Metroid Prime Logbook: Difference between revisions

From Metroid Wiki
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| style="{{border}} {{background}}" | [[Morph Ball Slot]]{{anchor|Morph Ball Slot}}
| style="{{border}} {{background}}" | [[Morph Ball Slot]]{{anchor|Morph Ball Slot}}
| style="{{border}} {{background}}" | [[Chozo Ruins]] - Energy Core and several others
| style="{{border}} {{background}}" | [[Chozo Ruins]] - [[Energy Core]] and several others
| style="{{border}} {{background}}" | Standard Morph Ball slot. This slot is active. Inserting the Morph Ball and detonating a Bomb will usually cause these slots to send electrical impulses that can activate different types of devices.<ref>{{cite|Standard Morph Ball slot. This slot is active. Inserting the Morph Ball and detonating a Bomb will usually cause these slots to send electrical impulses that can activate different types of devices.|Logbook Data-Morph Ball Slot|Metroid Prime}}</ref>
| style="{{border}} {{background}}" | Standard Morph Ball slot. This slot is active. Inserting the Morph Ball and detonating a Bomb will usually cause these slots to send electrical impulses that can activate different types of devices.<ref>{{cite|Standard Morph Ball slot. This slot is active. Inserting the Morph Ball and detonating a Bomb will usually cause these slots to send electrical impulses that can activate different types of devices.|Logbook Data-Morph Ball Slot|Metroid Prime}}</ref>
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| style="{{border}} {{background}}" | [[Spider Ball Track]]{{anchor|Spider Ball Track}}
| style="{{border}} {{background}}" | [[Spider Ball Track]]{{anchor|Spider Ball Track}}
| style="{{border}} {{background}}" | [[Phendrana Drifts]] - Quarantine Cave and several others
| style="{{border}} {{background}}" | [[Phendrana Drifts]] - [[Quarantine Cave]] and several others
| style="{{border}} {{background}}" | Magnetic rail system track. In Morph Ball mode, press and hold Z when close to this type of surface. Use the control stick to move the the ball along the the track. Release Z to disengage from the surface. CAUTION: A Morph Ball Bomb will briefly disengage the Ball from the track.<ref>{{cite|Magnetic rail system track. In Morph Ball mode, press and hold Z when close to this type of surface. Use the control stick to move the the ball along the the track. Release Z to disengage from the surface. CAUTION: A Morph Ball Bomb will briefly disengage the Ball from the track.|Logbook Data-Spider Ball Track|Metroid Prime}}</ref>
| style="{{border}} {{background}}" | Magnetic rail system track. In Morph Ball mode, press and hold Z when close to this type of surface. Use the control stick to move the the ball along the the track. Release Z to disengage from the surface. CAUTION: A Morph Ball Bomb will briefly disengage the Ball from the track.<ref>{{cite|Magnetic rail system track. In Morph Ball mode, press and hold Z when close to this type of surface. Use the control stick to move the the ball along the the track. Release Z to disengage from the surface. CAUTION: A Morph Ball Bomb will briefly disengage the Ball from the track.|Logbook Data-Spider Ball Track|Metroid Prime}}</ref>
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| style="{{border}} {{background}}" | Analysis indicates a viable attach point for the Grapple Beam. To use the Grapple Beam. Use Z when the (grapple) icon appears.<ref>{{cite|Analysis indicates a viable attach point for the Grapple Beam. To use the Grapple Beam. Use Z when the (grapple) icon appears.|Logbook Data-Grapple Point|Metroid Prime}}</ref>
| style="{{border}} {{background}}" | Analysis indicates a viable attach point for the Grapple Beam. To use the Grapple Beam. Use Z when the (grapple) icon appears.<ref>{{cite|Analysis indicates a viable attach point for the Grapple Beam. To use the Grapple Beam. Use Z when the (grapple) icon appears.|Logbook Data-Grapple Point|Metroid Prime}}</ref>
