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{{Upgrade-infobox
|image=[[File:Spider Ball (Echoes).png|200px]]
|caption=The '''Spider Ball''' upgrade in ''Echoes''
|games=*''[[Metroid Prime (game)|Metroid Prime]]''
*''[[Metroid Prime 2: Echoes]]''
*''[[Metroid Prime 3: Corruption]]''
*''[[Metroid II: Return of Samus]]''
*''[[Metroid: Samus Returns]]''
|users=*[[Samus Aran]]
*[[Spider Guardian]]
|location=*[[Phendrana Drifts]] - [[Quarantine Cave]]<small> ''(Metroid Prime)''</small>
*[[Sanctuary Fortress]] - [[Dynamo Works]]<small> ''(Metroid Prime 2: Echoes)''</small>
*[[SkyTown]] - [[Powerworks]]<small> ''(Metroid Prime 3: Corruption)''</small>
|obtain=*Defeat [[Thardus]]<small> ''(Metroid Prime)''</small>
*Defeat [[Spider Guardian]]<small> ''(Metroid Prime 2: Echoes)''</small>
*Fix a gear mechanism in the Powerworks<small> ''(Metroid Prime 3: Corruption)''</small>
|uses=*Climb magnetically charged surfaces <small>([[Metroid Prime (series)|Metroid Prime series]])</small>
*Climb walls and ceilings <small>(''[[Metroid II: Return of Samus]]'')</small>
}}


[[File:Spiderball.jpg|thumb|right|250px|The '''Spider Ball''' as seen in ''[[Metroid Prime]]''.]]
The '''Spider Ball''' is an upgrade for [[Samus Aran|Samus's]] [[Morph Ball]]. In its first appearance in ''[[Metroid II: Return of Samus]]'', it allowed Samus to scale nearly any wall while in Morph Ball mode. In the [[Metroid Prime (series)|''Metroid Prime'' series]], the Spider Ball can only cling to magnetically charged surfaces, usually special [[Spider Ball Track|tracks]].
The '''Spider Ball's''' first appearance was in the second [[Metroid (series)|Metroid]] game to be released, ''[[Metroid II: Return of Samus]]''.
This first version of the spider ball had the ability to cling and maneuver on almost any surface.  


[[File:Return of Samus Spider Ball.png|thumb|left|150px|The original '''Spider Ball''' in action.]]In the ''[[Metroid Prime (series)|Metroid Prime]]'' series, however, it was restricted to use on special magnetic tracks.  
While Samus typically uses the Spider Ball to access hard to reach locations, she can use it in combat. Bosses such as [[Quadraxis]], the [[Power Bomb Guardian]], and the [[Emperor Ing]] have weaknesses that can only be reached with the Spider Ball.
{{OTOC}}
{{clear|left}}


In ''[[Metroid Prime 2: Echoes]]'' and ''[[Metroid Prime 3: Corruption]]'' while still restricted to tracks, the Spider Ball gained the ability to be used in conjunction with the [[Boost Ball]] to boost away from the track that it was currently attached to. This ability could be used to jump from track to track, shatter cracked glass, and even damage a mini boss.
==Appearances==
===Metroid Prime===
In ''[[Metroid Prime (game)|Metroid Prime]]'', the Spider Ball can only cling to magnetically charged tracks spread out around [[Tallon IV]]. It is obtained after defeating the [[Quarantine Cave|quarantined]] Space Pirate [[Project Titan|experiment]], [[Thardus]], in their research outpost [[Glacier One]]. It radically alters Samus' Morph Ball's appearance: the sides become made of a hardened, clear substance that allows the interior of the Morph Ball to be seen. When Samus activates the Spider Ball, the ball glows green, blue, or red depending on what suit Samus has at the time. It also adds multiple lines on the ball for a sleeker appearance.


[[Category:Power Suit]]
===Metroid Prime 2: Echoes===
In ''[[Metroid Prime 2: Echoes|Echoes]]'', the Spider Ball was stolen by the [[Ing]] in the prologue of the story, and was later obtained after defeating a [[Spider Guardian|possessed Pillbug]] in [[Sanctuary Fortress]]. The Spider Ball retains its limited abilities to travel on magnetic tracks on [[Aether]]. However, the [[Boost Ball]] can be used in conjunction with the Spider Ball to propel the Morph Ball away from surfaces and becomes critical to solving certain puzzles and defeating certain bosses, including one of the dark temple [[Quadraxis|guardians]] and the [[Emperor Ing|final boss]] of the game.
 
===Metroid Prime 3: Corruption===
In ''[[Metroid Prime 3: Corruption|Corruption]]'', the Spider Ball upgrade doesn't alter the appearance of the Morph Ball like it did in the first ''Prime''. It it found on [[Skytown]] in the hands of a [[Chozo Statue]]. Once again, it can only travel on Spider Ball Tracks and can still be propelled away from them by using the Boost Ball. It is essentially for discovering high, out of reach area of Skytown, as it is slowly disassembled as Samus explores it.
 
