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This page is used by '''[[User: Metroidking|Metroidking]]''' for writing and experimenting. If you | This page is used by '''[[User: Metroidking|Metroidking]]''' for writing and experimenting. I place the outline of what I am going to write then expand it so I do not create [[:Category:Stubs|stubs]]. I would prefer is no one but those who I have given permission edits this page. If you wish to experiment and test your editing skills, go [[Metroid Wiki: Sandbox|here]]. | ||
Below is my current project: Metroid Prime 2: Echoes (as well as some other pages). It will be written in short sentences first, then I'm going to write the plot as I play Echoes so that the information can be as accurate as possible and quotes that only appear once can be referenced. | |||
=Metroid Prime 2: Echoes= | =Metroid Prime 2: Echoes= | ||
==Plot== | ==Plot== | ||
<!---Writing is associated with storytelling REWORD IT!---> | |||
===P1=== | |||
[[File:Gunship Struck by Lightning.jpg|250px|left|thumb|Gunship damaged]] | |||
After the Federation loses contact with the marines of GFMC Task Force Herakles near Aether, they hire Samus Aran to investigate it and provide assistance. Her ship is damaged by a storm as she enters Aether's atmosphere, preventing her from leaving until its repairs are complete. After landfall, she finds her path obstructed so she takes an alternate route through a Splinter hive. There, she finds the marines dead. | |||
===P2=== | |||
<!---Add image here of either Dark Samus or the Warrior Ing stealing equipment---> | |||
After Samus clears an obstruction that the marines placed to protect themselves from the Splinters, unknown creatures possess the marines' bodies. After destroying the possessed marines, she finds a dark entity creating a portal to an unknown location. Samus follows the entity through the portal then learns that it is a dark version of herself absorbing large quantities of Phazon. Dark Samus destroys the safe zone Samus is taking refuge in then a swarm of unknown creatures attack. Nearly all of her equipment is stolen but Samus escapes.<ref>{{cite|Chozo Battle Suit | |||
<br> | |||
Ver. SA1-3368-VM6-P | |||
<br> | |||
Alert! Gear stolen by unknown creatures.. | |||
<br> | |||
Space Jump Thrusters: Offline | |||
<br> | |||
Grapple Beam Launcher: Offline | |||
<br> | |||
Morph Ball Boost Unit: Offline | |||
<br> | |||
Power Bomb Generator: Offline | |||
<br> | |||
Missile Launcher: Offline | |||
<br> | |||
Morph Ball Bomb Module: Offline | |||
<br> | |||
All remaining systems: Online and Active | |||
|Varia Suit after equipment stolen|Metroid Prime 2: Echoes}}</ref><!---Should this part be referenced?---> | |||
====2.1==== | |||
After finding the Tyr, she learned that while on patrol they engaged a Space Pirate frigate. While following it into the atmosphere of Aether, their ship was disabled, forcing them to land on Aether. The crew set up a base and attempted to repair the ship. Eventually they were attacked by wild animals forcing them to fall back to their base. After several assaults they were all wiped out.<ref>{{cite|While on patrol in the Dasha system, we engaged an unknown Space Pirate frigate. The enemy frigate was crippled, and it crashed on the planet Aether. We followed the Pirates, but our ship was damaged by a storm as we entered Aether’s atmosphere. Heavy magnetic activity during the storm disabled our comm systems. Upon landing, we split into two units: one to set up an Ops base, the other to repair the ship. Each unit was doing fine, no problems… | |||
…until they appeared.|Final report, GFMC Task Force Herakles|Metroid Prime 2: Echoes}}</ref> Samus finds a replacement Missile Launcher in a crate nearby the ship, after acquiring it, she is attacked by Dark Splinters, the same creatures that wiped out the marines. | |||
===P3=== | |||
After defeating the Dark Splinters, Samus goes to Great Temple, where another group of Dark Splinters attack followed by the Alpha Splinter that is quickly possessed. After it is destroyed, an unknown technology fuses with her suit. Samus meets U-Mos who explains the plight of the Luminoth and the dangers the Ing pose to universe. <!---Add information the ETM being fused with the Varia Suit and more about what U-Mos said about the Ing---> Samus agrees to help, U-Mos sends her to Agon Wastes. | |||
