Navigation menu

Samus Aran's Gunship: Difference between revisions

From Metroid Wiki
no edit summary
No edit summary
Tags: Mobile edit Mobile web edit
 
(16 intermediate revisions by 9 users not shown)
Line 1: Line 1:
<random>{{#vardefine:A|m2}}@@@{{#vardefine:A|m2 2}}@@@{{#vardefine:A|sm}}@@@{{#vardefine:A|sm 2}}@@@{{#vardefine:A|mf}}@@@{{#vardefine:A|zm}}@@@{{#vardefine:A|mp3}}@@@{{#vardefine:A|mph}}@@@{{#vardefine:A|mp3 2}}</random>
<choose>
<option>{{#vardefine:A|m2}}</option>
<option>{{#vardefine:A|m2 2}}</option>
<option>{{#vardefine:A|sm}}</option>
<option>{{#vardefine:A|sm 2}}</option>
<option>{{#vardefine:A|mf}}</option>
<option>{{#vardefine:A|zm}}</option>
<option>{{#vardefine:A|mp3}}</option>
<option>{{#vardefine:A|mph}}</option>
<option>{{#vardefine:A|mp3 2}}</option>
</choose>
{{Vehicle-infobox
{{Vehicle-infobox
|image={{#switch: {{#var:A}} |m2=[[File:Gunship m2 Art 2.png|250px|Samus's Gunship in Metroid II: Return of Samus]]
|image={{#switch: {{#var:A}} |m2=[[File:Gunship m2 Art 2.png|250px|Samus's Gunship in Metroid II: Return of Samus]]
Line 41: Line 51:


{{clear}}
{{clear}}
<div class="NavFrame" style="{{round|20px}} {{border}} {{background|neutral}}; width: 95%; float: center;">
<div class="mw-collapsible outer-box">
<div class="NavHead" style="font-weight:bold; text-align:center; {{border}} {{round}}{{background}}">Designs</div>
<div class="mw-collapsible-header content-box" style="font-weight:bold; text-align: center;">Designs</div>
<div class="NavContent" style="{{round}}; font-weight:normal; display:all;">
{| class="mw-collapsible-content" style="font-weight:normal; text-align: center"
<div class="messagebox" style="{{round}}; width: 100%;">
|  style="{{roundtl}} {{border}} {{background}}"|<b>{{zm-colored}}</b>
{| style="width: 100%; background-color: transparent; {{round}};"
|  style="{{border}} {{background}}"|<b>{{mp1-colored}}</b>
|  style="{{roundtl}} {{border}} {{background}};" align="center"|<b>{{zm}}</b>
|  style="{{border}} {{background}}"|<b>{{mph-colored}}</b>
|  style="{{border}} {{background}}" align="center"|<b>{{mp1}}</b>
|  style="{{border}} {{background}}"|<b>{{mp2-colored}}</b>
|  style="{{border}} {{background}}" align="center"|<b>{{mph}}</b>
|  style="{{border}} {{background}}"|<b>{{mp3-colored}}</b>
|  style="{{border}} {{background}}" align="center"|<b>{{mp2}}</b>
|  style="{{border}} {{background}}"|<b>{{m2-colored}}</b>
|  style="{{border}} {{background}}" align="center"|<b>{{mp3}}</b>
|  style="{{border}} {{background}}"|<b>{{sm-colored}}</b>
|  style="{{border}} {{background}}" align="center"|<b>{{m2}}</b>
|  style="{{border}} {{background}}"|<b>{{om-colored}}</b>
|  style="{{border}} {{background}}" align="center"|<b>{{sm}}</b>
|  style="{{roundtr}} {{border}} {{background}}"|<b>{{mf}}</b>
|  style="{{border}} {{background}}" align="center"|<b>{{om}}</b>
|  style="{{roundtr}} {{border}} {{background}}" align="center"|<b>{{mf}}</b>
|-
|-
|  style="{{roundbl}} {{border}} {{background}}" align="center"|[[File:MZM_Starship_Official_Art.png|100px|Zero Mission]]
|  style="{{roundbl}} {{border}} {{background}}"|[[File:MZM_Starship_Official_Art.png|100px|Zero Mission]]
|  style="{{border}} {{background}}" align="center"|[[File:Gunship_MPH_Official_Art.png|100px|Prime]]
|  style="{{border}} {{background}}"|[[File:Gunship_MPH_Official_Art.png|100px|Prime]]
|  style="{{border}} {{background}}" align="center"|[[File:Gunship_MPH_Official_Art.png|100px|Hunters]]
|  style="{{border}} {{background}}"|[[File:Gunship_MPH_Official_Art.png|100px|Hunters]]
|  style="{{border}} {{background}}" align="center"|[[File:MP2 Gunship.png|100px|Echoes]]
|  style="{{border}} {{background}}"|[[File:MP2 Gunship.png|100px|Echoes]]
|  style="{{border}} {{background}}" align="center"|[[File:Gunship_MP3_Official_Art.png|100px|Corruption]]
|  style="{{border}} {{background}}"|[[File:Gunship_MP3_Official_Art.png|100px|Corruption]]
|  style="{{border}} {{background}}" align="center"|[[File:Gunship M2 Art.png|100px|Metroid II: Return of Samus]]
|  style="{{border}} {{background}}"|[[File:Gunship M2 Art.png|100px|Metroid II: Return of Samus]]
|  style="{{border}} {{background}}" align="center"|[[File:Gunship sm Art.png|100px|Super Metroid]]
|  style="{{border}} {{background}}"|[[File:Gunship sm Art.png|100px|Super Metroid]]
|  style="{{border}} {{background}}" align="center"|[[File:Gunship sm Art.png|100px|Other M]]
|  style="{{border}} {{background}}"|[[File:Gunship sm Art.png|100px|Other M]]
|  style="{{roundbr}} {{border}} {{background}}" align="center"|[[File:Gunship sm Art.png|100px|Fusion]][[File:Gunship fu Art.png|100px|Fusion]]
|  style="{{roundbr}} {{border}} {{background}}"|[[File:Gunship sm Art.png|100px|Fusion]][[File:Gunship fu Art.png|100px|Fusion]]
|}</div></div></div>
|}</div>
{{clear}}<noinclude>
{{clear}}<noinclude>
{{clear}}
{{clear}}
Line 78: Line 86:
====''Super Metroid''====
====''Super Metroid''====
[[File:Gunship sm Screenshot.png|thumb|right|The Gunship approaching Zebes]]
[[File:Gunship sm Screenshot.png|thumb|right|The Gunship approaching Zebes]]
Located on [[Crateria]] after landing on Zebes, the Gunship has a similar function in ''Super Metroid'' as it does in ''Metroid II'', with a few added capabilities. Merely entering it causes Samus to replenish any depleted ammunition, energy, and to save her progress. After destroying [[Mother Brain]], Samus uses this ship to escape Zebes before its destruction.
Located on [[Crateria]] after landing on Zebes, the Gunship has a similar function in ''Super Metroid'' as it does in ''Metroid II'', with a few added capabilities. Merely entering it causes Samus to replenish any depleted ammunition, energy, and to save her progress. After destroying [[Mother Brain]], Samus uses this ship to escape Zebes before its destruction.


====''Metroid Prime 2: Echoes''====
====''Metroid Prime 2: Echoes''====
Samus's gunship lands on [[Aether]] after Samus receives a distress signal from the planet. As she approaches the surface, the unstable atmosphere damages the ship. Throughout the game, Samus's ship remains in [[Temple Grounds]]' [[Landing Site]]. There, Samus can use it to save progress and regain [[energy]], [[Missile Ammo]], [[Power Bomb Ammo]], and [[Beam Ammo]]. The ship appears to be damaged. After defeating [[Dark Samus]] in [[Sky Temple Gateway]], Samus returns to Aether and leaves in her gunship. It is unknown whether the ship repaired itself like her ''Corruption'' gunship or if the [[Luminoth]] repaired it for her.
[[File:Gunship mp2 Screenshot 01.png|left|thumb|200px|The Gunship repairing itself]]
Samus's gunship lands on [[Aether]] after Samus receives a distress signal from the planet. As she approaches the surface, the unstable atmosphere damages the ship. Throughout the game, Samus's ship remains in [[Temple Grounds]]' [[Landing Site]], undergoing automatic repairs.<ref>{{cite|Your ship has been damaged. Auto-repair function initiated.|Scan Data|Metroid Prime 2: Echoes}}</ref> There, Samus can use it to save progress and regain [[energy]], [[Missile Ammo]], [[Power Bomb Ammo]], and [[Beam Ammo]].
 