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| style="{{border}} {{background}}" | Gunship{{anchor|Gunship}}
| style="{{border}} {{background}}" | [[Gunship]]{{anchor|Gunship}}
| style="{{border}} {{background}}" | [[Tallon Overworld]] - Landing Site
| style="{{border}} {{background}}" | [[Tallon Overworld]] - [[Landing Site]]
| style="{{border}} {{background}}" | Hunter-class gunship registered to Samus Aran. You can return to your ship to recharge energy, reload weapons and save progress in the game.<ref>{{cite|Hunter-class gunship registered to Samus Aran. You can return to your ship to recharge energy, reload weapons and save progress in the game.|Logbook|Metroid Prime}}</ref>
| style="{{border}} {{background}}" | Hunter-class gunship registered to Samus Aran. You can return to your ship to recharge energy, reload weapons and save progress in the game.<ref>{{cite|Hunter-class gunship registered to Samus Aran. You can return to your ship to recharge energy, reload weapons and save progress in the game.|Logbook|Metroid Prime}}</ref>
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| style="{{border}} {{background}}" | Locked Door{{anchor|Locked Door}}
| style="{{border}} {{background}}" | Locked Door{{anchor|Locked Door}}
| style="{{border}} {{background}}" | [[Chozo Ruins]] - Hive Totem and several others
| style="{{border}} {{background}}" | [[Chozo Ruins]] - [[Hive Totem]] and several others
| style="{{border}} {{background}}" | Lock system engaged. Secure the area to unlock door.<ref>{{cite|Lock system engaged. Secure the area to unlock door.|Logbook Data-Locked Door|Metroid Prime}}</ref>
| style="{{border}} {{background}}" | Lock system engaged. Secure the area to unlock door.<ref>{{cite|Lock system engaged. Secure the area to unlock door.|Logbook Data-Locked Door|Metroid Prime}}</ref>
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| style="{{roundbl}} {{border}} {{background}}" | [[Tallon IV]]{{anchor|Tallon IV}}
| style="{{roundbl}} {{border}} {{background}}" | [[Tallon IV]]{{anchor|Tallon IV}}
| style="{{border}} {{background}}" | [[Phendrana Drifts]] - Observatory
| style="{{border}} {{background}}" | [[Phendrana Drifts]] - [[Observatory]]
| style="{{roundbr}} {{border}} {{background}}" | Planet Tallon IV. Mass: 5.1 trillion teratons. Profile: Ecosystem studies indicate that Tallon IV was a biological paradise prior to the impact of an extraterrestrial object. What remains of the biosphere is slowly fading due to exposure to Phazon radiation. At current rate of decay, Tallon IV will be a barren Class XIII wasteland in approximately 25 years.<ref>{{cite|Planet Tallon IV. Mass: 5.1 trillion teratons. Profile: Ecosystem studies indicate that Tallon IV was a biological paradise prior to the impact of an extraterrestrial object. What remains of the biosphere is slowly fading due to exposure to Phazon radiation. At current rate of decay, Tallon IV will be a barren Class XIII wasteland in approximately 25 years.|Logbook Data-Tallon IV|Metroid Prime}}</ref>
| style="{{roundbr}} {{border}} {{background}}" | Planet Tallon IV. Mass: 5.1 trillion teratons. Profile: Ecosystem studies indicate that Tallon IV was a biological paradise prior to the impact of an extraterrestrial object. What remains of the biosphere is slowly fading due to exposure to Phazon radiation. At current rate of decay, Tallon IV will be a barren Class XIII wasteland in approximately 25 years.<ref>{{cite|Planet Tallon IV. Mass: 5.1 trillion teratons. Profile: Ecosystem studies indicate that Tallon IV was a biological paradise prior to the impact of an extraterrestrial object. What remains of the biosphere is slowly fading due to exposure to Phazon radiation. At current rate of decay, Tallon IV will be a barren Class XIII wasteland in approximately 25 years.|Logbook Data-Tallon IV|Metroid Prime}}</ref>
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