Metroid Prime 3: Corruption Logbook: Difference between revisions

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This is the entire logbook of ''[[Metroid Prime 3: Corruption]]'', with all of the scans' descriptions and other details.
This is the entire logbook of ''[[Metroid Prime 3: Corruption]]'', with all of the scans' descriptions and other details.
Line 9: Line 9:
! Entry Text
! Entry Text
! Limited Scan?
! Limited Scan?
! style="{{roundtr}}" | Notes
! Notes
! style="{{roundtr}}" | Logbook Model
|-
|-
| [[Aurora Unit 217]]
| [[Aurora Unit 217]]
Line 16: Line 17:
| style="border:1px solid #{{mw color light}}; background:#{{mw color dark}}; " | Yes
| style="border:1px solid #{{mw color light}}; background:#{{mw color dark}}; " | Yes
| Cannot be scanned before curing its virus.
| Cannot be scanned before curing its virus.
| [[File:217Model.png|90px|The Logbook model of Aurora Unit 217.]]
|-
|-
| [[Demolition Trooper]]
| [[Demolition Trooper]]
| [[Space Pirate Homeworld|Pirate Homeworld]]-Skyway Access
| [[Pirate Homeworld|Pirate Homeworld]]-Skyway Access
| Demolition Troopers are not especially combat savvy and often rely on others to cover them in battle.  They are outfitted with explosive weaponry for special mission.  When the only way to the objective is straight through everything, the troopers in this unit are called upon to make it happen. While capable of destroying the strongest of barriers, these troopers are not as capable in combat as traditional marines.<ref>{{cite|Demolition Troopers are not especially combat savvy and often rely on others to cover them in battle.  They are outfitted with explosive weaponry for special mission.  When the only way to the objective is straight through everything, the troopers in this unit are called upon to make it happen. While capable of destroying the strongest of barriers, these troopers are not as capable in combat as traditional marines.|Logbook Data-Demolition Trooper|Metroid Prime 3: Corruption}}</ref>
| Demolition Troopers are not especially combat savvy and often rely on others to cover them in battle.  They are outfitted with explosive weaponry for special mission.  When the only way to the objective is straight through everything, the troopers in this unit are called upon to make it happen. While capable of destroying the strongest of barriers, these troopers are not as capable in combat as traditional marines.<ref>{{cite|Demolition Troopers are not especially combat savvy and often rely on others to cover them in battle.  They are outfitted with explosive weaponry for special mission.  When the only way to the objective is straight through everything, the troopers in this unit are called upon to make it happen. While capable of destroying the strongest of barriers, these troopers are not as capable in combat as traditional marines.|Logbook Data-Demolition Trooper|Metroid Prime 3: Corruption}}</ref>
| No
| No
| Can be found for the remainder of the game at Transit Station Leviathan after meeting for the first time.
| Can be found for the remainder of the game at Transit Station Leviathan after meeting for the first time.
| [[File:DemolitionModel.png|90px|The Logbook model of a Demolition Trooper.]]
|-
|-
| [[Galactic Federation Marine|Federation Marine]]
| [[Galactic Federation Marine|Federation Marine]]
Line 28: Line 31:
| No
| No
| Can be found for the remainder of the game at [[Norion]].
| Can be found for the remainder of the game at [[Norion]].
| [[File:MarineModel.png|90px|The Logbook model of a Federation Marine.]]
|-
|-
| [[PED Marine|Federation PED Marine]]
| [[Federation PED Marine]]
| Norion-Cargo Deck 5
| Norion-Cargo Deck 5
| The Federation has created a system that utilizes Phazon to increase the power of the armor worn by GF Marines. While active, the Phazon unit enhances the attack and defense systems of the armorsuit.<ref>{{cite|The Federation has created a system that utilizes Phazon to increase the power of the armor worn by GF Marines. While active, the Phazon unit enhances the attack and defense systems of the armorsuit.|Logbook Data-Federation PED Marine|Metroid Prime 3: Corruption}}</ref>
| The Federation has created a system that utilizes Phazon to increase the power of the armor worn by GF Marines. While active, the Phazon unit enhances the attack and defense systems of the armorsuit.<ref>{{cite|The Federation has created a system that utilizes Phazon to increase the power of the armor worn by GF Marines. While active, the Phazon unit enhances the attack and defense systems of the armorsuit.|Logbook Data-Federation PED Marine|Metroid Prime 3: Corruption}}</ref>
| No
| No
| Can be found for the remainder of the game at Norion.
