Tourian: Difference between revisions

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[[File:Mother Brain NES.png|thumb|200px|right|Samus encounters [[Mother Brain]] in Tourian in the original [[Metroid (game)|Metroid]].]]Tourian is the final region of [[Zebes]] encountered by Samus in ''[[Metroid (game)|Metroid]]'', ''[[Super Metroid]]'', and ''Metroid'''s remake, ''[[Metroid: Zero Mission]]''. In each of these games, Tourian is the location of the primary antagonist, [[Mother Brain]], as well as the majority of the Metroids. Tourian is distinctly different than the other regions of Zebes, in that it is largely composed of metal, giving the indication that it was built, rather than having naturally existed. Though bearing the same name, the Tourian visited in both ''Metroid'' and ''Zero Mission'' is not the same as its counterpart in ''Super Metroid''.
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[[File:Mother Brain m1 Screenshot.png|thumb|200px|right|Samus encounters [[Mother Brain]] in Tourian in the original [[Metroid (game)|Metroid]].]]Tourian is the final region of [[Zebes]] encountered by Samus in ''[[Metroid (game)|Metroid]]'', ''[[Super Metroid]]'', and ''Metroid'''s remake, ''[[Metroid: Zero Mission]]''. In each of these games, Tourian is the location of the primary antagonist, [[Mother Brain]], as well as the majority of the Metroids. Tourian is distinctly different than the other regions of Zebes, in that it is largely composed of metal, giving the indication that it was built, rather than having naturally existed. Though bearing the same name, the Tourian visited in both ''Metroid'' and ''Zero Mission'' is not the same as its counterpart in ''Super Metroid''.


==''Metroid'' and ''Zero Mission''==
==''Metroid'' and ''Zero Mission''==
[[File:Tourian.gif|left|thumb|Tourian from the original ''[[Metroid (game)|Metroid]]'']]
[[File:Tourian m1 Screenshot 1.gif|left|thumb|Tourian from the original ''[[Metroid (game)|Metroid]]'']]
Though their maps vary to some extent, ''Metroid'' and ''Zero Mission'' feature comparable maps, with Tourian located in roughly the same place in both. In both games, the entry point to Tourian is reached by ascending a tall shaft east of the staring point in [[Brinstar]], and traveling westward from there. There, a barrier blocks the way, and it can only be opened by the defeat of [[Kraid]] and [[Ridley]] in their respective hideouts. After the barrier, an elevator leading down to Tourian can be accessed.
Though their maps vary to some extent, ''Metroid'' and ''Zero Mission'' feature comparable maps, with Tourian located in roughly the same place in both. In both games, the entry point to Tourian is reached by ascending a tall shaft east of the staring point in [[Brinstar]], and traveling westward from there. There, a barrier blocks the way, and it can only be opened by the defeat of [[Kraid]] and [[Ridley]] in their respective hideouts. After the barrier, an elevator leading down to Tourian can be accessed.


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In ''Super Metroid'', Tourian's location has changed, and it is no longer accessed through the upper areas of Brinstar. Instead, an elevator in the western parts of [[Crateria]], which comprises the surface and top layers of Zebes, is its entry point.
In ''Super Metroid'', Tourian's location has changed, and it is no longer accessed through the upper areas of Brinstar. Instead, an elevator in the western parts of [[Crateria]], which comprises the surface and top layers of Zebes, is its entry point.


This elevator shaft is sealed by the [[Golden Statue]], and cannot be accessed until four bossess are defeated. Kraid and Ridley again stand in between Samus and Tourian, but this time, [[Phantoon]] and [[Draygon]] must also be killed in order for Samus to advance.
This elevator shaft is sealed by the [[Golden Statue]], and cannot be accessed until four bosses are defeated. Kraid and Ridley again stand in between Samus and Tourian, but this time, [[Phantoon]] and [[Draygon]] must also be killed in order for Samus to advance.


''Super Metroid'''s Tourian maintains the same artificial look of the original, as well as the presence of both Rinkas and Metroids. As in the original, Metroids attack Samus from the foreground, and as in ''Zero Mission'' they must all be killed to advance.
''Super Metroid'''s Tourian maintains the same artificial look of the original, as well as the presence of both Rinkas and Metroids. As in the original, Metroids attack Samus from the foreground, and as in ''Zero Mission'' they must all be killed to advance.
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After Mother Brain is defeated once again, her entire pedestal is destroyed, leaving her in an apparent lifeless state. After a short pause, Mother Brain revives, mounting up on a large mechanical body, and resumes attacking Samus.
After Mother Brain is defeated once again, her entire pedestal is destroyed, leaving her in an apparent lifeless state. After a short pause, Mother Brain revives, mounting up on a large mechanical body, and resumes attacking Samus.


With the help of the Metroid hatchling, Samus defeats Mother Brain again, and as in the previous encounter, a time bomb is set, forcing Samus to flee. Using the [[Hyper Beam]] she acquired from the grown [[Metroid Hatchling]], Samus breaks through a wall in Tourian, revealing its connection to the escape shaft from the original Tourian, and Samus again uses it to reach the surface of Zebes.
With the help of the Metroid hatchling, Samus defeats Mother Brain again, and as in the previous encounter, a time bomb is set, forcing Samus to flee. Using the [[Hyper Beam (Mother Brain)|Hyperbeam]] she acquired from the grown [[Metroid Hatchling]], Samus breaks through a wall in Tourian, revealing its connection to the escape shaft from the original Tourian, and Samus again uses it to reach the surface of Zebes.


===Old Tourian===
===Old Tourian===
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The original Tourian is accessible in ''Super Metroid''; located in the lowest parts of Crateria. When Samus first begins the descent into subterranean Zebes, all routes are inaccessible except for a door leading directly downward. This door leads into the escape shaft connected to the original Tourian.  
The original Tourian is accessible in ''Super Metroid''; located in the lowest parts of Crateria. When Samus first begins the descent into subterranean Zebes, all routes are inaccessible except for a door leading directly downward. This door leads into the escape shaft connected to the original Tourian.  


Old Tourian is still in a state of disrepair, with Mother Brain's destroyed holding tank visible. There are no longer turrets or Rinkas, but the room contains several Space Pirates.
Old Tourian is still in a state of disrepair, with Mother Brain's destroyed holding tank visible. There are no longer turrets or [[Rinka]]s, but the room contains several Space Pirates.


 
{{Zebes-nav}}
[[Category:Locations]][[Category:Locations in Metroid]][[Category:Zebes]]
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