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Long Beam: Difference between revisions

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The '''Long Beam''' is an [[upgrade]] for the side-scrolling ''[[Metroid (game)|Metroid]]'' and ''[[Metroid: Zero Mission]]''. The upgrade grants [[Samus Aran|Samus]] the ability to shoot beams farther than the default distance and cause slightly more damage. It is the first [[beam]] upgrade obtained in both games. The Long Beam is obtained in [[Brinstar]] with no preceding [[boss]] battle. It's effect is carried through each beam following the [[Power Beam]]. This upgrade is generally low in potential, considering that it can be skipped in ''Zero Mission'' and ''Metroid''.
The '''Long Beam''' is an [[upgrade]] for the side-scrolling ''[[Metroid (game)|Metroid]]'' and ''[[Metroid: Zero Mission]]''. The upgrade grants [[Samus Aran|Samus]] the ability to shoot beams farther than the default distance and cause slightly more damage. It is the first [[beam]] upgrade obtained in both games. The Long Beam is obtained in [[Brinstar]] with no preceding [[boss]] battle. its effect is carried through each beam following the [[Power Beam]]. This upgrade is generally low in potential, considering that it can be skipped in ''Zero Mission'' and ''Metroid''.


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Revision as of 22:31, 4 February 2011

Long Beam
The Longbeam Upgrade

Artwork of the Long Beam from Metroid

Game(s)
Users

Samus Aran

Located in

Brinstar

Properties

Shoot further than Power Beam and increase offensive capabilites


The Long Beam is an upgrade for the side-scrolling Metroid and Metroid: Zero Mission. The upgrade grants Samus the ability to shoot beams farther than the default distance and cause slightly more damage. It is the first beam upgrade obtained in both games. The Long Beam is obtained in Brinstar with no preceding boss battle. its effect is carried through each beam following the Power Beam. This upgrade is generally low in potential, considering that it can be skipped in Zero Mission and Metroid.

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