| Can be found for the remainder of the game at Norion.
| [[File:PEDMarineModel.png|90px|The Logbook model of a Federation PED Marine.]]
|-
|-
|[[Fleet Trooper|Female Fleet Trooper]]
|[[Fleet Trooper|Female Fleet Trooper]]
Line 40: Line 45:
| style="border:1px solid #{{mw color light}}; background:#{{mw color dark}}; " | Yes
| style="border:1px solid #{{mw color light}}; background:#{{mw color dark}}; " | Yes
| Can only be scanned during the visits to the G.F.S. ''Olympus''.
| Can only be scanned during the visits to the G.F.S. ''Olympus''.
| [[File:FemaleFleetModel.png|75px|The Logbook model of a Female Fleet Trooper.]]
|-
|-
| [[Fleet Admiral Castor Dane|Fleet Admiral Dane]]
| [[Fleet Admiral Castor Dane|Fleet Admiral Dane]]
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| style="border:1px solid #{{mw color light}}; background:#{{mw color dark}}; " | Yes
| style="border:1px solid #{{mw color light}}; background:#{{mw color dark}}; " | Yes
| Can only be scanned once during the first visit to the G.F.S. ''Olympus''.
| Can only be scanned once during the first visit to the G.F.S. ''Olympus''.
| [[File:DaneModel.png|90px|The Logbook model of Fleet Admiral Dane.]]
|-
|-
| [[Fleet Mechanic]]
| [[Fleet Mechanic]]
Line 52: Line 59:
| No
| No
| Can be found for the remainder of the game at Norion.
| Can be found for the remainder of the game at Norion.
| [[File:MechanicModel.png|90px|The Logbook model of a Fleet Mechanic.]]
|-
|-
| [[Halberd-Class Turret]]
| [[Halberd-Class Turret]]
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| style="border:1px solid #{{mw color light}}; background:#{{mw color dark}}; " | Yes
| style="border:1px solid #{{mw color light}}; background:#{{mw color dark}}; " | Yes
| Can only be scanned in the G.F.S. ''Olympus''. They can easily be located by opening fire on any of the crew.
| Can only be scanned in the G.F.S. ''Olympus''. They can easily be located by opening fire on any of the crew.
| [[File:HalberdModel.png|90px|The Logbook model of a Halberd-Class Turret.]]
|-
|-
| [[Gandrayda|Hunter Gandrayda]]
| [[Gandrayda|Hunter Gandrayda]]
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| style="border:1px solid #{{mw color light}}; background:#{{mw color dark}}; " | Yes
| style="border:1px solid #{{mw color light}}; background:#{{mw color dark}}; " | Yes
| Can only be scanned in the elevator to the Control Tower at the end of the Liberation of Norion, and must be scanned before the dialogue between the hunters passes.
| Can only be scanned in the elevator to the Control Tower at the end of the Liberation of Norion, and must be scanned before the dialogue between the hunters passes.
| [[File:HGandraydaModel.png|90px|The Logbook model of Hunter Gandrayda.]]
