Metroid Prime Hunters Logbook: Difference between revisions

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| style="border:1px solid #{{mw color light}}; background:#{{mw color dark}}; " | Yes
| style="border:1px solid #{{mw color light}}; background:#{{mw color dark}}; " | Yes
| It guards the [[Imperialist]].
| It guards the [[Imperialist]].
|-
| [[Barbed War Wasps]]
| [[Arcterra]]
| An aggressively territorial insect capable of launching its stinger as a projectile. The more dangerous cousin of the War Wasp, Barbed War Wasps migrate in large swarms, attacking even the largest life-forms in isolated regions of Tallon IV.<ref>{{cite|An aggressively territorial insect capable of launching its stinger as a projectile. The more dangerous cousin of the War Wasp, Barbed War Wasps migrate in large swarms, attacking even the largest life-forms in isolated regions of Tallon IV.|Barbed War Wasps|Metroid Prime Hunters}}</ref>
| No
| Is in a couple of rooms on [[Arcterra]].
|-
| [[Blastcap]]
| [[Alinos]]
| A large mushroom that explodes on contact, emitting noxious gas. Originating on Tallon IV, its spores can survive without atmosphere and have propagated throughout the galaxy on solar winds.<ref>{{cite|A large mushroom that explodes on contact, emitting noxious gas. Originating on Tallon IV, its spores can survive without atmosphere and have propagated throughout the galaxy on solar winds.|Blastcap|Metroid Prime Hunters}}</ref>
| No
| This creature was first in ''[[Metroid Prime (game)|Metroid Prime]]''
|-
| [[Blue Barbed War Wasp]]
| [[Arcterra]]
| A mutated form of the Red War Wasp. The metabolism of the Blue Barbed War Wasp requires a frozen enviroment to produce endothermic projectiles.<ref>{{cite|A mutated form of the Red War Wasp. The metabolism of the Blue Barbed War Wasp requires a frozen enviroment to produce endothermic projectiles.|Blue Barbed War Wasp|Metroid Prime Hunters}}</ref>
| No
| Found in only a few rooms.
|-
| [[Crash Pillar]]
| [[Celestial Archives]] - Incubation Vault 02
| Highly pleasing to Alimbic aestetics, this sentry cyborg is dormant until it senses an intruder, and returns to a dormant state once the threat retreats. The Crash Pillar levitates by means of antigravity propulsion before attempting to smash its quarry. Vulnerable neurocircuitry is housed underneath the base.<ref>{{cite|Highly pleasing to Alimbic aestetics, this sentry cyborg is dormant until it senses an intruder, and returns to a dormant state once the threat retreats. The Crash Pillar levitates by means of antigravity propulsion before attempting to smash its quarry. Vulnerable neurocircuitry is housed underneath the base.|Crash Pillar|Metroid Prime Hunters}}</ref>
| No
| None
|}
|}
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