Mekenobite: Difference between revisions

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406 bytes removed ,  9 March 2011
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{{logbook
{{logbook
|name=Mekenobite
|name=Mekenobite
|entrytext=The Luminoth created the Mekenobite to help patrol the corridors and shafts of Sanctuary Fortress. It uses magnetism to keep itself attached to the walls and ceilings. In combat, it will fire projectiles toward its target with a magnetic accelerator. It can only be dislodged by simultaneous explosive blasts. Mekenobites self-destruct once they are heavily damaged.<ref>{{cite|The Luminoth created the Mekenobite to help patrol the corridors and shafts of Sanctuary Fortress. It uses magnetism to keep itself attached to the walls and ceilings. In combat, it will fire projectiles toward its target with a magnetic accelerator. It can only be dislodged by simultaneous explosive blasts. Mekenobites self-destruct once they are heavily damaged.|Logbook|Metroid Prime 2: Echoes}}</ref>
|entry=The Luminoth created the Mekenobite to help patrol the corridors and shafts of Sanctuary Fortress. It uses magnetism to keep itself attached to the walls and ceilings. In combat, it will fire projectiles toward its target with a magnetic accelerator. It can only be dislodged by simultaneous explosive blasts. Mekenobites self-destruct once they are heavily damaged.
|gameabbrev=mp2
|game=mp2
|location=
|image=
|image=
|imageleft=
}}
}}
{{Ref}}
{{Ref}}
{{Luminoth Mechanoids}}
{{Luminoth Mechanoids}}
[[Category:Enemies]]
[[Category:Enemies]]