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Metroid II: Return of Samus: Difference between revisions

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Please, let's work on this dreadful page. I just added a gameplay section.
(Thanks to YoshiFlutterJump on WiKirby Discord for this information!)
(Please, let's work on this dreadful page. I just added a gameplay section.)
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After Samus's mission on [[SR388]] is over, she brings the last surviving Metroid to the [[Ceres Space Colony]] to have scientists harness its power. After it is stolen by [[Ridley]], [[Samus Aran|Samus]] returns to [[Zebes]] to find it. This story is told in the 1994 [[Super Nintendo Entertainment System|SNES]] title ''[[Super Metroid]]''.
After Samus's mission on [[SR388]] is over, she brings the last surviving Metroid to the [[Ceres Space Colony]] to have scientists harness its power. After it is stolen by [[Ridley]], [[Samus Aran|Samus]] returns to [[Zebes]] to find it. This story is told in the 1994 [[Super Nintendo Entertainment System|SNES]] title ''[[Super Metroid]]''.
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==Gameplay==
Metroid II's gameplay set the stage for many of its sequels. New additions include crouching and aiming and shooting downwards in the air. Crouching is used by tapping down on the D-pad once. Tapping a second time while crouching will use the morph ball.


==Endings==
==Endings==