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Line 39: Line 39:
==Data==
==Data==
===Available Logbook Entries===
===Available Logbook Entries===
<gallery>
*[[Metroid Prime 2: Echoes Logbook#Kinetic Orb Cannon|Kinetic Orb Cannon]]
File:Dark Splinter.png|[[Metroid Prime 2: Echoes Logbook#Dark Splinter|Dark Splinter]]
*[[Metroid Prime 2: Echoes_Logbook#GFS Tyr|GFS Tyr]]
File:GFS Tyr (Echoes).png|[[Metroid Prime 2: Echoes_Logbook#GFS Tyr|GFS Tyr]]
*[[Metroid Prime 2: Echoes Logbook#Dark Splinter|Dark Splinter]]
File:Kinetic Orb Cannon.png|[[Metroid Prime 2: Echoes Logbook#Kinetic Orb Cannon|Kinetic Orb Cannon]]
*[[Metroid Prime 2: Echoes Logbook#Pirate Trooper|Pirate Trooper]]
File:Pirate Trooper mp2 Logbook 01.png|[[Metroid Prime 2: Echoes Logbook#Pirate Trooper|Pirate Trooper]]
*[[Metroid Prime 2: Echoes Logbook#War Wasp|War Wasp]]
File:War Wasp mp2 Logbook 01.png|[[Metroid Prime 2: Echoes Logbook#War Wasp|War Wasp]]
*[[Metroid Prime 2: Echoes Logbook#War Wasp Hive|War Wasp Hive]]  
File:War Wasp Hive (Echoes).png|[[Metroid Prime 2: Echoes Logbook#War Wasp Hive|War Wasp Hive]]
*[[Trooper Logs#Force One|LCPL J. Brode]]
File:Trooper Data.png|[[Metroid Prime 2: Echoes Logbook#LCPL J. Brode|LCPL J. Brode]]
*[[Trooper Logs#Force One|PFC I. Crany]]
File:Trooper Data.png|[[Metroid Prime 2: Echoes Logbook#PFC I. Crany|PFC I. Crany]]
*[[Trooper Logs#Force One|CAPT A. Exeter]]
File:Trooper Data.png|[[Metroid Prime 2: Echoes Logbook#CAPT A. Exeter|CAPT A. Exeter]]
*[[Trooper Logs#Force One|PFC G. Haley]]
File:Trooper Data.png|[[Metroid Prime 2: Echoes Logbook#PFC G. Haley|PFC G. Haley]]
*[[Trooper Logs#Force One|PFC S. Milligan]]
File:Trooper Data.png|[[Metroid Prime 2: Echoes Logbook#PFC S. Milligan|PFC S. Milligan]]
*[[Trooper Logs#Force One|SPC F. Triplette]]
File:Trooper Data.png|[[Metroid Prime 2: Echoes Logbook#SPC F. Triplette|SPC F. Triplette]]
</gallery>


===Scans===
===Scans===
Line 58: Line 56:
|data=[[PFC S. Milligan]] TROOPER<br>[[PFC E. Denys]] TROOPER<br>[[PFC U. McKalla]] TROOPER<ref>{{cite|PFC S. Milligan TROOPER<br>PFC E. Denys TROOPER<br>PFC U. McKalla TROOPER|Scan Data|[[Metroid Prime 2: Echoes]]}}</ref>
|data=[[PFC S. Milligan]] TROOPER<br>[[PFC E. Denys]] TROOPER<br>[[PFC U. McKalla]] TROOPER<ref>{{cite|PFC S. Milligan TROOPER<br>PFC E. Denys TROOPER<br>PFC U. McKalla TROOPER|Scan Data|[[Metroid Prime 2: Echoes]]}}</ref>
|game=mp2
|game=mp2
|location=[[Temple Grounds]] - GFMC Compound
|location=Temple Grounds - GFMC Compound
|image=
|image=
|imageleft=
|imageleft=
Line 68: Line 66:
|data=[[GSGT C. Benet]] 1ST TROOPER<br>[[SPC D. Senge]] ENGINEER<br>[[LCPL R. Vonda]] TROOPER<ref>{{cite|GSGT C. Benet 1ST TROOPER<br>SPC D. Senge ENGINEER<br>LCPL R. Vonda TROOPER|Scan Data|[[Metroid Prime 2: Echoes]]}}</ref>
|data=[[GSGT C. Benet]] 1ST TROOPER<br>[[SPC D. Senge]] ENGINEER<br>[[LCPL R. Vonda]] TROOPER<ref>{{cite|GSGT C. Benet 1ST TROOPER<br>SPC D. Senge ENGINEER<br>LCPL R. Vonda TROOPER|Scan Data|[[Metroid Prime 2: Echoes]]}}</ref>
|game=mp2
|game=mp2
|location=[[Temple Grounds]] - GFMC Compound
|location=Temple Grounds - GFMC Compound
|image=
|image=