After defeating [[Dark Samus]] in [[Sky Temple Gateway]], Samus returns to Aether and leaves in her gunship. Though the Ship is programmed with a [[Gallery:Samus_Aran%27s_Gunship#Original_Ship|visible interior]], it cannot be interacted with at any point in the game.
{{clear}}


====''Metroid: Other M''====
====''Metroid: Other M''====
''[[Metroid: Other M]]'' also features the classic ship. The ship is used by Samus in opening scenes and is used to reach the [[Bottle Ship]]. Unlike other games, Samus cannot use the ship to save or refill her energy reserves or any of her weaponry. Unlike ''Corruption'', ''Other M's'' gunship holds a highly inactive role. It sits parked aboard a Bottle Ship landing site. The controls used for this ship appear different from those of any other gunship; it is controlled via a spherical mechanism similar to a {{wp|Mouse (computing)|mouse}}. Samus leaves the Bottle Ship on her gunship after defeating the [[Metroid Queen]] and returns to retrieve [[Adam Malkovich|Adam's]] helmet. She then escapes again as the Bottle Ship is on the verge of destruction.
''[[Metroid: Other M]]'' also features the classic ship. The ship is used by Samus in opening scenes and is used to reach the [[Bottle Ship]]. Unlike other games, Samus cannot use the ship to save or refill her energy reserves or any of her weaponry. Unlike ''Corruption'', ''Other M's'' gunship holds a highly inactive role. It sits parked aboard a Bottle Ship landing site. The controls used for this ship appear different from those of any other gunship; it is controlled via a spherical mechanism similar to a {{wp|Mouse (computing)|mouse}}. Samus leaves the Bottle Ship on her gunship after defeating the [[Metroid Queen]] and returns to retrieve [[Adam Malkovich|Adam's]] helmet. She then escapes again as the Bottle Ship is on the verge of destruction.
[[File:Gunship MF Screenshot 1.png|thumb|left|100px|Samus's gunship in ''Fusion'' before its destruction]]


====''Metroid Fusion''====
====''Metroid Fusion''====
This design of the gunship appears briefly in the opening scenes of ''Metroid Fusion''. As Samus maneuvers it alongside the [[Biologic Space Laboratories Research Station|B.S.L Station]], the [[X Parasite|X parasites]] inside her body begin taking over her body and make her lose consciousness. The ship then veers off into an asteroid belt.<ref>{{cite|Once the X had infested my central nervous system, I lost consciousness and my ship drifted into an asteroid belt.|[[Samus Aran]]|[[Metroid Fusion]]}}</ref> The ship's safety measures, however, manage to eject Samus within an [[Escape Pod|escape pod]], which [[Biologic Space Laboratories|B.S.L]] researchers later find. They then send Samus to the [[Galactic Federation]]<ref>{{cite|The ship's emergency systems automatically ejected the escape pod before impact. Biologic's vessel recovered it and transported me to Galactic Federation HQ.|Samus Aran|Metroid Fusion}}</ref> The ship's whereabouts are not mentioned, leaving the assumption that no part of it is recovered, and it is abandoned as scrap in the asteroid belt.
[[File:Gunship MF Screenshot 1.png|thumb|left|100px|Samus's gunship in ''Fusion'' before its destruction]]
 
This design of the gunship appears briefly in the opening scenes of ''Metroid Fusion''. As Samus maneuvers it alongside the [[Biologic Space Labs Research Station|B.S.L station]], the [[X Parasite|X parasites]] inside her body begin taking over her body and make her lose consciousness. The ship then veers off into an asteroid belt.<ref>{{cite|Once the X had infested my central nervous system, I lost consciousness and my ship drifted into an asteroid belt.|[[Samus Aran]]|[[Metroid Fusion]]}}</ref> The ship's safety measures, however, manage to eject Samus within an [[Escape Pod|escape pod]], which [[Biologic Space Labs|B.S.L]] researchers later find. They then send Samus to the [[Galactic Federation]]<ref>{{cite|The ship's emergency systems automatically ejected the escape pod before impact. Biologic's vessel recovered it and transported me to Galactic Federation HQ.|Samus Aran|Metroid Fusion}}</ref> The ship's whereabouts are not mentioned, leaving the assumption that no part of it is recovered, and it is abandoned as scrap in the asteroid belt.
{{clear}}
{{clear}}