|-
|-
| [[Ghor|Hunter Ghor]]
| [[Ghor|Hunter Ghor]]
Line 69: Line 79:
| Ghor is a cybernetic Bounty Hunter, capable of merging his body into larger mechanisms. The most common of these is his armorsuit, which doubles as a gunship and provides him with a formidable combat arsenal. The merges are often accompanied by a shift in personality, replacing his normally calm demeanor with an aggressive attitude. He demonstrates a high proficiency with all things mechanical and is often called upon for missions requiring computer infiltration or manipulation.<ref>{{cite|Ghor is a cybernetic Bounty Hunter, capable of merging his body into larger mechanisms. The most common of these is his armorsuit, which doubles as a gunship and provides him with a formidable combat arsenal. The merges are often accompanied by a shift in personality, replacing his normally calm demeanor with an aggressive attitude. He demonstrates a high proficiency with all things mechanical and is often called upon for missions requiring computer infiltration or manipulation.|Logbook data-Hunter Ghor|Metroid Prime 3: Corruption}}</ref>
| Ghor is a cybernetic Bounty Hunter, capable of merging his body into larger mechanisms. The most common of these is his armorsuit, which doubles as a gunship and provides him with a formidable combat arsenal. The merges are often accompanied by a shift in personality, replacing his normally calm demeanor with an aggressive attitude. He demonstrates a high proficiency with all things mechanical and is often called upon for missions requiring computer infiltration or manipulation.<ref>{{cite|Ghor is a cybernetic Bounty Hunter, capable of merging his body into larger mechanisms. The most common of these is his armorsuit, which doubles as a gunship and provides him with a formidable combat arsenal. The merges are often accompanied by a shift in personality, replacing his normally calm demeanor with an aggressive attitude. He demonstrates a high proficiency with all things mechanical and is often called upon for missions requiring computer infiltration or manipulation.|Logbook data-Hunter Ghor|Metroid Prime 3: Corruption}}</ref>
| style="border:1px solid #{{mw color light}}; background:#{{mw color dark}}; " | Yes
| style="border:1px solid #{{mw color light}}; background:#{{mw color dark}}; " | Yes
| style="{{roundbr}}" | Can only be scanned when he is being scanned for threats in the ''Olympus'', after he defeats a [[Berserker Knight]] at Norion, or in the elevator to the Control Tower.
| Can only be scanned when he is being scanned for threats in the ''Olympus'', after he defeats a [[Berserker Knight]] at Norion, or in the elevator to the Control Tower.
| [[File:HGhorModel.png|90px|The Logbook model of Hunter Ghor.]]
|-
|-
| [[Rundas|Hunter Rundas]]
| [[Rundas|Hunter Rundas]]
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| style="border:1px solid #{{mw color light}}; background:#{{mw color dark}}; " | Yes
| style="border:1px solid #{{mw color light}}; background:#{{mw color dark}}; " | Yes
| Can only be scanned in the elevator to the Control Tower at the end of the Liberation of Norion, and must be scanned before the dialogue between the hunters passes.
| Can only be scanned in the elevator to the Control Tower at the end of the Liberation of Norion, and must be scanned before the dialogue between the hunters passes.
| [[File:HRundasModel.png|90px|The Logbook model of Hunter Rundas.]]
|-
|-
| [[Fleet Trooper|Male Fleet Trooper]]
| [[Fleet Trooper|Male Fleet Trooper]]
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| style="border:1px solid #{{mw color light}}; background:#{{mw color dark}}; " | Yes
| style="border:1px solid #{{mw color light}}; background:#{{mw color dark}}; " | Yes
| Can only be scanned during the visits to the G.F.S. ''Olympus''.
| Can only be scanned during the visits to the G.F.S. ''Olympus''.
| [[File:MaleFleetModel.png|90px|The Logbook model of a Male Fleet Trooper.]]
|-
|-
| style="{{roundbl}}"|[[Training Drone]]
| style="{{roundbl}}"|[[Training Drone]]
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| The Training Drone is used in all branches of the GF military. They are designed to improve hand-eye coordination and accuracy. One popular training exercise is to score as many consecutive hits on a drone as possible. Gambling on shooting contests involving Training Drones is frowned upon, but fairly popular throughout the GF armed forces.<ref>{{cite|The Training Drone is used in all branches of the GF military. They are designed to improve hand-eye coordination and accuracy. One popular training exercise is to score as many consecutive hits on a drone as possible. Gambling on shooting contests involving Training Drones is frowned upon, but fairly popular throughout the GF armed forces.|Logbook Data-Training Drone|Metroid Prime 3: Corruption}}</ref>
| The Training Drone is used in all branches of the GF military. They are designed to improve hand-eye coordination and accuracy. One popular training exercise is to score as many consecutive hits on a drone as possible. Gambling on shooting contests involving Training Drones is frowned upon, but fairly popular throughout the GF armed forces.<ref>{{cite|The Training Drone is used in all branches of the GF military. They are designed to improve hand-eye coordination and accuracy. One popular training exercise is to score as many consecutive hits on a drone as possible. Gambling on shooting contests involving Training Drones is frowned upon, but fairly popular throughout the GF armed forces.|Logbook Data-Training Drone|Metroid Prime 3: Corruption}}</ref>
| style="border:1px solid #{{mw color light}}; background:#{{mw color dark}}; " | Yes
| style="border:1px solid #{{mw color light}}; background:#{{mw color dark}}; " | Yes
| style="{{roundbr}}"|Can only be scanned during the visits to the G.F.S. ''Olympus'' at Docking Bay 5.
