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The '''Darkburst''' is the [[Charge Combo]] for the [[Dark Beam]] in ''[[Metroid Prime 2: Echoes]]''. | The '''Darkburst''' is the [[Charge Combo]] for the [[Dark Beam]] in ''[[Metroid Prime 2: Echoes]]''. | ||
The Darkburst requires 5 [[Missile]]s and 30 [[Beam Ammo|Dark Ammo]], and will travel at slow velocity in the form of a compact orb until it impacts something. Upon impact, the orb will expand and create a rift to another dimension, pulling any nearby enemies into it with devastating consequences | The Darkburst requires 5 [[Missile]]s and 30 [[Beam Ammo|Dark Ammo]], and will travel at slow velocity in the form of a compact orb until it impacts something. Upon impact, the orb will expand and create a rift to another dimension, pulling any nearby enemies into it with devastating consequences. | ||
Like the [[Sunburst]], fast moving targets can evade it. | Like the [[Sunburst]], fast moving targets can evade it. | ||
==In-Game Data== | ==In-Game Data== | ||
"Firing a Darkburst will cost you 5 Missiles and 30 Dark Ammo. The Darkburst is a slow-moving blast. It is of limited effect against agile and rapid-moving enemies."<ref>{{cite|Firing a Darkburst will cost you 5 Missiles and 30 Dark Ammo. The Darkburst is a slow-moving blast. It is of limited effect against agile and rapid-moving enemies.|Samus's Notes|Metroid Prime 2: Echoes}}</ref> | "Firing a Darkburst will cost you 5 Missiles and 30 Dark Ammo. The Darkburst is a slow-moving blast. It is of limited effect against agile and rapid-moving enemies."<ref>{{cite|Firing a Darkburst will cost you 5 Missiles and 30 Dark Ammo. The Darkburst is a slow-moving blast. It is of limited effect against agile and rapid-moving enemies.Small enemies will be sucked in and large enemies will be greatly damaged.|Samus's Notes|Metroid Prime 2: Echoes}}</ref> | ||
==Gallery== | ==Gallery== |