Ingsmasher: Difference between revisions

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[[File:Ingsmasher.png|left|120px|An Ingsmasher ready to attack]]
[[File:Ingsmasher.png|left|120px|An Ingsmasher ready to attack]]
'''Ingsmashers''' are powerful [[Luminoth]] machines built to fight the [[Ing]]. Their primary mode of attack is creating shock waves by slamming their arms into the ground,<ref name="Logbook" /> by alternating between arms, they can generate shock waves in rapid succession. A larger shock wave can be generated when the Ingsmasher slams both are into the ground simultaneously. These Mechanoids are not just limited to shock waves for attack. When a target is out of reach they are armed with [[Ingsmasher Missile Launcher|missile launchers]] that fire several homing projectiles.<ref name="Logbook" /> At close range, the Ingsmashers will attack by hitting their targets with their powerful arms. These properties make Ingsmashers priority targets for [[Darkling|possession]].<ref>{{cite|Once the Ing discovered they could possess intelligent machines, the mighty Ingsmashers were top priority targets for the Horde. The drones retain all of their attacks-shock wave fists and Missile launchers. It uses an energy shield in battle that can be adjusted to protect against a variety of beam weapons. The shield can be overloaded by opposite-polarity beams.|Logbook entry of Dark Ingsmashers|Metroid Prime 2: Echoes}}</ref>   
'''Ingsmashers''' are powerful [[Luminoth]] machines built to fight the [[Ing]]. Ingsmashers appear only in two rooms, [[Hall of Combat]] and [[Reactor Access]], both in ''[[Metroid Prime 2: Echoes|Echoes']]'' [[Sanctuary]]. Their primary mode of attack is creating shock waves by slamming their arms into the ground,<ref name="Logbook" /> by alternating between arms, they can generate shock waves in rapid succession. A larger shock wave can be generated when the Ingsmasher slams both are into the ground simultaneously. These Mechanoids are not just limited to shock waves for attack. When a target is out of reach they are armed with [[Ingsmasher Missile Launcher|missile launchers]] that fire several homing projectiles.<ref name="Logbook" /> At close range, the Ingsmashers will attack by hitting their targets with their powerful arms. These properties make Ingsmashers priority targets for [[Darkling|possession]].<ref>{{cite|Once the Ing discovered they could possess intelligent machines, the mighty Ingsmashers were top priority targets for the Horde. The drones retain all of their attacks-shock wave fists and Missile launchers. It uses an energy shield in battle that can be adjusted to protect against a variety of beam weapons. The shield can be overloaded by opposite-polarity beams.|Logbook entry of Dark Ingsmashers|Metroid Prime 2: Echoes}}</ref>   


Defensively, Ingsmashers are capable of raising shields of light or dark energy that make these already resilient Mechanoids even more difficult to take down, though they can be overloaded by a beam of the opposite polarity.<ref name="Logbook" /> While they are capable of taking numerous hits before succumbing to the damage, [[Samus Aran|Samus]] is capable of destroying an Ingsmasher instantly with a [[Power Bomb]], even with their shields activated.
Defensively, Ingsmashers are capable of raising shields of light or dark energy that make these already resilient Mechanoids even more difficult to take down, though they can be overloaded by a beam of the opposite polarity.<ref name="Logbook" /> While they are capable of taking numerous hits before succumbing to the damage, [[Samus Aran|Samus]] is capable of destroying an Ingsmasher instantly with a [[Power Bomb]], even with their shields activated.
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===Ingsmasher Appearances===
===Locations of Ingsmashers===
{{Enemies-header}}
{{Enemies-header}}
{{Enemies|Sanctuary Fortress|Hall of Combat|3}}
{{Enemies|Sanctuary Fortress|Hall of Combat|3}}