| Can only be scanned during the visits to the G.F.S. ''Olympus'' at Docking Bay 5.
| style="{{roundbr}}"|[[File:TrainingDroneModel.png|90px|The Logbook model of a Training Drone.]]
|}
|}


Line 96: Line 110:
! Entry Text
! Entry Text
! Limited Scan?
! Limited Scan?
! style="{{roundtr}}" | Notes
! Notes
! style="{{roundtr}}" | Logbook Model
|-
|-
| [[Hopper|Alpha Hopper]]
| [[Hopper|Alpha Hopper]]
Line 103: Line 118:
| style="border:1px solid #{{mw color light}}; background:#{{mw color dark}}; " | Yes
| style="border:1px solid #{{mw color light}}; background:#{{mw color dark}}; " | Yes
| Can only be scanned when encountering them at the Gateway Hall after returning power to the downed [[G.F.S. Theseus|G.F.S. ''Theseus'']].
| Can only be scanned when encountering them at the Gateway Hall after returning power to the downed [[G.F.S. Theseus|G.F.S. ''Theseus'']].
| [[File:AlphaHopperModel.png|90px|The Logbook model of an Alpha Hopper.]]
|-
|-
| [[Atomic]]
| [[Atomic]]
| Bryyo Cliffside-Crash Site
| Bryyo Cliffside - [[G.F.S. Theseus (room)|G.F.S. Theseus]]
| Atomics are creatures comprised entirely of energy. A strong energy blast is adequate to destabilize the Atomic and cause it to explode. They are sustained by their core, which generates a constant supply of electricity. When an abundance of energy has been produced, the Atomic will discharge a section of its body in the form of an explosive projectile. When near sources of energy of an opposite polarization, the Atomic will respond aggressively.<ref>{{cite|Atomics are creatures comprised entirely of energy. A strong energy blast is adequate to destabilize the Atomic and cause it to explode. They are sustained by their core, which generates a constant supply of electricity. When an abundance of energy has been produced, the Atomic will discharge a section of its body in the form of an explosive projectile. When near sources of energy of an opposite polarization, the Atomic will respond aggressively.|Logbook Data-Atomic|Metroid Prime 3: Corruption}}</ref>
| Atomics are creatures comprised entirely of energy. A strong energy blast is adequate to destabilize the Atomic and cause it to explode. They are sustained by their core, which generates a constant supply of electricity. When an abundance of energy has been produced, the Atomic will discharge a section of its body in the form of an explosive projectile. When near sources of energy of an opposite polarization, the Atomic will respond aggressively.<ref>{{cite|Atomics are creatures comprised entirely of energy. A strong energy blast is adequate to destabilize the Atomic and cause it to explode. They are sustained by their core, which generates a constant supply of electricity. When an abundance of energy has been produced, the Atomic will discharge a section of its body in the form of an explosive projectile. When near sources of energy of an opposite polarization, the Atomic will respond aggressively.|Logbook Data-Atomic|Metroid Prime 3: Corruption}}</ref>
| No
| No
| Can be found for the remainder of the game in the [[G.F.S. Valhalla|G.F.S. ''Valhalla'']].
| Can be found for the remainder of the game in the [[G.F.S. Valhalla|G.F.S. ''Valhalla'']].
| [[File:Atomic mp3 Logbook.png|90px|The Logbook model of an Atomic.]]