===P4=== | |||
After she arrives in Agon, she is attacked by a group of Space Pirates. Space Pirates die, Samus goes to Temple, attacked by Alpha Sandigger which is quickly possessed by Warrior Ing the stole Bombs. Bomb Guardian dies, Samus goes to Energy Controller. Automated message left by sentinel informs her about her next task<!--- add more here, mention about the Light Crystals --->. | |||
===P5=== | |||
With her Bombs now acquired, Samus can power a portal to Dark Agon. Kills Warrior Ing, explores, attacked by Jump Guardian. Jump Guardian dies, Space Jump Boots acquired, Dark Temple Key acquired. Back to Agon, fight group of Pirates, infiltrates Pirate Base, fights Dark Samus, acquires Dark Beam. Back to Dark Agon, acquires another DTK, explores, finds Light Beam, kills group of Warrior Ing, acquires last DTK, back to Agon, then back to Dark Agon. <!---Information here is good ---> | |||
===P6=== | |||
Fights, kills the Amorbis, acquires Dark Suit, drains Dark Agon's energy. Transfer's energy back to Agon, goes to U-Mos. <!--- Add info about what U-Mos says ---> Goes to Torvus, explores a bit, attacked by Space Pirates in Temple. Space Pirates die, Super Missile acquired. Gets information from dead sentinel about Dark Torvus <!--- add more info here --->, goes to Dark Torvus, finds Boost Guardian. Kills the evil thing, acquires Boost Ball, Temple Key, heads back to Torvus then to Temple Grounds. Rearranges some things, acquires Seeker Launcher. | |||
===P7=== | |||
Heads back to Torvus, goes to submerged portion, finds that Dark Samus survived. DS doesn't attack, laughs, goes away. Samus lifts two locks allowing her to access a lower part, acquires Gravity Boost, Alpha Blogg attacks, she kills it. Escapes with GB, goes to the nearby portal to acquire DTK. Goes to another part of Dark Torvus, fights Grapple Guardian. Once Grapple Beam acquired, final DTK can be acquired. Fights, kills Chykka, drains Dark Torvus energy. | |||
===P8=== | |||
Returns energy to Torvus, goes back to U-Mos <!--- add info about briefing --->, who sends Samus to Sanctuary Fortress. On way to Sanctuary, Samus encounters then kills Space Pirates. Gets to Sanctuary Entrance, ambushed by Pirate Commandos. Commandos die, Samus gets into Sanctuary, attacked by a Quad. Explores, travels through Ing Hive, back to Sanctuary, to Temple. Attacked by two Dark Quads in Temple. | |||
===P9=== | |||
Gets to Energy Controller, <!--- add info ---> Sentinel tells her about area. Explores some more, finds Spider Guardian. Kills it by making it ram into electrical nodes. Attacked by Ingsmashers. Gets DTK in Ing Hive. Exists Sanctuary, Dark Samus blows up bridge. Goes to Torvus then Dark Torvus, battle, smashes Power Bomb Guardian. Back to Sanctuary, finds defeats Dark Samus, gets Echo Visor. Battles Caretaker Drone, destroys it, gets Screw Attack and DTK. Goes to Dark Temple, gets last DTK. Battles Quadraxis, gets Annihilator Beam and drains energy. | |||
===P10=== | |||
Returns energy, back to U-Mos, gets Light Suit <!--- more info needed --->. Acquires all nine Sky Temple Keys after long quest through all areas of Dark Aether. Goes to Gateway in Sky Temple Grounds to Sky Temple. Battles, destroys Emperor Ing, drains last Dark Aether Energy Controller. Dark Aether starts to collapse. Samus escapes to Sky Temple Grounds only to be attacked by Dark Samus. Dark Samus defeated after Samus uses Phazon against her. Samus attacked by large group of Warrior Ing, instead of fighting, she escapes through a portal she may now access. | |||
[[File:Dark Samus mp2 Screenshot 5.jpg|250px|left|thumb|Dark Samus reforming herself]] | |||
===P11=== | |||
Returns last of Aether's energy, Luminoth thank her. Samus leaves Aether. If 100% of the items are acquired, Dark Samus is seen reforming herself. | |||
==Production== | ==Production== | ||
<!--- Info regarding the production of the game would help, make it around one or two paragraphs. ---> | <!--- Info regarding the production of the game would help, make it around one or two paragraphs. ---> | ||