===Metroid II: Return of Samus===
In ''[[Metroid II: Return of Samus]]'', the Spider Ball made its debut appearance as one of the most important [[upgrade]]s Samus acquires to fully explore [[SR388]]. It can cling to nearly any floor, wall, or ceiling in the game.
 
==Data==
===Manual===
{{Manual
|game=prime
|name=Spider Ball
|entry=Once Samus finds the Spider Ball, she can magnetically attach herself in Morph Ball mode to specific magnetic tracks that run throughout Tallon IV's environment. To activate the magnet, simply press and hold the R Button. The Morph Ball will stay fixed to the track as long as you hold the R Button—tilt the Control Stick to move along the track and release the R Button when you wish to drop off the track. You can propel yourself upward by laying Bombs while attached to a track.<ref>{{Cite manual|Once Samus finds the Spider Ball, she can magnetically attach herself in Morph Ball mode to specific magnetic tracks that run throughout Tallon IV's environment. To activate the magnet, simply press and hold the R Button. The Morph Ball will stay fixed to the track as long as you hold the R Button—tilt the Control Stick to move along the track and release the R Button when you wish to drop off the track. You can propel yourself upward by laying Bombs while attached to a track.|Metroid Prime|21}}</ref>
|order=top
}}
 
{{Manual
|game=echoes
|name=Spider Ball
|entry=Once Samus finds the Spider Ball, she can attach herself to specific magnetic tracks. To activate the magnet, simply press and hold the R Button. The Morph Ball will stay fixed to the track as long as you hold the R Button—tilt the Control Stick to move and release the R Button when you wish to drop off. You can propel upward by laying Bombs when attached, or launch out by using the Boost Ball function.<ref>{{Cite manual|Once Samus finds the Spider Ball, she can attach herself to specific magnetic tracks. To activate the magnet, simply press and hold the R Button. The Morph Ball will stay fixed to the track as long as you hold the R Button—tilt the Control Stick to move and release the R Button when you wish to drop off. You can propel upward by laying Bombs when attached, or launch out by using the Boost Ball function.|Metroid Prime 2: Echoes|20}}</ref>
|order=middle
}}
 
{{Manual
|game=trilogy
|name=Spider Ball
|entry=Once you obtain the Spider Ball, you will be able to magnetically attack yourself in Morph Ball mode to certain magnetic tracks by pressing and holding Z. If you move [Control Stick] on a Spider Ball track, you can move along the track.<ref>{{Cite manual|Once you obtain the Spider Ball, you will be able to magnetically attack yourself in Morph Ball mode to certain magnetic tracks by pressing and holding Z. If you move [Control Stick] on a Spider Ball track, you can move along the track.|Metroid Prime: Trilogy|18}}</ref>
|notes=''Metroid Prime'' entry
|order=middle
}}
 
{{Manual
|game=trilogy
|name=Spider Ball
|entry=As the game progresses, if you obtain the Spider Ball, you will be able to magnetically attach yourself in Morph Ball mode to certain magnetic tracks by pressing and holding Z. If you move [Control Stick] on a Spider Ball track, you can move along the track. To release from the track, let go of Z. Also you can launch off the track with the Boost Ball by pressing and holding B, then letting go.<ref>{{Cite manual|As the game progresses, if you obtain the Spider Ball, you will be able to magnetically attach yourself in Morph Ball mode to certain magnetic tracks by pressing and holding Z. If you move [Control Stick] on a Spider Ball track, you can move along the track. To release from the track, let go of Z. Also you can launch off the track with the Boost Ball by pressing and holding B, then letting go.|Metroid Prime: Trilogy|32 and 48}}</ref>
|notes=''Echoes'' and ''Corruption'' entry
|order=middle
}}
 
{{Manual
|game=m2
|name=Spider Ball
|entry=When Samus has obtained the ball shape, she can activate the Spider Ball by pressing Down on the Control Pad. This "sticky ball", gives her the power to move across the walls and ceiling unhindered by gravity. To maneuver, use the Control Pad. To return to the regular ball, press the A {{sic|Botton|button}}.<ref>{{Cite manual|When Samus has obtained the ball shape, she can activate the Spider Ball by pressing Down on the Control Pad. This "sticky ball", gives her the power to move across the walls and ceiling unhindered by gravity. To maneuver, use the Control Pad. To return to the regular ball, press the A Botton.|Metroid II: Return of Samus|17}}</ref>
|order=bottom
}}
{{clear|left}}
 