|-
|-
| [[Bryyonian Shriekbat]]
| [[Bryyonian Shriekbat]]
| Bryyo Cliffside-Imperial Hall
| Bryyo Cliffside-Gateway Hall
| One of the many types of Shriekbats found across the solar system, the Bryyonian Shriekbat behaves similar to all of its cousins. Shriekbats will nest in small groups and make their home in a sheltered environment. Dwelling on the top of caverns and ruins, the Shriekbat will hunt nearby insects and small creatures for food. Once a nesting area has been found, it will be fiercely protected from any intruder. The territorial Shriekbat will dive-bomb any creature that wanders too close, no matter what the size.<ref>{{cite|One of the many types of Shriekbats found across the solar system, the Bryyonian Shriekbat behaves similar to all of its cousins. Shriekbats will nest in small groups and make their home in a sheltered environment. Dwelling on the top of caverns and ruins, the Shriekbat will hunt nearby insects and small creatures for food. Once a nesting area has been found, it will be fiercely protected from any intruder. The territorial Shriekbat will dive-bomb any creature that wanders too close, no matter what the size.|Logbook Data-Bryyonian Shriekbat|Metroid Prime 3: Corruption}}</ref>
| One of the many types of Shriekbats found across the solar system, the Bryyonian Shriekbat behaves similar to all of its cousins. Shriekbats will nest in small groups and make their home in a sheltered environment. Dwelling on the top of caverns and ruins, the Shriekbat will hunt nearby insects and small creatures for food. Once a nesting area has been found, it will be fiercely protected from any intruder. The territorial Shriekbat will dive-bomb any creature that wanders too close, no matter what the size.<ref>{{cite|One of the many types of Shriekbats found across the solar system, the Bryyonian Shriekbat behaves similar to all of its cousins. Shriekbats will nest in small groups and make their home in a sheltered environment. Dwelling on the top of caverns and ruins, the Shriekbat will hunt nearby insects and small creatures for food. Once a nesting area has been found, it will be fiercely protected from any intruder. The territorial Shriekbat will dive-bomb any creature that wanders too close, no matter what the size.|Logbook Data-Bryyonian Shriekbat|Metroid Prime 3: Corruption}}</ref>
| No
| No
| Scanning from a distance will make this task much simpler.
| Scanning from a distance will make this task much simpler.
| [[File:BShriekbatModel.png|90px|The Logbook model of a bryyonian Shriekbat.]]
|-
|-
| [[Fargul Hatcher]]
| [[Fargul Hatcher]]
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| No
| No
| Can only be found in this location.
| Can only be found in this location.
| [[File:FargulModel.png|90px|The Logbook model of a Fargul Hatcher.]]
|-
|-
| [[Fargul Hatcher|Fargul Wasp]]
| [[Fargul Hatcher|Fargul Wasp]]
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| No
| No
| Spawn from the fargul Hatcher.
| Spawn from the fargul Hatcher.
| [[File:FargulWaspModel.png|90px|The Logbook model of a Fargul Wasp.]]
|-
|-
| [[Geemer]]
| [[Geemer]]
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| No
| No
| Can only be found in this offset room in the Grand Court.
| Can only be found in this offset room in the Grand Court.
| [[File:GeemerModel.png|90px|The Logbook model of a Geemer.]]
|-
|-
| [[Gelbug]]
| [[Gelbug]]
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| No
| No
| Scan from a distance to avoid the subject's detonation.
| Scan from a distance to avoid the subject's detonation.
| [[File:GelbugModel.png|90px|The Logbook model of a Gelbug.]]
|-
|-
| [[Gel Puffer]]
| [[Gel Puffer]]
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| No
| No
| Can be found in most areas of Bryyo.
| Can be found in most areas of Bryyo.
| [[File:GelPufferModel.png|90px|The Logbook model of a Gel Puffer.]]
|-
|-
| [[Gel Ray]]
| [[Gel Ray]]
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| No
| No
| Must be scanned individually from each leap from the [[Fuel Gel]] pool.
| Must be scanned individually from each leap from the [[Fuel Gel]] pool.
| [[File:GelRayModel.png|90px|The Logbook model of a Gel Ray.]]
|-
|-
| [[Gragnol]]
| [[Gragnol]]
Line 157: Line 181:
| No
| No
| Can be identified against its other variation by size.
| Can be identified against its other variation by size.
| [[File:GragnolModel.png|90px|The Logbook model of a Gragnol.]]
|-
|-
| [[Gragnol|Gragnol Adult]]
| [[Gragnol|Gragnol Adult]]
Line 163: Line 188:
| No
| No
| Can be identified against its other variation by size. The adult glimmers yellow, due to it being weak against the [[Grapple Lasso]].