Line 120: Line 130:
{{clear}}
{{clear}}
===''Fusion'' Ship===
===''Fusion'' Ship===
====Metroid Fusion====
[[File:Gunship mf Screenshot.png|thumb|left|[[Samus Aran|Samus]] descending from the ''Fusion'' gunship]]
[[File:Gunship mf Screenshot.png|thumb|left|[[Samus Aran|Samus]] descending from the ''Fusion'' gunship]]
After Samus's first gunship is destroyed on an asteroid belt in ''Fusion's'' opening, Samus's ship was replaced by a violet ship. This ship contains an internal computer later revealed to be [[Adam Malkovich]]. Samus uses this ship to land on the B.S.L Station and can return to it at any time.
After Samus's first gunship is destroyed on an asteroid belt in ''Fusion's'' opening, Samus's ship was replaced by a violet ship. This ship contains an internal computer later revealed to be [[Adam Malkovich]]. Samus uses this ship to land on the B.S.L Station and can return to it at any time.


At ''Fusion's'' end, Samus returns to the ship after setting the B.S.L station on a collision course to [[SR388]]. As Samus reaches the landing pad, however, Samus ship is not there; instead an [[Omega Metroid]] that escaped from [[Restricted Zone]] is there stopping Samus in her tracks. After defeating the beast, Samus's ship pulls up to the landing pad and Samus can escape. The ship contains within it the [[Dachora]] and [[Etecoon]] that Samus had rescued earlier in the game.
At ''Fusion's'' end, Samus returns to the ship after setting the B.S.L station on a collision course to [[SR388]]. As Samus reaches the landing pad, however, Samus ship is not there; instead an [[Omega Metroid]] that escaped from [[Restricted Zone]] is there stopping Samus in her tracks. After defeating the beast, Samus's ship pulls up to the landing pad and Samus can escape. The ship contains within it the [[Dachora]] and [[Etecoon]] that Samus had rescued earlier in the game.
====Metroid Dread====
The ship reappears in ''[[Metroid Dread]]'', appearing in the intro and ending cutscenes, as well as being the primary objective of the game. After landing on [[ZDR]] with the ship and subsequently being stranded at the planet's depths by [[Raven Beak]], Samus must make her way back to the surface in order to get to the ship and escape.
When Samus gets to the ship at the end of the game, ADAM warns Samus not to touch the ship since she'll drain it of its power, thanks to her [[Metroid Suit|newfound Metroid powers]]. She then notices an X mimicking [[Quiet Robe]] standing behind her, who lets her absorb it, giving her control over her Metroid powers and allowing her to pilot the ship and escape ZDR as it explodes.


