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{{Weapon-infobox
{{image}}
|image=[[File:Dark_Beam_(Echoes).png|250px]]
{{stub}}
|caption=The Dark Beam
|games=''[[Metroid Prime 2: Echoes]]''
|users=*[[Samus Aran]]
*[[Luminoth]]
*[[Dark Pirate Commando]]s
|location=[[Agon Wastes]]
|properties=*Increased damage to light creatures
*Encases targets in dark matter
|ammo=*[[Beam Ammo|Dark Ammo]]
**Uncharged: Single unit per shot
**Entangler: 5 Units per shot
|combo=[[Darkburst]]
}}
The '''Dark Beam''' is a [[Luminoth]]-designed [[beam]] weapon featured in ''[[Metroid Prime 2: Echoes]]''.


==Properties==
The '''Dark Beam''' is a weapon created by the [[Luminoth]] which mimics the dark energy of [[Dark Aether]].
The Dark Beam fires a blast of dark energy that can encase its targets in dark matter, in a function similar to that of the [[Ice Beam]]. Normal blasts from the Dark Beam take numerous hits to encase its target, whereas the [[Charge Beam|charged]] Dark Beam, known as the '''Entangler''',<ref name=Notes/> can instantly encase a target. The Entangler also spreads to any nearby enemies, either damaging or freezing them. [[Samus Aran|Samus]] can shatter most encased enemies with [[Missile]]s.


Samus can use the Dark Beam to open [[Portal]]s to [[Dark Aether]]. Shields with a light polarity can be overloaded by the Dark Beam. It can temporarily disable [[Light Crystal|Light Crystals]]. [[Lift Crystal|Lift Crystals]] can also be manipulated through use of the Dark Beam.
== Description ==
The Dark Beam was originally created as a means to combat the [[Ing]], under the theory that the energy of the Dark Beam would overload Dark creatures, destroying them. However, after testing, it was discovered that the Dark Beam was quite useless, as it only caused minor damage. Leading the Luminoth to create the [[Light Beam]] and [[Annihilator Beam]].


The Dark Beam was originally created after the Luminoth discovered the [[Ing|Ing's]] attacks as dark energy. They attempted to overload the Ing with dark energy, but found that the Dark Beam was less than effective. The [[Light Beam]] was developed soon afterward.<ref>{{cite|Our studies of the Ing revealed the source of their attacks as dark energy. We built weapons to use this energy, thinking it could overload energy targets and eliminate them. We soon learned our error, as the Dark Beam was not of great effect on the Ing. We then began to develop a weapon that used light energy. This weapon would dispatch the Ing with terrible efficiency.|Luminoth Lore|Metroid Prime 2: Echoes}}</ref> While it does a small amount of damage against Ing and [[Darkling|Darklings]], the Dark Beam does a high amount of damage to light creatures.<ref name=Manual/>
The Dark Beam fires strange energy similar to the native energy of [[Dark Aether]]. A globular mass of dark energy is fired, which clings to objects and targets, then dissipates after a short time. Normal shots resemble swirling flattened disks of this dark energy, trailed by a dark streak and globular emanations.


Despite the lack of effectiveness against the Ing, the Dark Beam was still used by the Luminoth in their war. The Ing came into possession of the Dark Beam after they defeated the Luminoth champion [[A-Kul]].<ref>{{cite|The first of our greatest champion's weapons has been found...by the Ing. Find the Dark Beam. Avenge this blasphemy!|I-Sha|Metroid Prime 2: Echoes}}</ref> The [[Space Pirates]] eventually found the Dark Beam and took it to their base in [[Agon Wastes]].<ref>{{cite|A spatial anomaly has been found within our base. We believe this rift in space-time leads to a parallel dimension  of some type, but have been unable to interact with it thus far. A strange artifact was found near the anomaly as well. It may be a weapon or generator of some kind: perhaps it is the key to accessing the anomaly. High Command is eager for reports on the relic. A new weapon for our arsenal is always welcome.|Space Pirate Data|Metroid Prime 2: Echoes}}</ref> After Samus defeats [[Dark Samus]] for the first time, she recovers the Dark Beam from a nearby room. The Space Pirates apparently were using the Dark Beam to open up a rift portal to Dark Aether so they could obtain [[Phazon]].
The Dark Beam can cancel the effects of [[Light Crystal#Light Beacons|Light Beacons]] and [[Light Crystal]]s, this effect is only temporary and can be reversed by using the Light Beam. The Dark Beam can also open [[Dark Portal]]s and can be used to open purple/black doors.


