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==Creatures== | ==Creatures== | ||
===[[Galactic Federation]]=== | ===[[Galactic Federation]]=== | ||
{| cellpadding=3 cellspacing=2 style="border:2px solid #{{mw color light}}; background: #{{mw color}}" | {| border="4" cellpadding=3 cellspacing=2 style="{{round}} border:2px solid #{{mw color light}}; background: #{{mw color}}" | ||
! Entry | ! style="{{roundtl}}" | Entry | ||
! First Location | ! First Location | ||
! Entry Text | ! Entry Text | ||
! Limited Scan? | ! Limited Scan? | ||
! Notes | ! style="{{roundtr}}" | Notes | ||
|- | |- | ||
| [[Aurora Unit 217]] | | [[Aurora Unit 217]] | ||
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|Can only be scanned in the elevator to the Control Tower at the end of the Liberation of Norion, and must be scanned before the dialogue between the hunters passes. | |Can only be scanned in the elevator to the Control Tower at the end of the Liberation of Norion, and must be scanned before the dialogue between the hunters passes. | ||
|- | |- | ||
| [[Ghor|Hunter Ghor]] | | style="{{roundbl}}" | [[Ghor|Hunter Ghor]] | ||
| Norion-Security Station | | Norion-Security Station | ||
| Ghor is a cybernetic Bounty Hunter, capable of merging his body into larger mechanisms. The most common of these is his armorsuit, which doubles as a gunship and provides him with a formidable combat arsenal. The merges are often accompanied by a shift in personality, replacing his normally calm demeanor with an aggressive attitude. He demonstrates a high proficiency with all things mechanical and is often called upon for missions requiring computer infiltration or manipulation.<ref>{{cite|Ghor is a cybernetic Bounty Hunter, capable of merging his body into larger mechanisms. The most common of these is his armorsuit, which doubles as a gunship and provides him with a formidable combat arsenal. The merges are often accompanied by a shift in personality, replacing his normally calm demeanor with an aggressive attitude. He demonstrates a high proficiency with all things mechanical and is often called upon for missions requiring computer infiltration or manipulation.|Logbook data-Hunter Ghor|Metroid Prime 3: Corruption}}</ref> | | Ghor is a cybernetic Bounty Hunter, capable of merging his body into larger mechanisms. The most common of these is his armorsuit, which doubles as a gunship and provides him with a formidable combat arsenal. The merges are often accompanied by a shift in personality, replacing his normally calm demeanor with an aggressive attitude. He demonstrates a high proficiency with all things mechanical and is often called upon for missions requiring computer infiltration or manipulation.<ref>{{cite|Ghor is a cybernetic Bounty Hunter, capable of merging his body into larger mechanisms. The most common of these is his armorsuit, which doubles as a gunship and provides him with a formidable combat arsenal. The merges are often accompanied by a shift in personality, replacing his normally calm demeanor with an aggressive attitude. He demonstrates a high proficiency with all things mechanical and is often called upon for missions requiring computer infiltration or manipulation.|Logbook data-Hunter Ghor|Metroid Prime 3: Corruption}}</ref> | ||
| style="border:1px solid #{{mw color light}}; background:#{{mw color dark}}; " | Yes | | style="border:1px solid #{{mw color light}}; background:#{{mw color dark}}; " | Yes | ||
| Can only be scanned after he defeats a [[Berserker Knight]] in the Security Station or in the elevator to the Control Tower. | | style="{{roundbr}}" | Can only be scanned after he defeats a [[Berserker Knight]] in the Security Station or in the elevator to the Control Tower. | ||
|- | |- | ||
|} | |} |