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'''Crocomire''' is a large creature found in the depths of [[Norfair]]. Its head resembles that of a crocodile, although with multiple eyes. is body is vaguely humanoid, with long arms and large legs. The main body is impervious to normal attack, but its mouth is vulnerable when open. Firing almost any attack into its mouth will cause it to take damage, but it does not take damage like most enemies. As it takes damage, it moves backwards. When it runs out of space to retreat, it falls into a pool of magma. Its main body burns away, leaving the skeleton. The skeleton somehow moves to the other side of the room, destroys the wall of spikes, and proceeds to collapse. Samus does not encounter the creature again, but the skeleton remains there for the remainder of the game.
'''Crocomire''' is a large creature found in the depths of [[Norfair]]. Its head resembles that of a crocodile, although with multiple eyes. is body is vaguely humanoid, with long arms and large legs. The main body is impervious to normal attack, but its mouth is vulnerable when open. Firing almost any attack into its mouth will cause it to take damage, but it does not take damage like most enemies. As it takes damage, it moves backwards. When it runs out of space to retreat, it falls into a pool of magma. Its main body burns away, leaving the skeleton. The skeleton somehow moves to the other side of the room, destroys the wall of spikes, and proceeds to collapse. Samus does not encounter the creature again, but the skeleton remains there for the remainder of the game.
==Etymology==
Crocomire's seems to be a combinations of "croc-" as in {{wp|crocodile}} and "-mire" as in a quagmire or {{wp|bog}}. The creature's feature greatly resembles the {{wp|Crocodile|real-life reptilian counterpart}}. The mire could be a reference to how quagmires are notably difficult situations to escape from (i.e. quicksand), much like the situation Samus was in—a narrow hallway between spikes and acid.


==Trivia==
==Trivia==
*There is beta data in ''[[Metroid: Zero Mission]]'' for Crocomire. There is an animated sprite, but nothing else. Crocomire does not appear in the game without hacking. Crocomire did not appear in the original ''[[Metroid (game)|Metroid]]''
*There is beta data in ''[[Metroid: Zero Mission]]'' for Crocomire. There is an animated sprite, but nothing else. Crocomire does not appear in the game without hacking. Crocomire did not appear in the original ''[[Metroid (game)|Metroid]]''

Revision as of 07:09, 16 June 2011

Crocomire
Crocomire's Death.png

Crocomire's death

Game(s)

Super Metroid

Attacks

Projectiles from mouth and slash of claws

Weakness(es)

Mouth

Location(s)

Norfair

Rewards


Crocomire is a large creature found in the depths of Norfair. Its head resembles that of a crocodile, although with multiple eyes. is body is vaguely humanoid, with long arms and large legs. The main body is impervious to normal attack, but its mouth is vulnerable when open. Firing almost any attack into its mouth will cause it to take damage, but it does not take damage like most enemies. As it takes damage, it moves backwards. When it runs out of space to retreat, it falls into a pool of magma. Its main body burns away, leaving the skeleton. The skeleton somehow moves to the other side of the room, destroys the wall of spikes, and proceeds to collapse. Samus does not encounter the creature again, but the skeleton remains there for the remainder of the game.

Etymology

Crocomire's seems to be a combinations of "croc-" as in crocodile and "-mire" as in a quagmire or bog. The creature's feature greatly resembles the real-life reptilian counterpart. The mire could be a reference to how quagmires are notably difficult situations to escape from (i.e. quicksand), much like the situation Samus was in—a narrow hallway between spikes and acid.

Trivia

  • There is beta data in Metroid: Zero Mission for Crocomire. There is an animated sprite, but nothing else. Crocomire does not appear in the game without hacking. Crocomire did not appear in the original Metroid