|imageleft=
|imageleft=
Line 78: Line 76:
|data=[[SGT E. Monz]] 1ST TROOPER<br>[[SPC B. Reevs]] SCIENCE<br>[[SPC F. Triplette]] GUNNER<ref>{{cite|SGT E. Monz 1ST TROOPER<br>SPC B. Reevs SCIENCE<br>SPC F. Triplette GUNNER|Scan Data|[[Metroid Prime 2: Echoes]]}}</ref>
|data=[[SGT E. Monz]] 1ST TROOPER<br>[[SPC B. Reevs]] SCIENCE<br>[[SPC F. Triplette]] GUNNER<ref>{{cite|SGT E. Monz 1ST TROOPER<br>SPC B. Reevs SCIENCE<br>SPC F. Triplette GUNNER|Scan Data|[[Metroid Prime 2: Echoes]]}}</ref>
|game=mp2
|game=mp2
|location=[[Temple Grounds]] - GFMC Compound
|location=Temple Grounds - GFMC Compound
|image=
|image=
|imageleft=
|imageleft=
Line 88: Line 86:
|data=[[LCDR T. Huxley]] MEDICAL OFFICER<ref>{{cite|LCDR T. Huxley MEDICAL OFFICER|Scan Data|[[Metroid Prime 2: Echoes]]}}</ref>
|data=[[LCDR T. Huxley]] MEDICAL OFFICER<ref>{{cite|LCDR T. Huxley MEDICAL OFFICER|Scan Data|[[Metroid Prime 2: Echoes]]}}</ref>
|game=mp2
|game=mp2
|location=[[Temple Grounds]] - GFMC Compound
|location=Temple Grounds - GFMC Compound
|image=
|image=
|imageleft=
|imageleft=
Line 98: Line 96:
|data=[[SPC M. Angseth]] COMMS<br>[[LCPL J. Brode]] TROOPER<br>[[PFC P. Wills]] TECH<ref>{{cite|SPC M. Angseth COMMS<br>LCPL J. Brode TROOPER<br>PFC P. Wills TECH|Scan Data|[[Metroid Prime 2: Echoes]]}}</ref>
|data=[[SPC M. Angseth]] COMMS<br>[[LCPL J. Brode]] TROOPER<br>[[PFC P. Wills]] TECH<ref>{{cite|SPC M. Angseth COMMS<br>LCPL J. Brode TROOPER<br>PFC P. Wills TECH|Scan Data|[[Metroid Prime 2: Echoes]]}}</ref>
|game=mp2
|game=mp2
|location=[[Temple Grounds]] - GFMC Compound
|location=Temple Grounds - GFMC Compound
|image=
|image=
|imageleft=
|imageleft=
Line 108: Line 106:
|data=[[PFC O. Grippe]] TECH<br>[[PFC X. Dominguez]] MEDIC<br>[[PFC G. Haley]] TROOPER<ref>{{cite|PFC O. Grippe TECH<br>PFC X. Dominguez MEDIC<br>PFC G. Haley TROOPER|Scan Data|[[Metroid Prime 2: Echoes]]}}</ref>
|data=[[PFC O. Grippe]] TECH<br>[[PFC X. Dominguez]] MEDIC<br>[[PFC G. Haley]] TROOPER<ref>{{cite|PFC O. Grippe TECH<br>PFC X. Dominguez MEDIC<br>PFC G. Haley TROOPER|Scan Data|[[Metroid Prime 2: Echoes]]}}</ref>
|game=mp2
|game=mp2
|location=[[Temple Grounds]] - GFMC Compound
|location=Temple Grounds - GFMC Compound
|image=
|image=
|imageleft=
|imageleft=
Line 118: Line 116:
|data=[[1LT W. Smythe]] SQUAD LEADER<ref>{{cite|1LT W. Smythe SQUAD LEADER|Scan Data|[[Metroid Prime 2: Echoes]]}}</ref>
|data=[[1LT W. Smythe]] SQUAD LEADER<ref>{{cite|1LT W. Smythe SQUAD LEADER|Scan Data|[[Metroid Prime 2: Echoes]]}}</ref>
|game=mp2
|game=mp2
|location=[[Temple Grounds]] - GFMC Compound
|location=Temple Grounds - GFMC Compound
|image=
|image=
|imageleft=
|imageleft=
Line 128: Line 126:
|data=[[PFC L. Brouda]] TROOPER<br>[[PFC M. Veroni]] TROOPER<br>[[PFC I. Crany]] TROOPER<ref>{{cite|PFC L. Brouda TROOPER<br>PFC M. Veroni TROOPER<br>PFC I. Crany TROOPER|Scan Data|[[Metroid Prime 2: Echoes]]}}</ref>
|data=[[PFC L. Brouda]] TROOPER<br>[[PFC M. Veroni]] TROOPER<br>[[PFC I. Crany]] TROOPER<ref>{{cite|PFC L. Brouda TROOPER<br>PFC M. Veroni TROOPER<br>PFC I. Crany TROOPER|Scan Data|[[Metroid Prime 2: Echoes]]}}</ref>
|game=mp2
|game=mp2
