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Editing Crocomire
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Crocomire's main body is impervious to normal attack, but its mouth is vulnerable when open. Firing almost any attack into its mouth will cause it to take damage, but it does not take damage like most enemies. As it takes damage, it moves backwards, the distance it moves being proportional to the strength of the weapon. For example, firing a [[Charge Beam|charged beam shot]] moves Crocomire a short distance, while firing a [[Super Missile]] moves Crocomire a large distance. Eventually, it will back onto collapsible blocks and fall into the pool of lava. Crocomire cries in agony as its skin melts away, leaving the skeleton. The skeleton somehow swims underneath the ground, emerging on the other side of the wall of spikes. It slashes through it and roars a final time before collapsing into pieces. Samus does not encounter the creature again, but the skeleton remains there for the remainder of the game. | Crocomire's main body is impervious to normal attack, but its mouth is vulnerable when open. Firing almost any attack into its mouth will cause it to take damage, but it does not take damage like most enemies. As it takes damage, it moves backwards, the distance it moves being proportional to the strength of the weapon. For example, firing a [[Charge Beam|charged beam shot]] moves Crocomire a short distance, while firing a [[Super Missile]] moves Crocomire a large distance. Eventually, it will back onto collapsible blocks and fall into the pool of lava. Crocomire cries in agony as its skin melts away, leaving the skeleton. The skeleton somehow swims underneath the ground, emerging on the other side of the wall of spikes. It slashes through it and roars a final time before collapsing into pieces. Samus does not encounter the creature again, but the skeleton remains there for the remainder of the game. | ||
==Sprites== | ==Sprites== |