===Official ''Metroid Prime'' Website===
{| style="{{round}} border: 2px solid #{{mw color light}}; background-color: #{{mw color}}" cellpadding=3
! colspan=2 style="{{roundt}} background-color: transparent"| <i><big>Spider Ball</big></i>
|-
! style="border:1px solid #{{mw color light}}; background:#{{mw color dark}}; " | Name:
! style="border:1px solid #{{mw color light}}; background:#{{mw color dark}}; " | Spider Ball<br/>
|-
| style="border:1px solid #{{mw color light}}; background:#{{mw color dark}}; " | '''Weapon Effect:'''
| style="border:1px solid #{{mw color light}}; background:#{{mw color dark}}; " | N/A<br/>
|-
| style="border:1px solid #{{mw color light}}; background:#{{mw color dark}}; " | '''Weapon Range:'''
| style="border:1px solid #{{mw color light}}; background:#{{mw color dark}}; " | N/A<br/>
|-
| style="border:1px solid #{{mw color light}}; background:#{{mw color dark}};  {{roundbl}}" | '''Weapon Potential:'''
| style="border:1px solid #{{mw color light}}; background:#{{mw color dark}};  {{roundbr}}" | Non-Lethal
|}
:''Morph Ball Upgrade''
 
:''The Spider Ball allows Samus to take advantage of special Spider Ball Tracks while in Morph Ball form. With the Spider Ball, Samus can cling to these surfaces and roll over obstacles, across walls and even upside-down. The Morph Ball Bomb can be used to trigger a Bomb Jump while Samus is attached to a Spider Ball Track.''<ref>{{Cite web|quote= Morph Ball Upgrade
<br/>
The Spider Ball allows Samus to take advantage of special Spider Ball Tracks while in Morph Ball form. With the Spider Ball, Samus can cling to these surfaces and roll over obstacles, across walls and even upside-down. The Morph Ball Bomb can be used to trigger a Bomb Jump while Samus is attached to a Spider Ball Track.| url= http://www.metroid.com/prime/popup_flash.html| title= Metroid Prime| site= Metroid.com}}</ref>
 
===Samus's Notes===
====''Metroid Prime''====
:''"Follow the magnetic rails to explore new areas. The Morph Ball Bomb can be used to trigger a Bomb Jump while attached to a rail."''<ref>{{cite|Follow the magnetic rails to explore new areas. The Morph Ball Bomb can be used to trigger a Bomb Jump while attached to a rail.|Samus's Notes|Metroid Prime 2: Echoes}}</ref>
 
====''Metroid Prime 2: Echoes''====
:''"Follow the magnetic rails to explore new areas. The Morph Ball Bomb can be used to trigger a Bomb Jump while attached to a rail. You use the Boost ability to rapidly propel the Spider Ball away from magnetic rails."''<ref>{{cite|Follow the magnetic rails to explore new areas. The Morph Ball Bomb can be used to trigger a Bomb Jump while attached to a rail. You use the Boost ability to rapidly propel the Spider Ball away from magnetic rails.|Samus's Notes|Metroid Prime 2: Echoes}}</ref>
 
====''Metroid Prime 3: Corruption''====
:''"Follow the magnetic rails to explore new areas. <br/>The [[Morph Ball Bomb]] cam be used to trigger a [[Bomb Jump]] while attached to a rail.<br/> You can use the [[Boost Ball|Boost ability]] to rapidly propel the Spider Ball away from magnetic rails."''<ref>{{cite|Follow the magnetic rails to explore new areas. <br/>The [[Morph Ball Bomb]] cam be used to trigger a [[Bomb Jump]] while attached to a rail.<br/> You can use the [[Boost Ball|Boost ability]] to rapidly propel the Spider Ball away from magnetic rails.|Samus's Notes|Metroid Prime 3: Corruption}}</ref>
 
==Trivia==
*The ''[[Metroid II: Return of Samus|Return of Samus]]'' manual entry for Spider Ball has a typo in it, writing 'Botton' instead of 'Button'.
*By taking advantage of glitches and with enough skill, the Spider Ball upgrade can be skipped in ''[[Metroid Prime (game)|Metroid Prime]]''.
*The Spider Ball is the only upgrade in the entire Prime series that is found in the hands of a Chozo Statue. The only other item is the Chozo [[Artifact of Strength]] in [[Magmoor Caverns]].
 
==Gallery==
<gallery>
File:Spider Ball mp1 Screenshot.jpg|The Spider Ball on a [[Spider Ball Track]] as seen in ''Metroid Prime''
File:Spider Ball m2 Screenshot.png|The original Spider Ball from ''Metroid II''
File:Spider Ball mp1 Artwork.png|The Spider Ball as seen using the [[Gravity Suit]]
File:Morph Ball mp1 Screenshot 03.png|The Spider Ball as seen using the [[Gravity Suit]]
File:Morph Ball mp1 Screenshot 04.png|The Spider Ball as seen using the [[Phazon Suit]]
file:Spider Ball mp2 Website 01.png|Japanese Website
</gallery>
 
{{refbar}}
{{Morph Ball-nav}}
[[Category:Upgrades]]
[[Category:Abilities]]
[[Category:Abilities]]
[[Category:Morph Ball]]
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