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Splinter Cocoon: Difference between revisions

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[[File:Splinter Cocoon 01.png|thumb|left|150px|A wall covered in Splinter Cocoons]]
[[File:Splinter Cocoon 01.png|thumb|left|150px|A wall covered in Splinter Cocoons]]


'''Splinter Cocoons''' are protective structures secreted by [[Splinter]]s, within which they can enter a state of hibernation.<ref>{{cite|When it isn't hunting, a Splinter will secrete a protective cocoon around itself and enter a state of hibernation.|Logbook|[[Metroid Prime 2: Echoes]]}}</ref> Though durable, they can still be destroyed by standard weapons fire. The Splinter inside will be killed if the cocoon is destroyed, but the dying Splinter will emit a shriek that will alert any Splinters hibernating nearby, which, in turn, will be driven to attack.<ref name=SplinterCocoon>{{cite|Splinters will enter their protective cocoons when tired or sated. The cocoon is durable, but can be destroy by weapons fire. Destroying a cocoon will kill the Splinter inside: when this occurs, the dying Splinter will emit a shriek that will alert all nearby Splinters in hibernation. This will drive them into battle frenzy as a defense mechanism.|Logbook|[[Metroid Prime 2: Echoes]]}}</ref>
'''Splinter Cocoons''' are protective structures secreted by [[Splinter]]s, within which they can enter a state of hibernation.<ref>{{cite|When it isn't hunting, a Splinter will secrete a protective cocoon around itself and enter a state of hibernation.|Logbook|[[Metroid Prime 2: Echoes]]}}</ref> Though durable, they can still be destroyed by standard weapons fire. The Splinter inside will be killed if the cocoon is destroyed, but the dying Splinter will emit a shriek that will alert any Splinters hibernating nearby, which, in turn, will be driven to attack.<ref name="Logbook">{{cite|Splinters will enter their protective cocoons when tired or sated. The cocoon is durable, but can be destroy by weapons fire. Destroying a cocoon will kill the Splinter inside: when this occurs, the dying Splinter will emit a shriek that will alert all nearby Splinters in hibernation. This will drive them into battle frenzy as a defense mechanism.|Logbook|[[Metroid Prime 2: Echoes]]}}</ref>


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{{logbook
{{logbook
|name=Splinter Cocoon
|name=Splinter Cocoon
|entrytext=Splinters will enter their protective cocoons when tired or sated. The cocoon is durable, but can be destroy by weapons fire. Destroying a cocoon will kill the Splinter inside: when this occurs, the dying Splinter will emit a shriek that will alert all nearby Splinters in hibernation. This will drive them into battle frenzy as a defense mechanism.<ref name=SplinterCocoon/>
|entry=Splinters will enter their protective cocoons when tired or sated. The cocoon is durable, but can be destroy by weapons fire. Destroying a cocoon will kill the Splinter inside: when this occurs, the dying Splinter will emit a shriek that will alert all nearby Splinters in hibernation. This will drive them into battle frenzy as a defense mechanism.
|gameabbrev=mp2
|game=mp2
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[[Category:Hives]]
[[Category:Hives]]
[[Category:Structures]]
[[Category:Structures]]