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Navigation Room: Difference between revisions

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(Created page with 'thumb|A '''Navigation Room''' as seen in ''Metroid Fusion'' '''Navigation Rooms''', allow Samus to communicate with Adam and recieve…')
 
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Samus is required to check in at Navigation Rooms in order to continue in the game. Samus must need only stand in the center of the room and use the interface to be in full communication with her ship, and therefore Adam. It would also seem that Adam has control of the devices within these rooms as he is able to lock Samus in when she is uncooperative. Most of these rooms are placed at the entrance to the six sectors, but there are a few others. Also using her [[Samus Aran's Gunship|gunship]] will also cause the same interface as a Navigation Booth.
Samus is required to check in at Navigation Rooms in order to continue in the game. Samus must need only stand in the center of the room and use the interface to be in full communication with her ship, and therefore Adam. It would also seem that Adam has control of the devices within these rooms as he is able to lock Samus in when she is uncooperative. Most of these rooms are placed at the entrance to the six sectors, but there are a few others. Also using her [[Samus Aran's Gunship|gunship]] will also cause the same interface as a Navigation Booth.
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==Gallery==
<gallery>
file:nav_room_use|Samus using a Navigation Room in ''[[Metroid Fusion]]''
</gallery>
file:nav_screen|Adam talking to Samus
</gallery>
[[Category:Structures]]
[[Category:Structures]]