A Link to the Past developers provided assistance due to familiarity with the concept. Elements not included in Prime due to time constraints were implemented in Echoes. Wanted more opportunities to do unique boss fights. Super Metroid inclusion was discussed but not implemented cause of time constraints. | |||
==Reception== | ==Reception== | ||
<!--- | <!--- Section Complete ---> | ||
{| Border=1 style="float: right; Border:{{round}}; background-color:#3b2541; padding:5px; border:1px solid # | {| Border=1 style="float: right; Border:{{round}}; background-color:#3b2541; padding:5px; border:1px solid #64486a" | ||
!style="border: {{Roundtl}}"| Aggregator | !style="border: {{Roundtl}}"| Aggregator | ||
!style="border: {{roundtr}}"| Score | !style="border: {{roundtr}}"| Score | ||
|-|style="border: 1px solid # | |-|style="border: 1px solid #64486a" | ||
|{{wp|GameRankings|GameRankings}} | |{{wp|GameRankings|GameRankings}} | ||
|92.08% out of 67 reviews<ref name=GR>{{cite web|url= http://www.gamerankings.com/gamecube/589573-metroid-prime-2-echoes/index.html|title= | |92.08% out of 67 reviews<ref name=GR>{{cite web|url= http://www.gamerankings.com/gamecube/589573-metroid-prime-2-echoes/index.html|title= Metroid Prime 2: Echoes for GameCube|site= GameRankings}}</ref> | ||
|- | |- | ||
!Publication | !Publication | ||
Line 105: | Line 75: | ||
|- | |- | ||
|{{wp|GameTrailers|GameTrailers}} | |{{wp|GameTrailers|GameTrailers}} | ||
|9.4 out of 10<ref>{{cite web|url= http://www.gametrailers.com/video/gt-video-mp2-echoes/6606|title= | |9.4 out of 10<ref>{{cite web|url= http://www.gametrailers.com/video/gt-video-mp2-echoes/6606|title= Metroid Prime 2: Echoes Video Review|site= GameTrailers}}</ref> | ||
|- | |- | ||
|{{wp|Eurogamer|Eurogamer}} | |{{wp|Eurogamer|Eurogamer}} | ||
|9 out of 10<ref>{{cite web|url= http://www.eurogamer.net/articles/r_metroidprime2_gc|title= | |9 out of 10<ref>{{cite web|url= http://www.eurogamer.net/articles/r_metroidprime2_gc|title= Metroid Prime 2: Echoes Review|site= Eurogamer}}</ref> | ||
|- | |- | ||
|{{wp|IGN|IGN}} | |{{wp|IGN|IGN}} | ||
|9.5 out of 10<ref>{{cite web|url= http://cube.ign.com/articles/565/565908p4.html|title= | |9.5 out of 10<ref>{{cite web|url= http://cube.ign.com/articles/565/565908p4.html|title= Metroid Prime 2: Echoes Review|site= IGN}}</ref> | ||
|- | |- | ||
|''{{wp|GameSpy|GameSpy}}'' | |''{{wp|GameSpy|GameSpy}}'' | ||
|5 out of 5<ref>{{cite web|url= http://cube.gamespy.com/gamecube/metroid-prime-2/566621p1.html|title= | |5 out of 5<ref>{{cite web|url= http://cube.gamespy.com/gamecube/metroid-prime-2/566621p1.html|title= Metroid Prime 2: Echoes|site= Gamespy}}</ref> | ||
|- | |- | ||
| style="border: {{roundbl}}" | ''{{wp|GameSpot|GameSpot}}'' | | style="border: {{roundbl}}" | ''{{wp|GameSpot|GameSpot}}'' | ||
| style="border: {{roundbr}}" | 9.1 out of 10<ref>{{cite web|url= http://www.gamespot.com/gamecube/action/metroidprime2/review.html|title= | | style="border: {{roundbr}}" | 9.1 out of 10<ref>{{cite web|url= http://www.gamespot.com/gamecube/action/metroidprime2/review.html|title= Metroid Prime 2: Echoes Review|site= GameSpot}}</ref> | ||
|} | |} | ||
Metroid Prime 2 was given high reviews by many critics. It was the highest rated GameCube game in 2004,<ref name=GR/> it also won IGN's GameCube Game of the Year Award.<ref name=GOTY>{{Cite web| url= http://bestof.ign.com/2004/cube/17.html| title= The Best of 2004| site= IGN}}</ref> Many reviewers praised its graphical capabilities as well as the artwork. IGN praised the detail put into Aether, but was critical of Dark Aether's appearance saying "The Dark World can be summed up in a word: purple."<ref>{{Cite web|quote= The Dark World can be summed up in a word: purple. Although the alternate dimension houses some clever puzzles and some truly remarkable boss fights, we oftentimes found ourselves preferring the Light World locations for their variety and for their beauty.| url= http://cube.ign.com/articles/565/565908p2.html| title= Metroid Prime 2: Echoes Review| site= IGN| type= HTML}}</ref> Metroid Prime 2 was given the award for best graphics on the GameCube in 2004 and was also placed as the 7th best looking video game by IGN.