{{clear}}
{{clear}}
Line 135: Line 151:
You can return to your ship to recharge energy, reload weapons and save progress in the game.|Logbook|Metroid Prime}}</ref>
You can return to your ship to recharge energy, reload weapons and save progress in the game.|Logbook|Metroid Prime}}</ref>
|game=mp1
|game=mp1
|location=[[Landing Site (Tallon Overworld)|Landing Site]]
|location=[[Tallon Overworld]] - [[Landing Site (Tallon Overworld)|Landing Site]]
|image=[[File:Gunship Logbook mp1 Right.jpg]]
|image=[[File:Gunship Logbook mp1 Right.jpg]]
|imageleft=[[File:Gunship Logbook mp1 Left.jpg]]
|imageleft=[[File:Gunship Logbook mp1 Left.jpg]]
Line 145: Line 161:
|entry=HUNTER-CLASS GUNSHIP registered to SAMUS ARAN. Return to this ship to save your progress and to recover your energy.<ref>{{cite|HUNTER-CLASS GUNSHIP registered to SAMUS ARAN. Return to this ship to save your progress and to recover your energy.|Logbook|Metroid Prime Hunters}}</ref>
|entry=HUNTER-CLASS GUNSHIP registered to SAMUS ARAN. Return to this ship to save your progress and to recover your energy.<ref>{{cite|HUNTER-CLASS GUNSHIP registered to SAMUS ARAN. Return to this ship to save your progress and to recover your energy.|Logbook|Metroid Prime Hunters}}</ref>
|game=mph
|game=mph
|location=[[Celestial Archives]] - [[Celestial Gateway]]
|position=mid
|position=mid
|ref=no
|ref=no
Line 152: Line 169:
|entry=Your Hunter-class gunship is one of a kind, its distinct hull lines marking it to friend and foe alike. Custom built for you by the Federated Shipyards at Aliehs III, it contains a mobile energy recharge system and microfactories designed to produce ammunition. A sophisticated onboard computer stores mission data collected in the field for future reference.<ref name=MP2>{{cite|Your Hunter-class gunship is one of a kind, its distinct hull lines marking it to friend and foe alike. Custom built for you by the Federated Shipyards at Aliehs III, it contains a mobile energy recharge system and microfactories designed to produce ammunition. A sophisticated onboard computer stores mission data collected in the field for future reference.|Logbook|Metroid Prime 2: Echoes}}</ref>
|entry=Your Hunter-class gunship is one of a kind, its distinct hull lines marking it to friend and foe alike. Custom built for you by the Federated Shipyards at Aliehs III, it contains a mobile energy recharge system and microfactories designed to produce ammunition. A sophisticated onboard computer stores mission data collected in the field for future reference.<ref name=MP2>{{cite|Your Hunter-class gunship is one of a kind, its distinct hull lines marking it to friend and foe alike. Custom built for you by the Federated Shipyards at Aliehs III, it contains a mobile energy recharge system and microfactories designed to produce ammunition. A sophisticated onboard computer stores mission data collected in the field for future reference.|Logbook|Metroid Prime 2: Echoes}}</ref>
|game=mp2
|game=mp2
|location=[[Landing Site (Temple Grounds)|Landing Site]]
|location=[[Temple Grounds]] - [[Landing Site (Temple Grounds)|Landing Site]]
|image=[[File:Samus's Gunship mp2 Logbook.png|120px|Samus's ship]]
|image=[[File:Samus's Gunship mp2 Logbook.png|120px|Samus's ship]]
|position=mid
|onetime=yes
|ref=no
}}
{{logbook
|name=Samus's Gunship
|entry=Vessel registered to Samus Aran. You can return to your ship to recharge energy, reload weapons, and save progress in the game.<ref>{{cite|Vessel registered to Samus Aran. You can return to your ship to recharge energy, reload weapons, and save progress in the game.|Logbook|[[Metroid Prime 2: Echoes Bonus Disc]]}}</ref>
|game=mp2bonus
|location=[[Temple Grounds]] - [[Landing Site (Temple Grounds)|Landing Site]]
|position=mid
|position=mid
|onetime=yes
|onetime=yes
Line 162: Line 188:
|entry=Based on the previous version, the new Hunter-class gunship is a fusion of Federation and Chozo technology. Designed by Samus Aran, this one-of-a-kind vessel was custom built at the Federation shipyard of Aliehs III. It is equipped with a powerful Chozo biotech computer that can interface with Aran via a Command Visor unit. The ship contains a mobile energy-recharge system, microfactories designed to produce ammunition, and an advanced medical bay.<ref name=MP3>{{cite|Based on the previous version, the new Hunter-class gunship is a fusion of Federation and Chozo technology. Designed by Samus Aran, this one-of-a-kind vessel was custom built at the Federation shipyard of Aliehs III. It is equipped with a powerful Chozo biotech computer that can interface with Aran via a Command Visor unit. The ship contains a mobile energy-recharge system, microfactories designed to produce ammunition, and an advanced medical bay.|Logbook|Metroid Prime 3: Corruption}}</ref>
|entry=Based on the previous version, the new Hunter-class gunship is a fusion of Federation and Chozo technology. Designed by Samus Aran, this one-of-a-kind vessel was custom built at the Federation shipyard of Aliehs III. It is equipped with a powerful Chozo biotech computer that can interface with Aran via a Command Visor unit. The ship contains a mobile energy-recharge system, microfactories designed to produce ammunition, and an advanced medical bay.<ref name=MP3>{{cite|Based on the previous version, the new Hunter-class gunship is a fusion of Federation and Chozo technology. Designed by Samus Aran, this one-of-a-kind vessel was custom built at the Federation shipyard of Aliehs III. It is equipped with a powerful Chozo biotech computer that can interface with Aran via a Command Visor unit. The ship contains a mobile energy-recharge system, microfactories designed to produce ammunition, and an advanced medical bay.|Logbook|Metroid Prime 3: Corruption}}</ref>
|game=mp3
|game=mp3
|location=[[G.F.S. Olympus|G.F.S. ''Olympus'']] - [[Docking Bay 5 (G.F.S. Olympus)|Docking Bay 5]]
|position=bottom
|position=bottom
|ref=no
|ref=no
Line 245: Line 272:
*Super Metroid
*Super Metroid
*Metroid Prime 2: Echoes|Randomly Obtained|[[File:Gunship Trophy.png|200px]]}}
*Metroid Prime 2: Echoes|Randomly Obtained|[[File:Gunship Trophy.png|200px]]}}
====''Super Smash Bros. for Wii U''====
{{Trophy|Samus Aran's Gunship|Gunship|'''NTSC-U''': ''The one partner Samus can rely on in almost all of her missions. In the wide unknown of outer space, she can always return to the Gunship for a safe haven. It allows her to replenish all of her energy and ammunition and even serves as a resting spot for the player. It sounds just like a save point, doesn't it?''<br><br>'''PAL''': The one partner Samus can rely on in almost all of her missions. In the wide unknown of outer space, she can always return to the Gunship for save haven. It allows her to replenish all of her energy and ammunition, and even serves as a resting spot for the player. In other words...it's a save point.
* Super Metroid
* Metroid: Other M
|Randomly Obtained|[[File:GunshipTrophyWiiU.png|150px]]}}


