Charge Beam: Difference between revisions

From Metroid Wiki
404 bytes added ,  10 February 2010
no edit summary
(Created page with 'The Charge Beam was an upgrade to Samus Aran's Power Suit that made a more powerful shot through the Arm Cannon. The Charge Beam could be used with all of the [[Power…')
 
No edit summary
Line 1: Line 1:
The Charge Beam was an upgrade to [[Samus Aran]]'s [[Power Suit]] that made a more powerful shot through the [[Arm Cannon]]. The Charge Beam could be used with all of the [[Power Beams]] aquired through the games. The Charge Beam first appeared in [[Super Metroid]] for the [[Super Nintendo]] and has been in all of the games that are after its release. In the [[Prime series]], the Charge Beam also took longer to travel, with any beam being used. This is most noticed in [[Metroid Prime 3: Corruption]].
The Charge Beam was an upgrade to [[Samus Aran]]'s [[Power Suit]] that made a more powerful shot through the [[Arm Cannon]]. The Charge Beam could be used with all of the [[Power Beams]] aquired through the games. The Charge Beam first appeared in [[Super Metroid]] for the [[Super Nintendo]] and has been in all of the games that are after its release.
 
== Metroid Prime Series ==
 
In the [[Prime series]], the Charge Beam also took longer to travel, with any beam being used. This is most noticed in [[Metroid Prime 3: Corruption]]. In addition to the Charge Beam, the player could find [[Charge Combos]] that, when combined with missles, made new abilities with devastating power. There are Charge Combos for every Beam.
 
In [[Metroid Prime 2: Echoes]], the [[Charge Combos]] attacks for the [[Light Beam]], [[Dark Beam]], and [[Annihilator Beam]]  very different attacks from when they are normally shot.
49

edits