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Grapple points are objects | {{stub}} | ||
[[File:Grapple Point (Echoes).png|right|200px|A Grapple Point in Metroid Prime 2: Echoes]] | |||
'''Grapple Points''' are are objects that can be latched onto with the [[Grapple Beam]]. In Super Metroid, their first appearance, these points are metallic blocks.<ref>{{cite manual|You can shoot the Grappling Beam into metallic blocks with holes in the center.|Super Metroid|21}}</ref> While most are permanent structures, some temporarily disappear after shortly after use. In the [[Metroid Prime (series)|''Metroid Prime'' series]] and in ''[[Metroid: Other M]]'', Grapple Points are nodes commonly found embedded in objects or floating in the air. These nodes possess magnetic properties that allow the Grapple Beam to attach to them. [[Glider]]s share this magnetic charge, allowing a Grapple Beam to attach to them.<ref>{{cite|The Glider is a docile, airborne creature with unusual magnetic properties. Gliders live a relatively peaceful existence. They have a magnetic signature attuned to common Grapple Beam technology; the sport of 'Glider riding' involves using a Grapple to attach to a Glider, then attempting to stay on it as long as possible.|Logbook entry for Gliders|Metroid Prime}}</ref> | |||
==Data== | |||
{{sectstub}} | |||
===Scan data=== | |||
<!--- The scan entries that appear prior to the Grapple Beam's acquisition ---> | |||
===Logbook entries=== | |||
{{logbook | |||
|name=Grapple Point | |||
|entry=Analysis indicates a viable attach point for the Grapple Beam. To use the Grapple Beam, use {{GCIcon|L}} when the Grapple Icon appears.<ref>{{cite|Analysis indicates a viable attach point for the Grapple Beam. To use the Grapple Beam, use {{GCIcon|L}} when the Grapple Icon appears.|Logbook entry for Grapple Points|Metroid Prime}}</ref> | |||
|game=mp1 | |||
|location= | |||
|image= | |||
|imageleft= | |||
|ref=no | |||
|position=top | |||
}} | |||
{{logbook | |||
|name=Grapple Point | |||
|entry=To use the Grapple Beam, use {{GCIcon|L}} when the grapple icon appears. You can fire your weapons while attached to a grapple point.<ref>{{cite|To use the Grapple Beam, use {{GCIcon|L}} when the grapple icon appears. You can fire your weapons while attached to a grapple point.|Logbook entry for Grapple Points|Metroid Prime 2: Echoes}}</ref> | |||
|game=mp2 | |||
|location= | |||
|image= | |||
|imageleft= | |||
|ref=no | |||
|position=mid | |||
}} | |||
{{logbook | |||
|name=Grapple Swing Point | |||
|entry=To use the Grapple Swing, lock on to the Grapple Swing Point with {{WiiIcon|Z}}. Release {{WiiIcon|Z}} to let go. You can fire your weapons while attached to a Grapple Swing Point.<ref>{{cite|To use the Grapple Swing, lock on to the Grapple Swing Point with {{WiiIcon|Z}}. Release {{WiiIcon|Z}} to let go. You can fire your weapons while attached to a Grapple Swing Point.|Logbook entry for Grapple Swing Points|Metroid Prime 3: Corruption}}</ref> | |||
|game=mp3 | |||
|ref=no | |||
|position=bottom | |||
}} | |||
==Gallery== | |||
<center><gallery> | |||
File:Grapple Beam om Screenshot.jpg|Samus using the Grapple Beam on a Grapple Point in Metroid: Other M | |||
</gallery></center> | |||
{{refbar}} | |||
[[Category:Structures]] |