===Official ''Metroid Prime'' Website===
===Official ''Metroid Prime'' Website===
Line 251: Line 284:
! colspan=2 style="{{roundt}}"| <i><big>Spacecraft</big></i>
! colspan=2 style="{{roundt}}"| <i><big>Spacecraft</big></i>
|-
|-
! style="{{border}} {{background}}" | Name:  
! Name:  
! style="{{border}} {{background}}" | Samus Aran's Ship - Hunter-Class gunship
! Samus Aran's Ship - Hunter-Class gunship
|-
|-
| '''Principle Use:'''
| '''Principle Use:'''
Line 291: Line 324:


==Trivia==
==Trivia==
*Samus's Gunship has no official name. It has been called the Starship, Gunship, and Spaceship on numerous occasions.<ref>{{Cite book| quote= Does Samus's ship have a name? <br/> "We've always just called it 'starship.' Some of the people on the team even call it 'Samus's ship,' but that's not exactly an official term."| book= Nintendo Power, Issue 255| publisher= Future US| page= 45}}</ref>
*Samus's Gunship has no official name. It has been called the Starship, Gunship, and Spaceship on numerous occasions. James H. Dargie, the modeler of the Gunship in [[Metroid Prime (game)|''Metroid Prime'']] gave it the unofficial name "Thrush Eterna"<ref>{{Cite book| quote= Does Samus's ship have a name? <br/> "We've always just called it 'starship.' Some of the people on the team even call it 'Samus's ship,' but that's not exactly an official term."| book= Nintendo Power, Issue 255| publisher= Future US| page= 45}}</ref><ref>https://www.youtube.com/watch?v=oKs_Oyfuyuc</ref>
*There is a typo in the second ''[[Metroid Prime 3: Corruption]]'' description in ''[[Metroid Prime: Trilogy|Metroid Prime: Trilogy's]]'' manual, saying "you can" twice.
*There is a typo in the second ''[[Metroid Prime 3: Corruption]]'' description in ''[[Metroid Prime: Trilogy|Metroid Prime: Trilogy's]]'' manual, saying "you can" twice.
*The background music that plays in ''[[Metroid Prime 3: Corruption]]'' inside of the cockpit is a re-arrangement of the Prologue theme from ''[[Super Metroid]]'', called "In the Cockpit."
*The background music that plays in ''[[Metroid Prime 3: Corruption]]'' inside of the cockpit is a re-arrangement of the Prologue theme from ''[[Super Metroid]]'', called "In the Cockpit."
*The box art for the ''Super Game Boy'' features the Gunship in its appearance from ''[[Metroid II: Return of Samus]]''.
*The box art for the ''Super Game Boy'' features the Gunship in its appearance from ''[[Metroid II: Return of Samus]]''.
*''[[Metroid Fusion]]'' is the only game so far to have more than 1 Gunship design in-game (excluding ''[[Metroid Prime: Trilogy]]''.)
*''[[Metroid Fusion]]'' is the only game so far to have more than 1 Gunship design in-game (excluding ''[[Metroid Prime: Trilogy]]''.)
*Samus's Gunship from [[Metroid Prime 2: Echoes]] plays a cameo role in Super Smash Bros Brawl. It is one of the ships, along with the Battleship Halberd, an Arwing, and several other ships to take on the Subspace Gunship.
*It appears in Super Smash Bros. Ultimate as well. When Ridley uses his Final Smash, he throws a player into space, where they land on Samus’s gunship. He then lets out a massive laser beam that destroys the player and the ship.


==Gallery==
==Gallery==
Anonymous user