|location=[[Temple Grounds]] - GFMC Compound
|location=Temple Grounds - GFMC Compound
|image=
|image=
|imageleft=
|imageleft=
Line 138: Line 136:
|data=[[CDR K. Starling]] PILOT<ref>{{cite|CDR K. Starling PILOT|Scan Data|[[Metroid Prime 2: Echoes]]}}</ref>
|data=[[CDR K. Starling]] PILOT<ref>{{cite|CDR K. Starling PILOT|Scan Data|[[Metroid Prime 2: Echoes]]}}</ref>
|game=mp2
|game=mp2
|location=[[Temple Grounds]] - GFMC Compound
|location=Temple Grounds - GFMC Compound
|image=
|image=
|imageleft=
|imageleft=
Line 148: Line 146:
|data=[[CAPT A. Exeter]] COMMANDING OFFICER<ref>{{cite|CAPT A. Exeter COMMANDING OFFICER|Scan Data|[[Metroid Prime 2: Echoes]]}}</ref>
|data=[[CAPT A. Exeter]] COMMANDING OFFICER<ref>{{cite|CAPT A. Exeter COMMANDING OFFICER|Scan Data|[[Metroid Prime 2: Echoes]]}}</ref>
|game=mp2
|game=mp2
|location=[[Temple Grounds]] - GFMC Compound
|location=Temple Grounds - GFMC Compound
|image=
|image=
|imageleft=
|imageleft=
Line 158: Line 156:
|data=Object analysis complete. This is a Galactic Federation Ordnance Crate. Tactical data suggests the presence of a personal weapon system within this crate. Use of heavy force required to eliminate the crate.<ref name="GF Ordnance Crate">{{cite|Object analysis complete. This is a Galactic Federation Ordnance Crate. Tactical data suggests the presence of a personal weapon system within this crate. Use of heavy force required to eliminate the crate.|Scan Data|[[Metroid Prime 2: Echoes]]}}</ref>
|data=Object analysis complete. This is a Galactic Federation Ordnance Crate. Tactical data suggests the presence of a personal weapon system within this crate. Use of heavy force required to eliminate the crate.<ref name="GF Ordnance Crate">{{cite|Object analysis complete. This is a Galactic Federation Ordnance Crate. Tactical data suggests the presence of a personal weapon system within this crate. Use of heavy force required to eliminate the crate.|Scan Data|[[Metroid Prime 2: Echoes]]}}</ref>
|game=mp2
|game=mp2
|location=[[Temple Grounds]] - GFMC Compound
|location=Temple Grounds - GFMC Compound
|description=GF Ordnance Crate
|description=GF Ordnance Crate
|order=mid
|order=mid
Line 165: Line 163:
|data=Missile Launcher<ref>{{cite|Missile Launcher|Scan Data|[[Metroid Prime 2: Echoes]]}}</ref>
|data=Missile Launcher<ref>{{cite|Missile Launcher|Scan Data|[[Metroid Prime 2: Echoes]]}}</ref>
|game=mp2
|game=mp2
|location=[[Temple Grounds]] - GFMC Compound
|location=Temple Grounds - GFMC Compound
|description=Missile Launcher
|description=Missile Launcher
|order=mid
|order=mid
Line 172: Line 170:
|data=This is a Galactic Federation Crate. These storage units are known for their complex lock systems: destroy them to discover their contents.<ref>{{cite|This is a Galactic Federation Crate. These storage units are known for their complex lock systems: destroy them to discover their contents.|Scan Data|[[Metroid Prime 2: Echoes]]}}</ref>
|data=This is a Galactic Federation Crate. These storage units are known for their complex lock systems: destroy them to discover their contents.<ref>{{cite|This is a Galactic Federation Crate. These storage units are known for their complex lock systems: destroy them to discover their contents.|Scan Data|[[Metroid Prime 2: Echoes]]}}</ref>
