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|entry=Fires streams of energy that seek out multiple targets and emit sonic waves that can be used on sonic-powered devices. Its shots are effective against light and dark enemies. Charge it to fire a Disruptor shot that stuns enemies.<ref>{{Cite manual|Fires streams of energy that seek out multiple targets and emit sonic waves that can be used on sonic-powered devices. Its shots are effective against light and dark enemies. Charge it to fire a Disruptor shot that stuns enemies.|Metroid Prime 2: Echoes|17}}</ref> | |entry=Fires streams of energy that seek out multiple targets and emit sonic waves that can be used on sonic-powered devices. Its shots are effective against light and dark enemies. Charge it to fire a Disruptor shot that stuns enemies.<ref>{{Cite manual|Fires streams of energy that seek out multiple targets and emit sonic waves that can be used on sonic-powered devices. Its shots are effective against light and dark enemies. Charge it to fire a Disruptor shot that stuns enemies.|Metroid Prime 2: Echoes|17}}</ref> | ||
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{{Manual | {{Manual | ||
|game= | |game=tri | ||
|name=Annihilator Beam | |name=Annihilator Beam | ||
|entry=This is a powerful beam that consumes both light and dark ammo. It is effective against all enemies, and although the speed is slower, it has a homing function.<ref>{{Cite manual|This is a powerful beam that consumes both light and dark ammo. It is effective against all enemies, and although the speed is slower, it has a homing function.|Metroid Prime: Trilogy|28}}</ref> | |entry=This is a powerful beam that consumes both light and dark ammo. It is effective against all enemies, and although the speed is slower, it has a homing function.<ref>{{Cite manual|This is a powerful beam that consumes both light and dark ammo. It is effective against all enemies, and although the speed is slower, it has a homing function.|Metroid Prime: Trilogy|28}}</ref> | ||
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===Samus's Notes=== | ===Samus's Notes=== | ||
"When out of Light and Dark Ammo, you can charge the Annihilator Beam to fire a normal shot. The Annihilator Beam has a high-powered sonic aspect when fired, which can be used to manipulate sonic-powered devices. Annihilator Beam shots are very effective against both light and dark enemies. Charge the Annihilator Beam to fire a Disruptor blast. The Disruptor costs 5 Dark Ammo and 5 Light Ammo to fire."<ref name=Notes>{{cite|When out of Light and Dark Ammo, you can charge the Annihilator Beam to fire a normal shot. The Annihilator Beam has a high-powered sonic aspect when fired, which can be used to manipulate sonic-powered devices. Annihilator Beam shots are very effective against both light and dark enemies. Charge the Annihilator Beam to fire a Disruptor blast. The Disruptor costs 5 Dark Ammo and 5 Light Ammo to fire.|Samus's Notes|Metroid Prime 2: Echoes}}</ref> | "When out of Light and Dark Ammo, you can charge the Annihilator Beam to fire a normal shot. The Annihilator Beam has a high-powered sonic aspect when fired, which can be used to manipulate sonic-powered devices. Annihilator Beam shots are very effective against both light and dark enemies. Charge the Annihilator Beam to fire a Disruptor blast. The Disruptor costs 5 Dark Ammo and 5 Light Ammo to fire."<ref name=Notes>{{cite|When out of Light and Dark Ammo, you can charge the Annihilator Beam to fire a normal shot. The Annihilator Beam has a high-powered sonic aspect when fired, which can be used to manipulate sonic-powered devices. Annihilator Beam shots are very effective against both light and dark enemies. Charge the Annihilator Beam to fire a Disruptor blast. The Disruptor costs 5 Dark Ammo and 5 Light Ammo to fire.|Samus's Notes|Metroid Prime 2: Echoes}}</ref> |