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{{Upgrade-infobox
[[File:Energy Tank (Echoes).png|right|200px|An '''Energy Tank''' upgrade in ''Echoes'']]
|image=[[File:Energy Tank (Echoes).png|160px]]
|caption=An '''Energy Tank''' upgrade in ''Echoes''
|games=*''[[Metroid: Zero Mission]]''
*''[[Metroid Prime (game)|Metroid Prime]]''
*''[[Metroid Prime 2: Echoes]]''
*''[[Metroid Prime 3: Corruption]]''
*''[[Super Metroid]]''
*''[[Metroid: Other M]]''
*''[[Metroid Fusion]]''
|users=[[Samus Aran]]
|location=Various
|authorized=
|obtain=Various
|uses=Increases Suit Energy
}}
 
The '''Energy Tank''' is a common [[Suit Expansion]] in the [[Metroid (series)|''Metroid'' series]], featured in every ''Metroid'' game to date. The Energy Tank is used to increase [[Samus Aran|Samus's]] maximum energy by 100 units (with the exception of Hard Mode in ''[[Metroid: Zero Mission]]'', where each Tank increases Energy by 50). They also refill Samus's energy to full upon acquisition.


Extra Energy Tanks are represented by small boxes near the top of the HUD. These, like other expansions, are not required to progress through the games' plots, thus creating two challenges: completing the game with all the Energy Tanks acquired, and completing the game with the least amount of Tanks possible acquired.
The '''Energy Tank''' is a common [[Suit Expansion]] in the [[Metroid (series)|''Metroid'' series]], featured in every ''Metroid'' game to date. The Energy Tank is used to increase [[Samus Aran|Samus's]] maximum energy by 100 units (with the exception of Hard Mode in ''[[Metroid: Zero Mission]]'', where each Tank increases Energy by 50). They also refill Samus's energy to full upon acquisition. Extra Energy Tanks are represented by small boxes near the top of the HUD. These, like other expansions, are not required to progress through the games' plots, thus creating two challenges: completing the game with all the Energy Tanks acquired, and completing the game with the least amount of Tanks possible acquired.
__TOC__
{{clear}}


==Energy Tanks Locations==
==Locations of Energy Tanks==
===''[[Metroid: Zero Mission]]''===
==='''[[Metroid: Zero Mission]]'''===
{| cellpadding="5" cellspacing="3" style="{{round|20px}} {{border|2}} {{background|neutral}}"
{| cellpadding="5" cellspacing="3" style="{{round|20px}} {{border|2}} {{background|neutral}}"
! width="20%" style="{{roundtl}}" | Location
! width="20%" style="{{roundtl}}" | Location
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| style="{{border}} {{background}}" | [[Magmoor Caverns]] - [[Magmoor Workstation]]
| style="{{border}} {{background}}" | [[Magmoor Caverns]] - [[Magmoor Workstation]]
| style="{{border}} {{background}}" |
| style="{{border}} {{background}}" |
*[[Wave Beam (Metroid Prime)|Wave Beam]]
*[[Wave Beam]]
*[[Thermal Visor]]
*[[Thermal Visor]]
| style="{{border}} {{background}}" | Samus must activate three conduits using the Wave Beam along with the Thermal Visor. After activating the third one, she must roll through to a small chamber; the Tank is inside.
| style="{{border}} {{background}}" | Samus must activate three conduits using the Wave Beam along with the Thermal Visor. After activating the third one, she must roll through to a small chamber; the Tank is inside.
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|-
|-
| style="{{border}} {{background}}" | [[Phendrana Drifts]] - [[Transport Access (Phendrana Drifts)|Transport Access]]
| style="{{border}} {{background}}" | [[Phendrana Drifts]] - [[Transport Access (Phendrana Drifts)|Transport Access]]
| style="{{border}} {{background}}" | [[Plasma Beam (Metroid Prime series)]]
| style="{{border}} {{background}}" | [[Plasma Beam]]
| style="{{border}} {{background}}" | Samus must melt a sheet of ice covering the Tank using her Plasma Beam.
| style="{{border}} {{background}}" | Samus must melt a sheet of ice covering the Tank using her Plasma Beam.