|game=mp2
|game=mp2
|location=[[Temple Grounds]] - GFMC Compound
|location=Temple Grounds - GFMC Compound
|description=GF Crate
|description=GF Crate
|order=mid
|order=mid
Line 179: Line 177:
|data=This is a Heavy Galactic Federation Crate. These storage units are durable. Only heavy weapons and explosives can damage them.<ref>{{cite|This is a Heavy Galactic Federation Crate. These storage units are durable. Only heavy weapons and explosives can damage them.|Scan Data|[[Metroid Prime 2: Echoes]]}}</ref>
|data=This is a Heavy Galactic Federation Crate. These storage units are durable. Only heavy weapons and explosives can damage them.<ref>{{cite|This is a Heavy Galactic Federation Crate. These storage units are durable. Only heavy weapons and explosives can damage them.|Scan Data|[[Metroid Prime 2: Echoes]]}}</ref>
|game=mp2
|game=mp2
|location=[[Temple Grounds]] - GFMC Compound
|location=Temple Grounds - GFMC Compound
|description=Heavy GF Crate
|description=Heavy GF Crate
|order=mid
|order=mid
Line 186: Line 184:
|data=Galactic Federation data terminal is inactive. Memory core damaged. Unable to restore access. Seek individual Log entries in trooper armorsuit systems.<ref>{{cite|Galactic Federation data terminal is inactive. Memory core damaged. Unable to restore access. Seek individual Log entries in trooper armorsuit systems.|Scan Data|[[Metroid Prime 2: Echoes]]}}</ref>
|data=Galactic Federation data terminal is inactive. Memory core damaged. Unable to restore access. Seek individual Log entries in trooper armorsuit systems.<ref>{{cite|Galactic Federation data terminal is inactive. Memory core damaged. Unable to restore access. Seek individual Log entries in trooper armorsuit systems.|Scan Data|[[Metroid Prime 2: Echoes]]}}</ref>
|game=mp2
|game=mp2
|location=[[Temple Grounds]] - GFMC Compound
|location=Temple Grounds - GFMC Compound
|description=GF data terminal
|description=GF data terminal
|order=mid
|order=mid
Line 193: Line 191:
|data=Doors to open position. Access to Map Station granted.<ref>{{cite|Doors to open position. Access to Map Station granted.|Scan Data|[[Metroid Prime 2: Echoes]]}}</ref>
|data=Doors to open position. Access to Map Station granted.<ref>{{cite|Doors to open position. Access to Map Station granted.|Scan Data|[[Metroid Prime 2: Echoes]]}}</ref>
|game=mp2
|game=mp2
|location=[[Temple Grounds]] - GFMC Compound
|location=Temple Grounds - GFMC Compound
|description=G.F.S. ''Tyr'' doors
|description=G.F.S. ''Tyr'' doors
|order=mid
|order=mid
Line 200: Line 198:
|data=Map Station<br/>Step into hologram to update map data.<ref>{{cite|Map Station<br/>Step into hologram to update map data.|Scan Data|[[Metroid Prime 2: Echoes]]}}</ref>
|data=Map Station<br/>Step into hologram to update map data.<ref>{{cite|Map Station<br/>Step into hologram to update map data.|Scan Data|[[Metroid Prime 2: Echoes]]}}</ref>
|game=mp2
|game=mp2
|location=[[Temple Grounds]] - GFMC Compound
|location=Temple Grounds - GFMC Compound
