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The '''Frozen Pike''' is a room in the [[Phendrana Drifts]]. The room is composed mostly of large ice structures and rock formations. A few large root systems of unknown origin also appear in the room. The room connects the [[Transport Access (Phendrana Drifts)|Transport Access]], the [[Pike Access]], The [[Frost Cave Access]], and the [[Hunter Cave Access]] using four [[Purple Doors]]. | The '''Frozen Pike''' is a room in the [[Phendrana Drifts]]. The room is composed mostly of large ice structures and rock formations. A few large root systems of unknown origin also appear in the room. The room connects the [[Transport Access (Phendrana Drifts)|Transport Access]], the [[Pike Access]], The [[Frost Cave Access]], and the [[Hunter Cave Access]] using four [[Wave Beam|Purple Doors]]. | ||
The lowest level of the room is submerged in water, contains a [[Jelzap]], and has a door to the Hunter Cave Access on a higher ledge accessible only with the [[Gravity Suit]]. A small walkway leads up from the water to a root bridge that leads to a platform. From this platform, [[Samus Aran|Samus]] can jump onto a series of platforms leading counterclockwise around the room until one platform has a Purple Door to the Frost Cave Access. A similar series of platforms leads from here to the door to the Pike Access. To reach the top of the room, along with the Transport Tunnel, Samus must use a small [[Morph Ball]] tunnel embedded in the wall. This top level has another root bridge with a number of [[Flickerbat]]s around it. | The lowest level of the room is submerged in water, contains a [[Jelzap]], and has a door to the Hunter Cave Access on a higher ledge accessible only with the [[Gravity Suit]]. A small walkway leads up from the water to a root bridge that leads to a platform. From this platform, [[Samus Aran|Samus]] can jump onto a series of platforms leading counterclockwise around the room until one platform has a Purple Door to the Frost Cave Access. A similar series of platforms leads from here to the door to the Pike Access. To reach the top of the room, along with the Transport Tunnel, Samus must use a small [[Morph Ball]] tunnel embedded in the wall. This top level has another root bridge with a number of [[Flickerbat]]s around it. |