<ref>{{Cite web| url= http://bestof.ign.com/2004/cube/10.html| title= The Best of 2004| site= IGN}}</ref><ref>{{Cite web|url= http://cube.ign.com/articles/608/608634p2.html| title= Top Ten Best Looking GameCube Games| site= IGN}}</ref> It was placed as the 13th best GameCube game by GameSpy and 15th best by IGN.<ref>{{Cite web|url= http://cube.ign.com/articles/772/772300p3.html| title= Top 25 GameCube Games of All-Time| site= GameSpy}}</ref><ref>{{Cite web|url= http://cube.ign.com/articles/772/772300p3.html| title= The Top 25 GameCube Games of All Time| site= IGN}}</ref> Its sound and music was also praised by reviewers. Many reviewers noted that Metroid Prime 2: Echoes is more difficult than the original Prime, but also commented that it is more rewarding. | |||
The multiplayer included in Metroid Prime 2: Echoes received negative reception. Kristan Reed of EuroGamer said that single player mechanics were not meant to be translated into multiplayer and that players would tire of it easily. Most reviewers said that the multiplayer was average and unnecessary. Some reviewers did say that they enjoyed the multiplayer however. | |||
Several reviewers were critical of the some issues that come with locking onto enemies, but said that it was manageable. Other complaints came from the difficulty increasing in some parts due to a lack of Save Stations. | Several reviewers were critical of the some issues that come with locking onto enemies, but said that it was manageable. Other complaints came from the difficulty increasing in some parts due to a lack of Save Stations. | ||
=Echoes Glitches= | |||
<!---Probably not the full list, look for more. also will need rewording---> | |||
==Grapple Beam Glitch== | |||
* Effect: Causes Samus to have her arm extended with the sound of the Grapple Beam playing without it active. | |||
* Prerequisites: Be in Vault Attack Portal in the Ing Hive | |||
* How To: Grapple to a Grapple Point. When the beam has connected but before you start swinging, walk backwards into an active portal. | |||
* Notes: If you lock onto an enemy, it will appear as though the Grapple Beam is connected to the enemy. This glitch cancels if an elevator is used. | |||
= | ==101% Completion== | ||
==Floating Jump== | |||
* Effect: Allows you to jump much higher than normal and stay in the air for a longer period of time | |||
* Prerequisites: Have the three Dark Temple Keys for Dark Torvus Bog | |||
* How To: Destroy the fourth structure holding up Chykka's cocoon while in the dark water. A cutscene will | |||
* Notes: This cannot be used to skip Chykka, the platform will not lower if the room is left nor can the Dark Visor be obtained. If any form of water is touched, the jump height will return to normal. While it will not reset if a Portal is used, if an elevator is taken out of Torvus Bog, the jump height will reset. | |||
=A-Kul= | |||
! | <!---You'll need to start Echoes again so you can get the all the information---> | ||
A-Kul was the Luminoth champion and one of the ten warriors sent to acquire the Sky Temple Keys. Much of the Luminoth equipment Samus uses in Metroid Prime 2: Echoes was previously used by A-Kul. | |||
<!--- {{articleabout|the creature from the ''[[Metroid Prime (series)|Metroid Prime]]'' series|the game named for the creature|[[Metroid Prime (game)]]}} | |||
{{Boss-infobox | |||
|image=[[File:Metroid Prime Exo.jpg|250px]] | |||
|caption=Metroid Prime | |||
|games=''[[Metroid Prime (game)|Metroid Prime]]'' | |||
|location=[[Impact Crater]] | |||
|attacks=Beam Weapons<br>Multi-Missile<br>Ultrafrigid Breath<br>Snare Beams<br>Particle Wave Projectors<br>Melee Attacks<br>Shock Waves<br>[[Metroid (species)|Metroids]] | |||
|weaknesses=[[Power Beam]]<br>[[Wave Beam]]<br>[[Ice Beam]]<br>[[Plasma Beam]]<br>[[Phazon Beam]] | |||
|vulnerableareas= | |||
|rewards= | |||
| | |||
| | |||
{{ | |||
|image=[[File: | |||
|caption= | |||
| | |||
| | |||
| | |||
}} | }} | ||
== | <br clear=all> | ||
==Space Pirate Data== | |||