|description=[[Map Station]]
|description=[[Map Station]]
|order=mid
|order=mid
Line 207: Line 205:
|data=Unable to interface with door control system. Cannot translate alien text. To access door controls, you will need to update your translator files.<ref>{{cite|Unable to interface with door control system. Cannot translate alien text. To access door controls, you will need to update your translator files.|Scan Data|[[Metroid Prime 2: Echoes]]}}</ref>
|data=Unable to interface with door control system. Cannot translate alien text. To access door controls, you will need to update your translator files.<ref>{{cite|Unable to interface with door control system. Cannot translate alien text. To access door controls, you will need to update your translator files.|Scan Data|[[Metroid Prime 2: Echoes]]}}</ref>
|game=mp2
|game=mp2
|location=[[Temple Grounds]] - GFMC Compound
|location=Temple Grounds - GFMC Compound
|description=Locked [[Translator Door]]
|description=Locked [[Translator Door]]
|order=mid
|order=mid
Line 214: Line 212:
|data=Beyond this door, the path to Sanctuary Cliffs lies. Once a place of peaceful residence, now a fortress for those who make war. May it find tranquility once more.<ref>{{cite|Beyond this door, the path to Sanctuary Cliffs lies. Once a place of peaceful residence, now a fortress for those who make war. May it find tranquility once more.|Scan Data|[[Metroid Prime 2: Echoes}}</ref>
|data=Beyond this door, the path to Sanctuary Cliffs lies. Once a place of peaceful residence, now a fortress for those who make war. May it find tranquility once more.<ref>{{cite|Beyond this door, the path to Sanctuary Cliffs lies. Once a place of peaceful residence, now a fortress for those who make war. May it find tranquility once more.|Scan Data|[[Metroid Prime 2: Echoes}}</ref>
|game=mp2
|game=mp2
|location=[[Temple Grounds]] - GFMC Compound
|location=Temple Grounds - GFMC Compound
|description=Unlocked [[Translator Door]]
|description=Unlocked [[Translator Door]]
|order=mid
|order=mid
Line 221: Line 219:
|data=Object appears to be a damaged piece of powered art. Holoprojectors are offline. Combat damage appears final: repairs are unlikley.<ref>{{cite|Object appears to be a damaged piece of powered art. Holoprojectors are offline. Combat damage appears final: repairs are unlikley.|Scan Data|[[Metroid Prime 2: Echoes]]}}</ref>
|data=Object appears to be a damaged piece of powered art. Holoprojectors are offline. Combat damage appears final: repairs are unlikley.<ref>{{cite|Object appears to be a damaged piece of powered art. Holoprojectors are offline. Combat damage appears final: repairs are unlikley.|Scan Data|[[Metroid Prime 2: Echoes]]}}</ref>
|game=mp2
|game=mp2
|location=[[Temple Grounds]] - GFMC Compound
|location=Temple Grounds - GFMC Compound
|description=Damaged wall art
|description=Damaged wall art
|order=mid
|order=mid
Line 228: Line 226:
|data=Power restored to Kinetic Orb Cannon. Unit locked in current firing position. Autofire feature enabled.<ref>{{cite|Power restored to Kinetic Orb Cannon. Unit locked in current firing position. Autofire feature enabled.|Scan Data|[[Metroid Prime 2: Echoes]]}}</ref>