|-
|-
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|-
|-
| style="{{border}} {{roundbl}} {{background}}" | [[Phazon Mines]] - [[Processing Center Access]]
| style="{{border}} {{roundbl}} {{background}}" | [[Phazon Mines]] - [[Processing Center Access]]
| style="{{border}} {{background}}" | [[Plasma Beam (Metroid Prime series)]]
| style="{{border}} {{background}}" | [[Plasma Beam]]
| style="{{border}} {{roundbr}} {{background}}" | After defeating the [[Omega Pirate]], Samus must exit the [[Elite Quarters]] through a [[Red Door]] on the upper level of the room. The Tank is in plain sight once she enters the Processing Center Access.
| style="{{border}} {{roundbr}} {{background}}" | After defeating the [[Omega Pirate]], Samus must exit the [[Elite Quarters]] through a [[Red Door]] on the upper level of the room. The Tank is in plain sight once she enters the Processing Center Access.
|}
|}
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*[[Morph Ball Bomb]]s
*[[Morph Ball Bomb]]s
*[[Dark Beam]]
*[[Dark Beam]]
| style="{{border}} {{background}}" | After obtaining the Dark Beam, Samus must travel to the [[Agon Temple]] and open the [[Purple Hatch]] to the west with the Dark Beam. Once she enters the Mine Shaft, she must use her Morph Ball Bombs to climb through the tunnels until she reaches the Tank.
| style="{{border}} {{background}}" | After obtaining the Dark Beam, Samus must travel to the [[Agon Temple]] and open the [[Black Door]] to the west with the Dark Beam. Once she enters the Mine Shaft, she must use her Morph Ball Bombs to climb through the tunnels until she reaches the Tank.
|-
|-
| style="{{border}} {{background}}" | [[Agon Wastes]] - [[Mining Plaza]]
| style="{{border}} {{background}}" | [[Agon Wastes]] - [[Mining Plaza]]
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| style="{{border}} {{background}}" | 1 [[Energy Cell]]
| style="{{border}} {{background}}" | 1 [[Energy Cell]]
| style="{{border}} {{roundbr}} {{background}}" | Samus must access the [[Port Observation Deck (G.F.S. Valhalla)|Port Observation Deck]] by way of the [[Auxiliary Lift]], then insert an Energy Cell into an empty slot there. This opens a door to [[Junction A]], from where Samus must access the Munitions Locker, where the Tank resides peacfully.
| style="{{border}} {{roundbr}} {{background}}" | Samus must access the [[Port Observation Deck (G.F.S. Valhalla)|Port Observation Deck]] by way of the [[Auxiliary Lift]], then insert an Energy Cell into an empty slot there. This opens a door to [[Junction A]], from where Samus must access the Munitions Locker, where the Tank resides peacfully.
|}
===''[[Super Metroid]]''===
{| cellpadding="5" cellspacing="3" style="{{round|20px}} {{border|2}} {{background|neutral}}"
! width="20%" style="{{roundtl}}" | Location
! width="20%" | Items needed
! width="60%" style="{{roundtr}}" | Notes
|-
| style="{{border}} {{background}}" | [[Crateria]]
| style="{{border}} {{background}}" | [[Morph Ball Bomb]]s
| style="{{border}} {{background}}" | Samus must travel to her ship's Landing Site, then travel to the left two rooms. She must then use her Morph Ball Bombs to blow a hole open in the wall, granting access to a small chamber that holds the Tank.
|-
| style="{{border}} {{background}}" | [[Crateria]]
| style="{{border}} {{background}}" | [[Speed Booster]]
| style="{{border}} {{background}}" | Samus must use her Speed Booster to Shinespark through the upper left wall at her ship's Landing Site, then proceed to the left until she reaches the Tank.
|-
| style="{{border}} {{background}}" | [[Brinstar]]
| style="{{border}} {{background}}" | [[Super Missile]]s
| style="{{border}} {{background}}" | After defeating Kraid, Samus must travel to the elevator that leads to Norfair, then travel to the right, using a Super Missile to break through the wall. She must then drop down a shaft and enter a previously sealed door. The Tank sits hidden inside the ceiling.
|-
| style="{{border}} {{background}}" | [[Brinstar]]
| style="{{border}} {{background}}" | [[Power Bomb]]s
| style="{{border}} {{background}}" | Samus must travel to the bottom of the large green shaft, then lay a Power Bomb and drop through the floor, exiting through the door found there. She must travel along the corridor until she reaches the Tank, being careful to avoid a hole in front of the Tank.