{{ref}} | {{SP Data|Metroid Prime|Test subject Z-d, hereafter referred to as Metroid Prime, was recently discovered in a cavern by mining crews. It quickly dispatched the miners, but was eventually contained by security units and drones. Once contained, we were able to begin studies upon Metroid Prime. The results have been astonishing. It is genetically similar to a Metroid, albeit on a high evolved level. It displays a limitless capacity for Phazon infusion and shows no Phazon-based degeneration whatsoever. It continues to grow in size, and while it has manifested some psychotic behavior, the cold field we use to pacify remain effective. Authorization for advanced studies on Metroid Prime have been approved.<ref>{{cite|Test subject Z-d, hereafter referred to as Metroid Prime, was recently discovered in a cavern by mining crews. It quickly dispatched the miners, but was eventually contained by security units and drones. Once contained, we were able to begin studies upon Metroid Prime. The results have been astonishing. It is genetically similar to a Metroid, albeit on a high evolved level. It displays a limitless capacity for Phazon infusion and shows no Phazon-based degeneration whatsoever. It continues to grow in size, and while it has manifested some psychotic behavior, the cold field we use to pacify remain effective. Authorization for advanced studies on Metroid Prime have been approved.|Space Pirate Data|Metroid Prime}}</ref>|Metroid Prime}} | ||
{{ | <br> | ||
{{ | {{SP Data|Prime Breach|Subject Metroid Prime's breach has been contained. Reports indicate that it sensed a large batch of raw Phazon in the lab from within its stasis tank and broke through the glass, using previously unsuspected strength. Besides consuming all of the Phazon, Metroid Prime assimilated several weapons and defense systems from fallen security units. It has suffered no ill effect from said assimilation: indeed, it began to use its newly acquired weapons against us. Once we pacified it, we were unable to remove the assimilated gear without threat to Metroid Prime — the gear is now an integral part of its body. Command is intrigued by this newfound ability, and has ordered further study to commence at once.<ref>{{cite|Subject Metroid Prime's breach has been contained. Reports indicate that it sensed a large batch of raw Phazon in the lab from within its stasis tank and broke through the glass, using previously unsuspected strength. Besides consuming all of the Phazon, Metroid Prime assimilated several weapons and defense systems from fallen security units. It has suffered no ill effect from said assimilation: indeed, it began to use its newly acquired weapons against us. Once we pacified it, we were unable to remove the assimilated gear without threat to Metroid Prime — the gear is now an integral part of its body. Command is intrigued by this newfound ability, and has ordered further study to commence at once.|Space Pirate Data|Metroid Prime}}</ref>|Metroid Prime}} | ||
<br> | |||
{{SP Data|Prime Mutations|Metroid Prime continues to feed and grow ever larger in the impact crater caves. Its hunger knows no bounds, and it has begun to manifest unusual mutations since its breach. These include armor plating on its epidermis and mechanical outgrowths that generate defense screens. These screens render it invulnerable to most weapon systems, but a flaw in the mutation leads to increased vulnerability to certain weapons. It compensates for this by shifting the screens quickly. This latest development concerns Security units greatly: they feel it's a matter of time before Metroid Prime corrects this defect and renders itself invulnerable to all weaponry. Containment would be nigh impossible if this were to occur.<ref>{{cite|Metroid Prime continues to feed and grow ever larger in the impact crater caves. Its hunger knows no bounds, and it has begun to manifest unusual mutations since its breach. These include armor plating on its epidermis and mechanical outgrowths that generate defense screens. These screens render it invulnerable to most weapon systems, but a flaw in the mutation leads to increased vulnerability to certain weapons. It compensates for this by shifting the screens quickly. This latest development concerns Security units greatly: they feel it's a matter of time before Metroid Prime corrects this defect and renders itself invulnerable to all weaponry. Containment would be nigh impossible if this were to occur.|Space Pirate Data|Metroid Prime}}</ref>|Metroid Prime}} | |||
