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The '''Darkburst''' is the [[Charge Combo]] for the [[Dark Beam]] in ''[[Metroid Prime 2: Echoes]]''.
The '''Darkburst''' is the [[Charge Combo]] for the [[Dark Beam]] in ''[[Metroid Prime 2: Echoes]]''.


The Darkburst requires 5 [[Missile]]s and 30 [[Beam Ammo|Dark Ammo]], and will travel at slow velocity in the form of a compact orb until it impacts something. Upon impact, the orb will expand and create a rift to another dimension, pulling any nearby enemies into it with devastating consequences. Smaller enemies are usually drawn into the void and killed, while stronger creatures are only badly damaged by the blast.
The Darkburst requires 5 [[Missile]]s and 30 [[Beam Ammo|Dark Ammo]], and will travel at slow velocity in the form of a compact orb until it impacts something. Upon impact, the orb will expand and create a rift to another dimension, pulling any nearby enemies into it with devastating consequences.


Like the [[Sunburst]], fast moving targets can evade it.
Like the [[Sunburst]], fast moving targets can evade it.


==In-Game Data==
==In-Game Data==
"Firing a Darkburst will cost you 5 Missiles and 30 Dark Ammo. The Darkburst is a slow-moving blast. It is of limited effect against agile and rapid-moving enemies."<ref>{{cite|Firing a Darkburst will cost you 5 Missiles and 30 Dark Ammo. The Darkburst is a slow-moving blast. It is of limited effect against agile and rapid-moving enemies.|Samus's Notes|Metroid Prime 2: Echoes}}</ref>
"Firing a Darkburst will cost you 5 Missiles and 30 Dark Ammo. The Darkburst is a slow-moving blast. It is of limited effect against agile and rapid-moving enemies."<ref>{{cite|Firing a Darkburst will cost you 5 Missiles and 30 Dark Ammo. The Darkburst is a slow-moving blast. It is of limited effect against agile and rapid-moving enemies.Small enemies will be sucked in and large enemies will be greatly damaged.|Samus's Notes|Metroid Prime 2: Echoes}}</ref>


==Gallery==
==Gallery==
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