|-
| style="{{border}} {{background}}" | [[Brinstar]]
| style="{{border}} {{background}}" | [[Hi-Jump Boots]] or [[Space Jump]]
| style="{{border}} {{background}}" | Samus must travel to the shaft nearby the first [[Missile Expansion]] in the game, then exit through the upper right. She must then shoot a hole in the ceiling at the right side of the chamber to reveal the Tank. She can reach it with the Hi-Jump Boots or Space Jump, or Bomb Jump up to the top of the ceiling.
|-
| style="{{border}} {{background}}" | [[Brinstar]]
| style="{{border}} {{background}}" |
*[[Power Bomb]]s
*[[Wave Beam (Metroid Prime)|Wave Beam]]
| style="{{border}} {{background}}" | Samus must travel to a purple shaft with snowflakes in the background, then open a [[Yellow Door]] there with a Power Bomb. She must then travel up the shaft inside, either by Wall Jumping or by using the [[Grapple Beam|Grappling Beam]], then open a shutter at the top with the Wave Beam. This opens a door at the ground level. Samus must go through the door to acquire the Tank.
|-
| style="{{border}} {{background}}" | [[Brinstar]]
| style="{{border}} {{background}}" |
*[[Power Bomb]]s
*[[Speed Booster]]
| style="{{border}} {{background}}" | Samus must travel to the room that contains the Charge Beam, then destroy the floor with a Power Bomb, dropping down and exiting through the next door. She then finds a large corridor filled with water. She must then use her Speed Booster to Shinespark through the upper left corner of the room, revealing the Tank. The Gravity Suit helps immensely with moving underwater to acquire this Tank, but it is possible without the Gravity Suit.
|-
| style="{{border}} {{background}}" | [[Norfair]]
| style="{{border}} {{background}}" | No items are needed
| style="{{border}} {{background}}" | After entering Norfair for the first time, Samus must drop to the bottom of the shaft and exit through the left. The Tank sits inside.
|-
| style="{{border}} {{background}}" | [[Norfair]]
| style="{{border}} {{background}}" | [[Grapple Beam|Grappling Beam]]
| style="{{border}} {{background}}" | After [[Crocomire]] meets his end and Samus obtains the Grappling Beam, she must return to Crocomire's lair, then use a set of Grappling Beam Blocks in the lair to access the Tank in the upper right of the room.
|-
| style="{{border}} {{background}}" | [[Norfair]]
| style="{{border}} {{background}}" | [[Power Bomb]]s
| style="{{border}} {{background}}" | After escaping a shaft that fills slowly with lava, Samus must travel to the right, then destroy a dragon's head with a Power Bomb. She must then drop down a shaft hidden behind the head, all the way to the bottom right, where the Tank awaits.
|-
| style="{{border}} {{background}}" | [[Norfair]]
| style="{{border}} {{background}}" | No items are needed
| style="{{border}} {{background}}" | After her duel with Ridley, Samus must travel back to his lair, then exit through the left side. She finds a room that holds the capsule the [[Metroid Hatchling]] once resided in. The Tank is hidden in the floor directly in front of the capsule.
|-
| style="{{border}} {{background}}" | [[Wrecked Ship]]
| style="{{border}} {{background}}" |
*[[Gravity Suit]]
*[[Grapple Beam|Grappling Beam]]
| style="{{border}} {{background}}" | Samus must travel to the right portion of the ship, near the exit to Crateria, then shoot a hole in the roof and go through the door there. She must then traverse a flooded corridor using the Gravity Suit and Grappling Beam, eventually discovering the Tank on the left side of the room.
|-
| style="{{border}} {{background}}" | [[Maridia]]
| style="{{border}} {{background}}" | No items are needed
| style="{{border}} {{background}}" | After defeating [[Botwoon]], Samus must exit its lair through the bottom right. She must then find a hidden tunnel in the ceiling that eventually leads to the Tank.
|-
| style="{{border}} {{roundbl}} {{background}}" | [[Maridia]]
| style="{{border}} {{background}}" | No items are needed
| style="{{border}} {{roundbr}} {{background}}" | Samus must travel to the hidden room with several turtles, then use an adult turtle or the Space Jump to reach the Tank up on a block.
|}
===''[[Metroid: Other M]]''===
{| cellpadding="5" cellspacing="3" style="{{round|20px}} {{border|2}} {{background|neutral}}"
! width="20%" style="{{roundtl}}" | Location
! width="20%" | Items needed
! width="60%" style="{{roundtr}}" | Notes
|-
| style="{{border}} {{background}}" | [[Main Sector]]
| style="{{border}} {{background}}" | No items are needed
| style="{{border}} {{background}}" | When Samus is traveling to the System Management Room, along the way, she must enter a damaged section of pipe tunneling and work her way through it to access the Tank.