|data=Power restored to Kinetic Orb Cannon. Unit locked in current firing position. Autofire feature enabled.<ref>{{cite|Power restored to Kinetic Orb Cannon. Unit locked in current firing position. Autofire feature enabled.|Scan Data|[[Metroid Prime 2: Echoes]]}}</ref>
|game=mp2
|game=mp2
|location=[[Temple Grounds]] - GFMC Compound
|location=Temple Grounds - GFMC Compound
|description=Terminal
|description=Terminal
|order=mid
|order=mid
Line 235: Line 233:
|data=Enter hologram in Morph Ball mode to fire Cannon.<ref>{{cite|Enter hologram in Morph Ball mode to fire Cannon.|Scan Data|[[Metroid Prime 2: Echoes]]}}</ref>
|data=Enter hologram in Morph Ball mode to fire Cannon.<ref>{{cite|Enter hologram in Morph Ball mode to fire Cannon.|Scan Data|[[Metroid Prime 2: Echoes]]}}</ref>
|game=mp2
|game=mp2
|location=[[Temple Grounds]] - GFMC Compound
|location=Temple Grounds - GFMC Compound
|description=Hologram
|description=Hologram
|order=mid
|order=mid
Line 242: Line 240:
|data=Missile Expansion<br/>Increases the number of Missiles you can carry by 5.<ref>{{cite|Missile Expansion<br/>Increases the number of Missiles you can carry by 5.|Scan Data|[[Metroid Prime 2: Echoes]]}}</ref>
|data=Missile Expansion<br/>Increases the number of Missiles you can carry by 5.<ref>{{cite|Missile Expansion<br/>Increases the number of Missiles you can carry by 5.|Scan Data|[[Metroid Prime 2: Echoes]]}}</ref>
|game=mp2
|game=mp2
|location=[[Temple Grounds]] - GFMC Compound
|location=Temple Grounds - GFMC Compound
|description=Missile Expansion
|description=Missile Expansion
|order=mid
}}
{{scan
|data=Morphology: Destroyed [[War Wasp Hive]]<br>Compromised insect dwelling. This hive has been heavily damaged. Only remnants of the cocoon shell remain.<ref>{{cite|Morphology: Destroyed [[War Wasp Hive]]<br>Compromised insect dwelling. This hive has been heavily damaged. Only remnants of the cocoon shell remain.|Scan Data|[[Metroid Prime 2: Echoes]]}}</ref>
|game=mp2
|location=[[Temple Grounds]] - GFMC Compound
|description=Destroyed [[War Wasp Hive]]
|order=mid
|order=mid
}}
}}
Line 256: Line 247:
|data=There is a Blast Shield on the door blocking access. Analysis indicates that the Blast Shield is invulnerable to most weapons. A [[Power Bomb]] may damage it.<ref>{{cite|There is a Blast Shield on the door blocking access. Analysis indicates that the Blast Shield is invulnerable to most weapons. A [[Power Bomb]] may damage it.|Scan Data|[[Metroid Prime 2: Echoes]]}}</ref>
|data=There is a Blast Shield on the door blocking access. Analysis indicates that the Blast Shield is invulnerable to most weapons. A [[Power Bomb]] may damage it.<ref>{{cite|There is a Blast Shield on the door blocking access. Analysis indicates that the Blast Shield is invulnerable to most weapons. A [[Power Bomb]] may damage it.|Scan Data|[[Metroid Prime 2: Echoes]]}}</ref>
|game=mp2
|game=mp2
|location=[[Temple Grounds]] - GFMC Compound
|location=Temple Grounds - GFMC Compound
|image=[[File:Yellow Blast Shield mp2 Screenshot 01.png|68px]]
