Navigation menu
Editing Grapple Point
From Metroid Wiki
The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then publish the changes below to finish undoing the edit.
Latest revision | Your text | ||
Line 1: | Line 1: | ||
{{stub}} | {{stub}} | ||
[[File:Grapple Point (Echoes).png|right|200px|A Grapple Point in Metroid Prime 2: Echoes]] | [[File:Grapple Point (Echoes).png|right|200px|A Grapple Point in Metroid Prime 2: Echoes]] | ||
'''Grapple Points''' | '''Grapple Points''' are objects that can be latched onto with the [[Grapple Beam]]. In Super Metroid, their first appearance, these points are metallic blocks.<ref>{{cite manual|You can shoot the Grappling Beam into metallic blocks with holes in the center.|Super Metroid|21}}</ref> While most are permanent structures, some temporarily disappear after shortly after use. In the [[Metroid Prime (series)|''Metroid Prime'' series]] and in ''[[Metroid: Other M]]'', Grapple Points are nodes commonly found embedded in objects or floating in the air. These nodes possess magnetic properties that allow the Grapple Beam to attach to them. [[Glider]]s share this magnetic charge, allowing a Grapple Beam to attach to them.<ref>{{cite|The Glider is a docile, airborne creature with unusual magnetic properties. Gliders live a relatively peaceful existence. They have a magnetic signature attuned to common Grapple Beam technology; the sport of 'Glider riding' involves using a Grapple to attach to a Glider, then attempting to stay on it as long as possible.|Logbook entry for Gliders|Metroid Prime}}</ref> | ||