Samus Aran's Gunship: Difference between revisions

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{{Manual
{{Manual
|name=Gunship
|name=Gunship
|game=mpt|entry=If you stand on the hatch of the Gunship and select Save or Save and Enter Ship, you can save the game's progress.<ref>{{Cite manual|If you stand on the hatch of the Gunship and select Save or Save and Enter Ship, you can save the game's progress.|Metroid Prime: Trilogy|50}}</ref>
|game=mpt
|entry=If you stand on the hatch of the Gunship and select Save or Save and Enter Ship, you can save the game's progress.<ref>{{Cite manual|If you stand on the hatch of the Gunship and select Save or Save and Enter Ship, you can save the game's progress.|Metroid Prime: Trilogy|50}}</ref>
|notes=First description for ''[[Metroid Prime 3: Corruption]]''
|notes=First description for ''[[Metroid Prime 3: Corruption]]''
|order=middle
|order=middle
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:''Registered to Samus Aran, the Gunship is equipped with twin Power Beam turrets and retractable rear-mounted Plasma Beam cannon. The versatile cockpit is used for navigation, regeneration and record retention. This ship survived Samus Aran's mission on Planet Zebes, and is the only space-faring vessel ever registered under the bounty hunter's name.''
:''Registered to Samus Aran, the Gunship is equipped with twin Power Beam turrets and retractable rear-mounted Plasma Beam cannon. The versatile cockpit is used for navigation, regeneration and record retention. This ship survived Samus Aran's mission on Planet Zebes, and is the only space-faring vessel ever registered under the bounty hunter's name.''


:''The principle use of this Hunter-Class Gunship is rapid transport. Dual engines serve this purpose with great efficiency. If battle becomes unavoidable, the ship is outfitted with enough firepower to survive firefights again bigger and more numerous foes. Once the destination is reached, the ship serves as an excellent base camp for ground-based ops.''<ref>{{Cite web|quote= Registered to Samus Aran, the Gunship is equipped with twin Power Beam turrets and retractable rear-mounted Plasma Beam cannon. The versatile cockpit is used for navigation, regeneration and record retention. This ship survived Samus Aran's mission on Planet Zebes, and is the only space-faring vessel ever registered under the bounty hunter's name. The principle use of this Hunter-Class Gunship is rapid transport. Dual engines serve this purpose with great efficiency. If battle becomes unavoidable, the ship is outfitted with enough firepower to survive firefights against bigger and more numerous foes. Once the destination is reached, the ship serves as an excellent base camp for ground-based ops.| url= http://www.metroid.com/prime/popup_flash.html (Defunct)| title= Metroid Prime| site= Metroid.com}}</ref>
:''The principle use of this Hunter-Class Gunship is rapid transport. Dual engines serve this purpose with great efficiency. If battle becomes unavoidable, the ship is outfitted with enough firepower to survive firefights against bigger and more numerous foes. Once the destination is reached, the ship serves as an excellent base camp for ground-based ops.''<ref>{{Cite web|quote= Registered to Samus Aran, the Gunship is equipped with twin Power Beam turrets and retractable rear-mounted Plasma Beam cannon. The versatile cockpit is used for navigation, regeneration and record retention. This ship survived Samus Aran's mission on Planet Zebes, and is the only space-faring vessel ever registered under the bounty hunter's name. The principle use of this Hunter-Class Gunship is rapid transport. Dual engines serve this purpose with great efficiency. If battle becomes unavoidable, the ship is outfitted with enough firepower to survive firefights against bigger and more numerous foes. Once the destination is reached, the ship serves as an excellent base camp for ground-based ops.| url= http://www.metroid.com/prime/popup_flash.html (Defunct)| title= Metroid Prime| site= Metroid.com}}</ref>


==Sprites==
==Sprites==