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[[File:Hyper-mode mp1 Screenshot 01.png|250px|thumb|right|Samus equipped with a [[Phazon Beam]] in Hyper-mode in ''Metroid Prime'']] | |||
'''Hypermode''' is a [[Phazon]]-based state that [[Samus Aran|Samus]] and other creatures can enter using the power of a [[Phazon Enhancement Device]]. It is also possible to enter Hypermode by standing in pools of pure Phazon, as shown in ''[[Metroid Prime (game)|Metroid Prime]]''. Any Phazon beings can enter Hypermode, which is characterized by blue, ghost-like tentacles, increased defensive capacity, and dangerously increased offensive capabilities. | |||
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==Appearances== | |||
===''Metroid Prime''=== | |||
In the battle with the [[Metroid Prime (specimen)|Metroid Prime]], Samus can enter "Hyper-mode" by stepping in pools of Phazon deposited by the creature while wearing her [[Phazon Suit]]. This allows Samus to use her [[Phazon Beam]], the only weapon capable of damaging Metroid Prime. | |||
===''Corruption''=== | |||
Hypermode is a key concept in ''[[Metroid Prime 3: Corruption]]''. The PED Suit is capable of allowing the wearer to enter Hypermode and maximize the power of their weapons by injecting one [[Energy Tank]], causing depletion when firing weapons. Samus can use an [[Hyper Beam (Phazon)|upgraded version]] of her [[Power Beam]], [[Hyper Ball|upgraded version]] of her [[Morph Ball Bomb]]s, [[Hyper Missile|upgraded version]] of her [[Missile]]s, and an [[Hyper Grapple|upgraded version]] of her [[Grapple Beam]] while in Hypermode. It is shown that [[Space Pirate|Space Pirates]] and other [[Phazon Corruption|corrupted]] creatures can enter Hypermode, as can mechanical beings such as [[Crawltank]]s. Overuse of Hypermode causes Phazon tentacles to obstruct the individual's vision, requiring the rapid depletion of Phazon if [[Phazon Corruption|total corruption]] is to be avoided. | |||
==Properties== | |||
:''There are [[:Category:Hypermode|four Hypermode abilities]] that Samus can utilize:'' | |||
*[[Hyper Beam (Phazon)|Hyper Beam]] | |||
*[[Hyper Ball]] | |||
*[[Hyper Missile]] | |||
*[[Hyper Grapple]] | |||
[[Category:Hypermode|*]] |