| Can be identified against its other variation by size. The adult glimmers yellow, due to it being weak against the [[Grapple Lasso]].
| [[File:GragnolAdultModel.png|90px|The Logbook model of a Gragnol Adult.]]
|-
|-
| [[Hopper]]
| [[Hopper]]
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| No
| No
| Can be found in most hallways and pathways.
| Can be found in most hallways and pathways.
| [[File:HopperModel.png|90px|The Logbook model of a Hopper.]]
|-
|-
| [[Korba]]
| [[Korba]]
Line 175: Line 202:
| No
| No
| The Korba is the creature hanging from the ceiling, not the bugs that attach to the [[Morph Ball]].
| The Korba is the creature hanging from the ceiling, not the bugs that attach to the [[Morph Ball]].
| [[File:KorbaModel.png|90px|The Logbook model of a Korba.]]
|-
|-
| [[Nightbarb]]
| [[Nightbarb]]
Line 181: Line 209:
| No
| No
| Can occasionally be found swarming out of holes at landing sites.
| Can occasionally be found swarming out of holes at landing sites.
| [[File:NightbarbModel.png|90px|The Logbook model of a Nightbarb.]]
|-
|-
| [[Reptilicus]]
| [[Reptilicus]]
Line 187: Line 216:
| No
| No
| Unlike its relative below, these can be found in most places and are much leaner.
| Unlike its relative below, these can be found in most places and are much leaner.
| [[File:ReptillicusModel.png|90px|The Logbook model of a Reptillicus.]]
|-
|-
| [[Reptilicus Hunter]]
| [[Reptilicus Hunter]]
| Bryyo Cliffside-Grand Court
| Bryyo Cliffside-Grand Court
| Phazon corruption has granted Reptilicus Hunters the ability of cloaking themselves. They use this to their advantage and will hide or move positions while cloaked to gain the upper hand in combat. Reptilicus Hunters are fairly organized despite their primitive nature. Usually attacking in small groups, they patiently wait for their prey to become isolated in a locked area before attacking. Their weaponry consists of an energy whip for close-range assaults and a throwing chakram for long-range attacks. They have adapted to the harsh climates of Bryyo, and are quite resistant to Fuel Gel and heat-based attacks.<ref>{{cite|Phazon corruption has granted Reptilicus Hunters the ability of cloaking themselves. They use this to their advantage and will hide or move positions while cloaked to gain the upper hand in combat. Reptilicus Hunters are fairly organized despite their primitive nature. Usually attacking in small groups, they patiently wait for their prey to become isolated in a locked area before attacking. Their weaponry consists of an energy whip for close-range assaults and a throwing chakram for long-range attacks. They have adapted to the harsh climates of Bryyo, and are quite resistant to Fuel Gel and heat-based attacks.|Logbook Data-Reptilicus Hunter|Metroid Prime 3: Corruption}}</ref>
| Phazon corruption has granted Reptilicus Hunters the ability of cloaking themselves. They use this to their advantage and will hide or move positions while cloaked to gain the upper hand in combat. Reptilicus Hunters are fairly organized despite their primitive nature. Usually attacking in small groups, they patiently wait for their prey to become isolated in a locked area before attacking. Their weaponry consists of an energy whip for close-range assaults and a throwing chakram for long-range attacks. They have adapted to the harsh climates of Bryyo, and are quite resistant to Fuel Gel and heat-based attacks.<ref>{{cite|Phazon corruption has granted Reptilicus Hunters the ability of cloaking themselves. They use this to their advantage and will hide or move positions while cloaked to gain the upper hand in combat. Reptilicus Hunters are fairly organized despite their primitive nature. Usually attacking in small groups, they patiently wait for their prey to become isolated in a locked area before attacking. Their weaponry consists of an energy whip for close-range assaults and a throwing chakram for long-range attacks. They have adapted to the harsh climates of Bryyo, and are quite resistant to Fuel Gel and heat-based attacks.|Logbook Data-Reptilicus Hunter|Metroid Prime 3: Corruption}}</ref>
| Yes
| style="border:1px solid #{{mw color light}}; background:#{{mw color dark}}; " | Yes
| Can only be found during their battles in the Grand Court and the Federation Outpost.
| Can only be found during their battles in the Grand Court and the Federation Outpost.