==Darkburst==
The Dark Beam has limited ammunition, destroying targets and containers with the Light Beam will give ammunition for the Dark Beam, and vice versa.
{{Main|Darkburst}}
The Darkburst is the [[Charge Combo]] to the Dark Beam. It fires a slow moving blast that explodes when it impacts something, generating a void that pulls slower enemies into another dimension in the process.  


==Data==
{{beams}}
===Manual===
{{Manual
|game=mp2
|name=Dark Beam
|entry=The Dark Beam can hinder enemies, extinguish Light Crystals, and is effective against Light Aether enemies. Charge it to fire an Entangler blast, which enshrouds enemies in shadow. The Dark Beam can open purple hatches.<ref name=Manual>{{Cite manual|The Dark Beam can hinder enemies, extinguish Light Crystals, and is effective against Light Aether enemies. Charge it to fire an Entangler blast, which enshrouds enemies in shadow. The Dark Beam can open purple hatches.|Metroid Prime 2: Echoes|17}}</ref>
|order=top
|image=[[File:Dark Beam mp2 Manual Image.jpg]]
}}
{{Manual
|game=mpt
|name=Dark Beam
|entry=This is a slower shot, but effective on the enemies in light side. When you fire it, you use dark ammo.<ref>{{Cite manual|This is a slower shot, but effective on the enemies in light side. When you fire it, you use dark ammo.|Metroid Prime: Trilogy|28}}</ref>
|order=bottom
|image=[[File:Dark Beam mpt Manual Image.jpg]]
}}
{{clear}}


===Samus's Notes===
"When out of Dark Ammo, you can charge the Dark Beam to fire a normal shot. Fire the Dark Beam to deactivate Crystals. Dark Beam blasts have limited effect on Ing and dark creatures. It takes several hits with the Dark Beam to hinder enemies and enshroud them with dark matter. Charge the Dark Beam to fire an Entangler blast. Enemies stuck by this blast will be enveloped in shadow tendrils for a few moments, unable to move or fire. The Entangler costs 5 Dark Ammo to fire."<ref name=Notes>{{cite|When out of Dark Ammo, you can charge the Dark Beam to fire a normal shot. Fire the Dark Beam to deactivate Crystals. Dark Beam blasts have limited effect on Ing and dark creatures. It takes several hits with the Dark Beam to hinder enemies and enshroud them with dark matter. Charge the Dark Beam to fire an Entangler blast. Enemies struck by this blast will be enveloped in shadow tendrils for a few moments, unable to move or fire. The Entangler costs 5 Dark Ammo to fire.|Samus's Notes|Metroid Prime 2: Echoes}}</ref>
==Gallery==
<gallery>
File:Dark Beam.png|Artwork of the Dark Beam
file:Dark Beam mp2 Website 01.png|Japanese Website
</gallery>
{{clear}}
{{refbar}}
{{Foreignname-header}}
{{Foreignname|Japanese|{{hover|ダークビーム|Dāku Bīmu}}|Dark Beam}}
{{Foreignname|Spanish|Rayo Oscuro|Dark Beam}}
{{Foreignname|French|Rayon Sombre|Dark Beam}}
{{Foreignname|German|Dark Beam|-}}
{{Foreignname|Italian|Raggio Oscuro|Dark Beam|close}}
{{beam-nav}}
<br/>
{{Luminoth Tech-nav|2}}
[[Category:Weapons]]
[[Category:Weapons]]
[[Category:Beams]]
[[Category:Beams]]
[[Category:Arm Cannon]]
[[Category:Arm Cannon]]
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