Wavebuster: Difference between revisions

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[[File:Wavebuster mp1 Screenshot.jpg|200px|thumb|[[Samus Aran|Samus]] uses the Wavebuster to attack [[Metroid Prime (specimen)|Metroid Prime]].]]
{{Weapon-infobox
|image=[[File:Wavebuster Upgrade mp1 Screenshot 01.png|100px]]
|caption=The Wavebuster Upgrade
|games=''[[Metroid Prime (game)|Metroid Prime]]''
|users=[[Samus Aran]]
|location=[[Tower of Light]] in [[Chozo Ruins]]
|obtained=Complete pillar puzzle
|authorized=
|properties=Amplifies homing and electric properties of the [[Wave Beam]]
|ammo=10 [[Missile]]s upon activation, and 5 Missiles per second thereafter
|combo=
}}
{{sources}}
The '''Wavebuster''' is the [[Charge Combo]] of the [[Wave Beam]]. It is found in the [[Tower of Light]] and is exclusive to the original ''[[Metroid Prime (game)|Metroid Prime]]''. It is activated by fully charging the Wave Beam and firing a [[Missile]]. The Wavebuster uses ten Missiles upon activation, and five Missiles for every second of use thereafter. The Wavebuster generates a stream of electricity that will automatically lock on to a target, causing continuous damage. If the target is neutralized or moves out of range, the Wavebuster will lock onto a new target automatically.
The '''Wavebuster''' is the [[Charge Combo]] of the [[Wave Beam]]. It is found in the [[Tower of Light]] and is exclusive to the original ''[[Metroid Prime (game)|Metroid Prime]]''. It is activated by fully charging the Wave Beam and firing a [[Missile]]. The Wavebuster uses ten Missiles upon activation, and five Missiles for every second of use thereafter. The Wavebuster generates a stream of electricity that will automatically lock on to a target, causing continuous damage. If the target is neutralized or moves out of range, the Wavebuster will lock onto a new target automatically.


== Acquisition ==
== Acquisition ==
 
[[File:Wavebuster mp1 Screenshot.jpg|200px|left|thumb|[[Samus Aran|Samus]] uses the Wavebuster to attack [[Metroid Prime (specimen)|Metroid Prime]].]]
The Wavebuster rests at the top of the [[Tower of Light]]. To reach the top, [[Samus Aran|Samus]] must destroy several cracked sections of pillar using [[Missile]]s. On easy mode, each cracked block will need to be shot with three Missiles before they are destroyed; in hard mode, each block requires six Missiles (or one [[Super Missile]]). The blocks are protected by indestructible [[Oculus]] which will absorb inaccurately fired Missiles.
The Wavebuster rests at the top of the [[Tower of Light]]. To reach the top, [[Samus Aran|Samus]] must destroy several cracked sections of pillar using [[Missile]]s. On easy mode, each cracked block will need to be shot with three Missiles before they are destroyed; in hard mode, each block requires six Missiles (or one [[Super Missile]]). The blocks are protected by indestructible [[Oculus]] which will absorb inaccurately fired Missiles.


When sections of all four pillars on any particular level have been destroyed, the pillars drop a level, giving Samus access to another series of platforms. [[Plated Puffer]]s are released when the pillars drop, but can easily be avoided if Samus quickly proceeds to the next level. The Wavebuster becomes accessible after all the blocks are destroyed.
When sections of all four pillars on any particular level have been destroyed, the pillars drop a level, giving Samus access to another series of platforms. [[Plated Puffer]]s are released when the pillars drop, but can easily be avoided if Samus quickly proceeds to the next level. The Wavebuster becomes accessible after all the blocks are destroyed.
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==Trivia==
==Trivia==
*The Wavebuster can be used to destroy the [[Cloaked Drone]] with little effort due to its homing properties; they work whether Samus is locked on to the enemy or not.
*The Wavebuster can be used to destroy the [[Cloaked Drone]] with little effort due to its homing properties; they work whether Samus is locked on to the enemy or not.
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[[Category:Weapons]]
[[Category:Weapons]]
[[Category:Charge Combos]]
[[Category:Charge Combos]]