|-
| style="{{border}} {{background}}" | [[Sector 1 (Biosphere)|Sector 1]]
| style="{{border}} {{background}}" | No items are needed
| style="{{border}} {{background}}" | When Samus is on her way to the Exam Center, she rides a small platform along a wall. After doing so, she must enter a tunnel in Morph Ball and roll through to access the Tank.
|-
| style="{{border}} {{background}}" | [[Sector 2 (Cryosphere)|Sector 2]]
| style="{{border}} {{background}}" | [[Speed Booster]]
| style="{{border}} {{background}}" | With the Speed Booster active, Samus must return to the large cavern where she first encounters a [[Gigafraug]], then use the Speed Booster to Shinespark across a gap to a small ledge. There is a tunnel on the ledge that leads to the Tank.
|-
| style="{{border}} {{background}}" | [[Sector 2 (Cryosphere)|Sector 2]]
| style="{{border}} {{background}}" | No items are needed
| style="{{border}} {{background}}" | When Samus reaches the switch for the cargo lift in the Materials Transfer Lift, the Tank is directly next to the switch.
|-
| style="{{border}} {{roundbl}} {{background}}" | [[Sector 3 (Pyrosphere)|Sector 3]]
| style="{{border}} {{background}}" | No items are needed
| style="{{border}} {{roundbr}} {{background}}" | The Tank sits plainly inside the Geothermal Power Plant, with no requirements to access.
|}
===''[[Metroid Fusion]]''===
{| cellpadding="5" cellspacing="3" style="{{round|20px}} {{border|2}} {{background|neutral}}"
! width="20%" style="{{roundtl}}" | Location
! width="20%" | Items needed
! width="60%" style="{{roundtr}}" | Notes
|-
| style="{{border}} {{background}}" | [[Main Deck]]
| style="{{border}} {{background}}" | No items are needed
| style="{{border}} {{background}}" | When Samus enters the room in which she encounters [[Arachnus#Metroid Fusion|Arachnus X]], she passes through a small portion of the room that has the Tank sitting in plain sight.
|-
| style="{{border}} {{background}}" | [[Main Deck]]
| style="{{border}} {{background}}" | [[Missile]]s
| style="{{border}} {{background}}" | Right before Samus drops down a hole to fight Arachnus X, she must shoot open a hole in the ceiling with Missiles to open a passage that leads to the Tank.
|-
| style="{{border}} {{background}}" | [[Main Deck]]
| style="{{border}} {{background}}" | No items are needed
| style="{{border}} {{background}}" | Samus must travel to the Central Reactor Core, then exit through the upper right. She must then proceed through the corridors until she comes to the Tank.
|-
| style="{{border}} {{background}}" | [[Sector 1 (SRX)]]
| style="{{border}} {{background}}" | No items are needed
| style="{{border}} {{background}}" | Samus must travel to the room containing the first atmospheric stabilizer, then travel to the corridor to the right. At the end of the corridor is a tunnel that leads to the Tank.
|-
| style="{{border}} {{background}}" | [[Sector 1 (SRX)]]
| style="{{border}} {{background}}" |
*[[Space Jump]]
*[[Diffusion Missile]]
| style="{{border}} {{background}}" | Samus must go up the lift to Sector 1 from the [[Restricted Laboratory]], then exit through the right. She must then Space Jump up the first shaft she sees and fire a Diffusion Missile at the right wall, granting access to the Tank.
|-
| style="{{border}} {{background}}" | [[Sector 1 (SRX)]]
| style="{{border}} {{background}}" | [[Speed Booster]]
| style="{{border}} {{background}}" | Samus must travel to the room where the Charge Beam was previously located, then cleverly use the adjacent rooms to build up enough speed to Shinespark up to the upper left corner of the room, where the Tank sits.
|-
| style="{{border}} {{background}}" | [[Sector 2 (TRO)]]
| style="{{border}} {{background}}" | No items are needed
| style="{{border}} {{background}}" | On her way to fight [[Zazabi|Zazabi X]], Samus passes through the room with the Tank, with no obstacles blocking it.