|description=[[Yellow Blast Shield]]
|description=[[Yellow Blast Shield]]
|order=mid
|order=mid
Line 264: Line 254:
|data=There is a Blast Shield on the door blocking access. Analysis indicates that the Blast Shield is invulnerable to most weapons. A Missile blast may damage it.<ref>{{cite|There is a Blast Shield on the door blocking access. Analysis indicates that the Blast Shield is invulnerable to most weapons. A Missile blast may damage it.|Scan Data|[[Metroid Prime 2: Echoes]]}}</ref>
|data=There is a Blast Shield on the door blocking access. Analysis indicates that the Blast Shield is invulnerable to most weapons. A Missile blast may damage it.<ref>{{cite|There is a Blast Shield on the door blocking access. Analysis indicates that the Blast Shield is invulnerable to most weapons. A Missile blast may damage it.|Scan Data|[[Metroid Prime 2: Echoes]]}}</ref>
|game=mp2
|game=mp2
|location=[[Temple Grounds]] - GFMC Compound
|location=Temple Grounds - GFMC Compound
|image=[[File:Red Blast Shield mp2 Screenshot 01.png|68px]]
|description=[[Red Blast Shield]]
|description=[[Red Blast Shield]]
|order=mid
|order=mid
Line 272: Line 261:
|data=This is a powered [[door]] system. [[Blue Door|Low-level energy shield]] on door to prevent activation by local creatures. Weapon fire of any type will disrupt the shield and open the door.<ref>{{cite|This is a powered [[door]] system. [[Blue Door|Low-level energy shield]] on door to prevent activation by local creatures. Weapon fire of any type will disrupt the shield and open the door.|Scan Data|[[Metroid Prime 2: Echoes]]}}</ref>
|data=This is a powered [[door]] system. [[Blue Door|Low-level energy shield]] on door to prevent activation by local creatures. Weapon fire of any type will disrupt the shield and open the door.<ref>{{cite|This is a powered [[door]] system. [[Blue Door|Low-level energy shield]] on door to prevent activation by local creatures. Weapon fire of any type will disrupt the shield and open the door.|Scan Data|[[Metroid Prime 2: Echoes]]}}</ref>
|game=mp2
|game=mp2
|location=[[Temple Grounds]] - GFMC Compound
|location=Temple Grounds - GFMC Compound
|description=Door
|description=Door
|order=bottom
|order=bottom
Line 288: Line 277:
File:Kinetic Orb Cannon 04.png|An activated Kinetic Orb Cannon in the GFMC Compound
File:Kinetic Orb Cannon 04.png|An activated Kinetic Orb Cannon in the GFMC Compound
File:Dark Splinters 2.png|Dark Splinters overwhelming Squad Bravo in the Compound
File:Dark Splinters 2.png|Dark Splinters overwhelming Squad Bravo in the Compound
File:CAPT A. Exeter mp2 Screenshot 01.png|The body of [[Captain A. Exeter]]
File:LCPL J. Brode mp2 Screenshot 01.png|The body of [[Lance Corporal J. Brode]]
File:PFC I. Crany mp2 Screenshot 01.png|The body of [[Private First Class I. Crany]]
File:PFC G. Haley mp2 Screenshot 01.png|The body of [[Private First Class G. Haley]]
File:PFC S. Milligan mp2 Screenshot 01.png|The body of [[Private First Class S. Milligan]]
File:SPC F. Triplette mp2 Screenshot 01.png|The body of [[Specialist F. Triplette]]
</gallery>
</gallery>


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