| [[File:ReptillicusHModel.png|90px|The Logbook model of a Reptillicus Hunter.]]
|-
|-
| [[Scorchbug]]
| [[Scorchbug]]
Line 199: Line 230:
| No
| No
| Found crawling on the walls of the Temple Reservoir.
| Found crawling on the walls of the Temple Reservoir.
| [[File:ScorchbugModel.png|90px|The Logbook model of a Scorchbug.]]
|-
|-
| [[Shelbug]]
| [[Shelbug]]
Line 205: Line 237:
| No
| No
| Usually found on walls behind or to the side of the player.
| Usually found on walls behind or to the side of the player.
| [[File:ShelbugModel.png|90px|The Logbook model of a Shelbug.]]
|-
|-
| [[Snatcher]]
| [[Snatcher]]
Line 210: Line 243:
| Snatchers are cunning, albeit weak, bioforms. Unable to kill most prey ontheir own, they rely on the stronger Korba to do the work for them. Snatchers will swarm onto a target until it is overwhelmed.  Once they have their prey, they use their power to levitate, lifting the victim to a point where the Korba can devour them. What the Korba cannot digest, it expels to feed the Snatchers. This symbiotic relationship works well for both Snatchers and the Korba.<ref>{{cite|Snatchers are cunning, albeit weak, bioforms. Unable to kill most prey ontheir own, they rely on the stronger Korba to do the work for them. Snatchers will swarm onto a target until it is overwhelmed.  Once they have their prey, they use their power to levitate, lifting the victim to a point where the Korba can devour them. What the Korba cannot digest, it expels to feed the Snatchers. This symbiotic relationship works well for both Snatchers and the Korba.|Logbook Data-Scorchbug|Metroid Prime 3: Corruption}}</ref>
| Snatchers are cunning, albeit weak, bioforms. Unable to kill most prey ontheir own, they rely on the stronger Korba to do the work for them. Snatchers will swarm onto a target until it is overwhelmed.  Once they have their prey, they use their power to levitate, lifting the victim to a point where the Korba can devour them. What the Korba cannot digest, it expels to feed the Snatchers. This symbiotic relationship works well for both Snatchers and the Korba.<ref>{{cite|Snatchers are cunning, albeit weak, bioforms. Unable to kill most prey ontheir own, they rely on the stronger Korba to do the work for them. Snatchers will swarm onto a target until it is overwhelmed.  Once they have their prey, they use their power to levitate, lifting the victim to a point where the Korba can devour them. What the Korba cannot digest, it expels to feed the Snatchers. This symbiotic relationship works well for both Snatchers and the Korba.|Logbook Data-Scorchbug|Metroid Prime 3: Corruption}}</ref>
| No
| No
| style="{{roundbr}}"|This is the one at the top, not the worm-like creatures.
| These are the worm-like creatures, not the one at the top.
| [[File:SnatcherModel.png|90px|The Logbook model of a Snatcher.]]
|-
| style="{{roundbl}}"|[[Warp Hound]]
| Bryyo Fire-Temple of Bryyo
| Warp Hounds are susceptible to low-temperature attacks, due to the nature of their thermal-energy-driven biosystem. They are often used by Reptilicus as guards and hunt beasts. They consume Fuel Gel to survive, and can expel blasts of converted thermal energy to attack and defend. The creatures can teleport over short distances, disrupting many forms of electronic targeting in the process.<ref>{{cite|Warp Hounds are susceptible to low-temperature attacks, due to the nature of their thermal-energy-driven biosystem. They are often used by Reptilicus as guards and hunt beasts. They consume Fuel Gel to survive, and can expel blasts of converted thermal energy to attack and defend. The creatures can teleport over short distances, disrupting many forms of electronic targeting in the process.|Logbook Data-Warp Hound|Metroid Prime 3: Corruption}}</ref>
| No
| May warp between scan time.
| style="{{roundbr}}"|[[File:WarpHoundModel.png|90px|The Logbook model of a Warp Hound.]]
|}
|}
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{{refbar}}
{{MP3 Listings}}
{{MP3 Listings}}
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{{Logbooknav}}
{{Logbooks-nav}}
[[Category:Logbooks]]
[[Category:Logbooks]]