|-
| style="{{border}} {{background}}" | [[Sector 2 (TRO)]]
| style="{{border}} {{background}}" | No items are needed
| style="{{border}} {{background}}" | Samus must climb back up the shaft where she obtains the [[Plasma Beam]], then exit through the right. She must then grab onto a hidden ledge in the upper right of the room, then follow the path to where the Tank sits.
|-
| style="{{border}} {{background}}" | [[Sector 2 (TRO)]]
| style="{{border}} {{background}}" |
*[[Space Jump]]
*[[Screw Attack]]
| style="{{border}} {{background}}" | Samus must travel to the room used to deactivate Level 1 Security doors, then Screw Attack through the upper left corner of the room, exiting through the revealed door. She must then Space Jump through a corridor up to the upper left corner to access the Tank.
|-
| style="{{border}} {{background}}" | [[Sector 3 (PYR)]]
| style="{{border}} {{background}}" | No items are needed
| style="{{border}} {{background}}" | After defeating [[Security Robot B.O.X.]], Samus follows it up a shaft, then must exit through the left. She must then work her way to the left, where the Tank sits.
|-
| style="{{border}} {{background}}" | [[Sector 3 (PYR)]]
| style="{{border}} {{background}}" | [[Space Jump]]
| style="{{border}} {{background}}" | Samus must travel to the bottom of the chamber with the dragon heads, then exit through the right. She must then lay a Bomb in the bottom right of the room to reveal a tunnel that leads to a hidden room. From there, she must exit through the upper right door, then Space Jump across the gap to the Tank.
|-
| style="{{border}} {{background}}" | [[Sector 3 (PYR)]]
| style="{{border}} {{background}}" | [[Speed Booster]]
| style="{{border}} {{background}}" | Samus must travel to the large cavernous room near the entrance to the Sector, then exit through the middle left. She must then lay a Bomb to access a hidden corridor. From there, she must use her Speed Booster to Shinespark through the ceiling along the left wall, accessing the room where the Tank sits.
|-
| style="{{border}} {{background}}" | [[Sector 4 (AQA)]]
| style="{{border}} {{background}}" | No items are needed
| style="{{border}} {{background}}" | Samus must travel to a large room with large amounts of electrically-charged water near the main entrance to the Sector, then travel to the left. She must then access the upper door in the room, which leads to a winding tunnel with the Tank at the end.
|-
| style="{{border}} {{background}}" | [[Sector 4 (AQA)]]
| style="{{border}} {{background}}" |
*[[Space Jump]]
*[[Power Bomb]]s
| style="{{border}} {{background}}" | After deactivating Level 4 Security Doors, Samus must go back outside to the underwater shaft, then Space Jump up to the middle right wall, where a hidden tunnel leads to a hidden area. She must then drop down to the bottom of the shaft, then destroy the [[X Parasite]]s there to unlock the door. Finally, after entering through the unsealed door, Samus must lay a Power Bomb to uncover the Tank.
|-
| style="{{border}} {{background}}" | [[Sector 5 (ARC)]]
| style="{{border}} {{background}}" | [[Ice Missile]]s
| style="{{border}} {{background}}" | After downloading the Ice Missile, Samus must exit through the right, then shoot a hole in the floor, drop down, and enter through the door she finds, freezing several [[Ripper]] to access the ledge it sits on. She must then destroy a winged mimic of the Tank, then shoot the wall to reveal the Tank.
|-
| style="{{border}} {{background}}" | [[Sector 5 (ARC)]]
| style="{{border}} {{background}}" | [[Power Bomb]]s
| style="{{border}} {{background}}" | After destroying the [[Eyeball Door]] preventing access to [[Nightmare]], Samus must lay a Power Bomb in the next corridor to reveal the tunnel leading to the Tank.
|-
| style="{{border}} {{background}}" | [[Sector 5 (ARC)]]
| style="{{border}} {{background}}" | [[Gravity Suit]]
| style="{{border}} {{background}}" | After defeating Nightmare and reclaiming the Gravity Suit, Samus must return to the large underwater room, then fire a Missile at the left wall around halfway up to reveal a tunnel that leads to the Tank.
|-
| style="{{border}} {{background}}" | [[Sector 6 (NOC)]]
| style="{{border}} {{background}}" | No items are needed
| style="{{border}} {{background}}" | Samus must travel to the first dark room near the entrance to the Sector, then lay a Morph Ball Bomb in the lower right corner to reveal a tunnel leading to the room with the Tank. To access the Tank, she must lay another Bomb to reveal a tunnel leading to the Tank.