==Logbook== | |||
{{Logbook|Metroid Prime|Highly evolved, Phazon-producing life form. The aberration known as Metroid Prime is the source of Phazon, making it immensely powerful. A genetic flaw makes it susceptible to certain weapons for brief periods. Only its head is truly vulnerable: other attacks are a nuisance. Offensively, Metroid Prime has a number of natural and mechanical weapons at its disposal. These include Ultrafrigid Breath, Multi-Missiles, Snare Beams, and Particle Wave Projectors. Its massive strength and barbed carapace make it lethal in melee combat. Recommend maximum firepower when engaging this enemy.<ref>{{cite|Highly evolved, Phazon-producing life form. The aberration known as Metroid Prime is the source of Phazon, making it immensely powerful. A genetic flaw makes it susceptible to certain weapons for brief periods. Only its head is truly vulnerable: other attacks are a nuisance. Offensively, Metroid Prime has a number of natural and mechanical weapons at its disposal. These include Ultrafrigid Breath, Multi-Missiles, Snare Beams, and Particle Wave Projectors. Its massive strength and barbed carapace make it lethal in melee combat. Recommend maximum firepower when engaging this enemy.|Logbook|Metroid Prime}}</ref>|mp1}} | |||
<br> | |||
{{Logbook|Metroid Prime|The core essence of Metroid Prime. Scan indicates that the Phazon energy form of Metroid Prime is invulnerable to all weapons; only attacks from a Phazon-fuzed Arm Cannon will damage it. It generates pools of Phazon when it attacks; use these to fuel you Suit's Phazon weapon system. The entity can also spawn Metroids to assist it in battle, rendering it invisible when it does so. <ref>{{cite|The core essence of Metroid Prime. Scan indicates that the Phazon energy form of Metroid Prime is invulnerable to all weapons; only attacks from a Phazon-fuzed Arm Cannon will damage it. It generates pools of Phazon when it attacks; use these to fuel you Suit's Phazon weapon system. The entity can also spawn Metroids to assist it in battle, rendering it invisible when it does so. |Logbook|game in which text appears}}</ref>|mp1}} | |||
==Trophies== | |||
= | {{Trophy|Metroid Prime (specimen)|Metroid Prime (Exo)|The form of the Metroid Prime that Samus first encounters. It can become invulnerable to all but one of Samus's weapons at a time. The body color alternates between yellow, purple, white, and red, with the color indicating the weapon that can deal damage. After taking a certain amount of damage, the Metroid Prime exoskeleton reveals its core essence. | ||
*Metroid Prime|Randomly Obtained<ref>{{cite|The form of the Metroid Prime that Samus first encounters. It can become invulnerable to all but one of Samus's weapons at a time. The body color alternates between yellow, purple, white, and red, with the color indicating the weapon that can deal damage. After taking a certain amount of damage, the Metroid Prime exoskeleton reveals its core essence. | |||
*Metroid Prime|Trophy Gallery|Super Smash Bros. Brawl}}</ref>|[[File:Metroid Prime Exo Trophy.jpg|200px]]}} | |||
<br> | |||
{{Trophy|Metroid Prime (specimen)|Metroid Prime (Core)|The core form of [[Metroid Prime (specimen)|Metroid Prime]] after losing its exoskeleton. It can make itself invisible for a set time, which requires Samus to make a visor change. Normal hits do not have any effect on it—the Metroid Prime can eventually be defeated by using the Phazon Beam while standing on a Phazon puddle. | |||
*Metroid Prime<ref>{{cite|The core form of Metroid Prime after losing its exoskeleton. It can make itself invisible for a set time, which requires Samus to make a visor change. Normal hits do not have any effect on it—the Metroid Prime can eventually be defeated by using the [[Phazon Beam]] while standing on a Phazon puddle.|Trophy Gallery|Super Smash Bros. Brawl}}</ref>|Randomly Obtained}} | |||
==See Also== | |||
*[[Dark Samus]] | |||
<br> | |||
{{ref}} | {{ref}} | ||
{{metroids}} | |||
[[Category:Enemies]] | |||
[[Category:Bosses]] | |||
[[Category:Metroid Prime series]] | |||
[[Category:Specimens]] | |||
[[Category:Phazon]] | |||
[[Category:Metroids]] | |||
---> | |||
{{refbar}} |