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|image=[[File:Thermal visor2.jpg|250px]] | |image=[[File:Thermal visor2.jpg|250px]] | ||
|games=''[[Metroid Prime (game)|Metroid Prime]]'' | |games=''[[Metroid Prime (game)|Metroid Prime]]'' | ||
|caption= | |caption=Shadow Pirates made visible | ||
|visor= | |visor= | ||
|hud= 1: Energy remaining<br/>2: Wii Remote battery life<br/>3: [[Missile|Missiles]] remaining<br/>4: Current Beam weapon<br/>5: Targeting reticule<br/>6: Environmental Threat Assessment | |hud= 1: Energy remaining<br/>2: Wii Remote battery life<br/>3: [[Missile|Missiles]] remaining<br/>4: Current Beam weapon<br/>5: Targeting reticule<br/>6: Environmental Threat Assessment | ||
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===Uses=== | ===Uses=== | ||
[[File: | [[File:Thermal Visor3.jpg|thumb|250px|left|Samus using her Thermal Visor to see [[Metroid Prime (specimen)#Metroid Prime Core|Metroid Prime's core]].]] | ||
[[File:Overloaded Thermal Visor.png|thumb|200px|The Thermal Visor overloaded by [[Thardus]].]] | |||
The Thermal Visor is especially useful in targeting enemies that utilize stealth tactics, or that cannot normally be targeted with the Combat Visor. | The Thermal Visor is especially useful in targeting enemies that utilize stealth tactics, or that cannot normally be targeted with the Combat Visor. | ||
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Other uses include the ability to reveal vulnerabilities in Phazon ore, such as while battling [[Thardus]], or the heat signatures given off by various technologies including the [[Elite Pirate|Elite Pirate's]] plasma cannons.<ref>{{cite|An animated, sentient creature of stone charged with Phazon radiation. The Phazon radiation given off by Thardus negates auto-targeting systems, preventing lock-on. It may be possible to acquire alternate targets with a different Visor. The chaotic nature of Phazon irradiation leads to instability in its structural integrity. Thardus can encase targets in ice, and its colossal size and strength make it a formidable opponent.|Logbook|Metroid Prime}}</ref><ref>{{cite|Unit has extreme thermal signature due to lack of shielding. Cannon connected to energy-siphon systems to augment performance. Avoid Beam weapon fire when energy-siphon unit is active.|Scan Data|Metroid Prime}}</ref> Samus can also use the Thermal Visor to detect the heat signatures given off by dormant [[Power Conduit]]s, and use the [[Wave Beam (Metroid Prime)|Wave Beam]] to recharge these conduits.<ref>{{cite|This door has no power. A nearby power conduit must be energized for it to open. A blast of electrical energy will energize the conduit. The conduit radiates some heat that is invisible in the normal spectrum.|Scan Data|Metroid Prime}}</ref> | Other uses include the ability to reveal vulnerabilities in Phazon ore, such as while battling [[Thardus]], or the heat signatures given off by various technologies including the [[Elite Pirate|Elite Pirate's]] plasma cannons.<ref>{{cite|An animated, sentient creature of stone charged with Phazon radiation. The Phazon radiation given off by Thardus negates auto-targeting systems, preventing lock-on. It may be possible to acquire alternate targets with a different Visor. The chaotic nature of Phazon irradiation leads to instability in its structural integrity. Thardus can encase targets in ice, and its colossal size and strength make it a formidable opponent.|Logbook|Metroid Prime}}</ref><ref>{{cite|Unit has extreme thermal signature due to lack of shielding. Cannon connected to energy-siphon systems to augment performance. Avoid Beam weapon fire when energy-siphon unit is active.|Scan Data|Metroid Prime}}</ref> Samus can also use the Thermal Visor to detect the heat signatures given off by dormant [[Power Conduit]]s, and use the [[Wave Beam (Metroid Prime)|Wave Beam]] to recharge these conduits.<ref>{{cite|This door has no power. A nearby power conduit must be energized for it to open. A blast of electrical energy will energize the conduit. The conduit radiates some heat that is invisible in the normal spectrum.|Scan Data|Metroid Prime}}</ref> | ||
While useful in cool areas where heat signatures are readily apparent | While useful in cool areas where heat signatures are readily apparent, the Thermal Visor can be overloaded by radiation or rendered effectively useless in superheated areas, such as the [[Magmoor Caverns]]. | ||
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The Thermal Visor will show the weak points of certain foes. Use the Thermal Visor to see in total darkness and poor weather conditions. Brightly lit areas, explosions, and intense heat can impair the Thermal Visor. Enemies with temperatures close to their surroundings will be tough to spot with this Visor.<ref>{{cite|The Thermal Visor will show the weak points of certain foes. Use the Thermal Visor to see in total darkness and poor weather conditions. Brightly lit areas, explosions, and intense heat can impair the Thermal Visor. Enemies with temperatures close to their surroundings will be tough to spot with this Visor.|Samus's Notes|Metroid Prime}}</ref> | The Thermal Visor will show the weak points of certain foes. Use the Thermal Visor to see in total darkness and poor weather conditions. Brightly lit areas, explosions, and intense heat can impair the Thermal Visor. Enemies with temperatures close to their surroundings will be tough to spot with this Visor.<ref>{{cite|The Thermal Visor will show the weak points of certain foes. Use the Thermal Visor to see in total darkness and poor weather conditions. Brightly lit areas, explosions, and intense heat can impair the Thermal Visor. Enemies with temperatures close to their surroundings will be tough to spot with this Visor.|Samus's Notes|Metroid Prime}}</ref> | ||
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