|-
| style="{{border}} {{background}}" | [[Sector 6 (NOC)]]
| style="{{border}} {{background}}" | [[Speed Booster]]
| style="{{border}} {{background}}" | Samus must travel to the second dark room near the entrance to the Sector, then exit through the bottom left. She must then break through blocks with her Speed Booster, then drop down the uncovered shaft and exit through the left. The Tank sits on a pedestal.
|-
| style="{{border}} {{roundbl}} {{background}}" | [[Sector 6 (NOC)]]
| style="{{border}} {{background}}" |
*[[Screw Attack]]
*[[Speed Booster]]
| style="{{border}} {{roundbr}} {{background}}" | Samus must travel to the room just outside where she fights Security Robot B.O.X. for the second time, then Screw Attack part of the floor. She must then Shinespark through the right wall to reveal a hidden corridor. In the corridor, Samus must lay well-placed Morph Ball Bombs to create pillars that enable her to build up charge with the Speed Booster and break through the blocks surrounding the Tank.
|}
|}


Line 490: Line 280:


===On-Screen Data===
===On-Screen Data===
{{screendata|zm|{{Color|#f8f800|Energy Tank acquired.}}<br />{{Color|#f8f8f8|Energy capacity increased.}}<ref>{{cite|Energy Tank acquired.<br />Energy capacity increased.|Screen Data|Metroid: Zero Mission}}</ref>}}
{{screendata|zm|{{Color|yellow|Energy Tank acquired.}}<br />Energy capacity increased.<ref>{{cite|Energy Tank acquired.<br />Energy capacity increased.|Screen Data|Metroid: Zero Mission}}</ref>}}
 
===Sprite===
{{sprite table
|mf=[[File:Energy Tank mf Sprite.gif|Energy Tank - Metroid Fusion]]
|bottomright=mf
}}


==External Links==
==External Links==
*[http://metroid.retropixel.net/ Metroid Recon's] guides to collecting Energy Tanks
*[http://metroid.retropixel.net/ Metroid Recon's] guides to collecting Energy Tanks
**[http://metroid.retropixel.net/metroid/walkthrough/ ''Metroid'']
**[http://metroid.retropixel.net/metroidzm/items5.php ''Metroid: Zero Mission'']
**[http://metroid.retropixel.net/metroidzm/items5.php ''Metroid: Zero Mission'']
**[http://metroid.retropixel.net/mprime/items4.php ''Metroid Prime'']
**[http://metroid.retropixel.net/mprime/items4.php ''Metroid Prime'']
Line 505: Line 290:
**[http://metroid.retropixel.net/mprime2/items4.php ''Metroid Prime 2: Echoes'']
**[http://metroid.retropixel.net/mprime2/items4.php ''Metroid Prime 2: Echoes'']
**[http://metroid.retropixel.net/mprime3/items4.php ''Metroid Prime 3: Corruption'']
**[http://metroid.retropixel.net/mprime3/items4.php ''Metroid Prime 3: Corruption'']
**[http://metroid.retropixel.net/metroid2/walkthrough/ ''Metroid II: Return of Samus'']
**[http://metroid.retropixel.net/metroid3/items5.php ''Super Metroid'']
**[http://metroid.retropixel.net/metroid3/items5.php ''Super Metroid'']
**[http://metroid.retropixel.net/metroidom/items3.php ''Metroid: Other M'']
**[http://metroid.retropixel.net/metroidom/items3.php ''Metroid: Other M'']
**[http://metroid.retropixel.net/metroid4/items4.php ''Metroid Fusion'']
**[http://metroid.retropixel.net/metroid4/items4.php ''Metroid Fusion'']
{{Foreignname
|Fra=Réserve D'énergie<Ref>{{cite manual|Réserve D'énergie — Auugmente votre capacité d'énergie.|Metroid: Other M|38}}</ref>
|FraM=Energy Reserve
|Spa=Tanque de Energía<Ref>{{cite manual|Tanque de Energía — Incrementará la cantidad de tanques que tienes por una unidad.|Metroid: Other M|60}}</ref>
|SpaM=Energy Tank
}}


{{ref}}
{{ref}}
{{Foreignname-header}}
 
{{Foreignname|French|Réserve D'énergie|Energy Reserve}}
{{Foreignname|Spanish|Tanque de Energía|Energy Tank|Close}}
{{Expansions-nav}}
{{Expansions-nav}}
[[Category:Expansions]]
[[Category:Expansions]]
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