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The Charge Beam was an upgrade to [[Samus Aran]]'s [[Power Suit]] that made a more powerful shot through the [[Arm Cannon]]. The Charge Beam could be used with all of the [[Power Beams]] aquired through the games. The Charge Beam first appeared in [[Super Metroid]] for the [[Super Nintendo]] and has been in all of the games that are after its release. In the [[Prime series]], the Charge Beam also took longer to travel, with any beam being used. This is most noticed in [[Metroid Prime 3: Corruption]]. | The Charge Beam was an upgrade to [[Samus Aran]]'s [[Power Suit]] that made a more powerful shot through the [[Arm Cannon]]. The Charge Beam could be used with all of the [[Power Beams]] aquired through the games. The Charge Beam first appeared in [[Super Metroid]] for the [[Super Nintendo]] and has been in all of the games that are after its release. | ||
== Metroid Prime Series == | |||
In the [[Prime series]], the Charge Beam also took longer to travel, with any beam being used. This is most noticed in [[Metroid Prime 3: Corruption]]. In addition to the Charge Beam, the player could find [[Charge Combos]] that, when combined with missles, made new abilities with devastating power. There are Charge Combos for every Beam. | |||
In [[Metroid Prime 2: Echoes]], the [[Charge Combos]] attacks for the [[Light Beam]], [[Dark Beam]], and [[Annihilator Beam]] very different attacks from when they are normally shot. |
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