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Metroid Prime: Trilogy: Difference between revisions

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{{DISPLAYTITLE:''Metroid Prime: Trilogy''}}
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{{Game-infobox
|developer=[[Retro Studios]]
|publisher=[[Nintendo]]
|platforms=[[Wii]], [[Wii U]] ([[Nintendo eShop]])
|releasedUS=August 24, 2009 (Wii);<ref name=release>[http://www.gamefaqs.com/console/wii/data/960329.html Game FAQs]</ref> January 29th, 2015 (Wii U)<ref>{{cite web|url=http://ie.ign.com/articles/2015/01/14/super-mario-galaxy-2-metroid-prime-trilogy-coming-to-wii-u|title=Super Mario Galaxy 2, Metroid Prime Trilogy Coming to Wii U|site=IGN}}</ref>
|releasedEu=September 4, 2009 (Wii);<ref name=release/> January 29th, 2015 (Wii U)<ref>{{cite web|url=http://www.eurogamer.net/articles/2015-01-14-mario-galaxy-2-metroid-prime-trilogy-headed-to-wii-u-eshop|title=Mario Galaxy 2, Metroid Prime Trilogy headed to Wii U eShop|site=Eurogamer}}</ref>
|releasedAu=October 15, 2009 (Wii);<ref name=release/> January 30th, 2015 (Wii U)<ref>{{cite web|last1=Salter|first1=Ben|title=Wii games coming to Wii U as downloads - Australian pricing includes launch sale|url=http://mmgn.com/wiiu/news--wii-games-coming-to-wii-u-as-downloads-austra|site=MMGN}}</ref>
|genre=First-person Adventure
|ratings=*ESRB: T<ref name=release/>
*OFLC: M
*PEGI: 12+
*USK: 16
|modes=Single-player, Four-player versus multiplayer
|media=Wii Optical Disc
|input=Wii Remote + Nunchuk
|theme=[http://metroid.retropixel.net/mprime/music/mpt04.mp3 Title theme]
|strategywiki=Metroid Prime Trilogy
}}


'''''Metroid Prime Trilogy''''' is a limited-edition compilation set of the games in the ''Prime'' series: ''[[Metroid Prime (game)|Metroid Prime]]'', ''[[Metroid Prime 2: Echoes]]'', and ''[[Metroid Prime 3: Corruption]]''. It was released for the Wii in North America, Europe, and Australia. It did not see a Japanese release. In that region, ''[[Wii de Asobu! Metroid Prime]]'' and ''[[Wii de Asobu! Metroid Prime 2: Dark Echoes]]'' were released in place of the trilogy. [[wikipedia:Nintendo of America|Nintendo of America]] discontinued the game on January 8, 2010.<ref>[http://www.computerandvideogames.com/article.php?id=231126 Metroid Prime: Trilogy "no longer being shipped"]</ref> On January 11, 2010, it was reported that [[wikipedia:Nintendo Australia|Nintendo Australia]] discontinued the game's production as well.<ref>[http://www.vooks.net/story-18762-Metroid-Prime-Trilogy-discontinued-in-Australia-too.html Metroid Prime Trilogy discontinued in Australia too]</ref>
''Trilogy'' was released in digital form for download on the Wii U system on January 29th, 2015, in North America and Europe, and January 30th, 2015 in Australia.
==Release==
In North America, the game was released in a "collector's edition" steel case, featuring art of [[Samus Aran|Samus]] in the [[Varia Suit]] and [[Dark Suit]]. Other regions saw the release of a standard plastic case featuring the same artwork. The case contains a booklet providing a brief overview of the ''Prime'' trilogy's plot, as well as several pages of new concept art and beta images from the games' production process.
''Metroid Prime Trilogy'''s main menu is designed to resemble the inner structure of Samus's [[Arm Cannon]]. When players decide which of the ''Prime'' games they wish to play, the view zooms out rapidly to show Samus's current appearance in the relevant game (e.g. if Samus is wearing the [[Light Suit]] in ''Echoes'', she will be clad in the suit in the menu), after which point she fires her [[beam]]. Players can also purchase bonuses with the credits they earn while playing the games.
==Game Alterations==
===''Metroid Prime'' and ''Metroid Prime 2: Echoes''===
*The control scheme used in ''[[Metroid Prime 3: Corruption]]'' replaces the usual ''[[Metroid Prime (series)|Metroid Prime]]'' control scheme.
*Some texture resolutions are enhanced.
*Loading times are reduced.
*Bloom lighting has been added to all areas.
*"Normal" and "Hard" difficulty modes are discarded in favor of the "Normal," "Veteran," and "Hypermode" difficulties.
*The scan visor's visual effects are redesigned to look like the scan visor from ''Metroid Prime 3: Corruption''.
*The game can optionally be played in 16:9 anamorphic widescreen mode, resulting in a crisper image.
*Players collect credits during gameplay. These can be redeemed at the main menu for various rewards and extras, such as concept art and music.
===''Metroid Prime''===
*The game script is altered to match the PAL version, most of which includes alterations of logbook entries.
*The game's visual effects related to the [[Arm Cannon]] are simplified or removed, such as a lack of ice on the Arm Cannon when using the [[Ice Beam]].
*Objects passing through the surface of water no longer create a ripple or splash.
*The HUD's ammunition counter has been altered to match that used in ''[[Metroid Prime 2: Echoes]]'', displaying both her current and maximum [[Missile]] count, rather than only her current missile ammunition.
*When something is scanned to Samus's Logbook, the "Recorded to Logbook" sound effect from Metroid Prime 2: Echoes is used in place of the general sound effect from the original release.
*The [[Fusion Suit]] visuals previously unlocked by linking a copy of [[Metroid Fusion]] in the original Gamecube release is now unlocked with the new credits system.  The ability to play the original [[Metroid (game)|Metroid]] through this link method is not present at all.
===''Metroid Prime 2: Echoes''===
*The difficulty of several boss battles is reduced, such as that of the [[Boost Guardian]] and the [[Emperor Ing]].
*The HUD is redesigned, with the four blue lights across the top midsection of Samus's visor indicating the Wii Remote's remaining battery life, as in ''Metroid Prime 3: Corruption''.
*The PAL-50Hz mode (576i) was added to the game, making it compatible with older PAL-signal TVs, a feature the original ''Metroid Prime 2'' did not support.{{fact}}
===''Metroid Prime 3: Corruption''===
*"Damn!" is replaced with "No!" in one dialogue line spoken by [[Admiral Dane]] when [[GFS Olympus]] is raided by [[Space Pirate]]s.
*The [[Hazard Shield]] glowing effect (which indicates that Samus is being shielded from a hazardous substance) is removed while she is in pools or puddles of [[Phazon]].
*In ''Trilogy'' version of ''Corruption'', the [[Piston Hall]] no longer contains [[Sky Puffer]]s (seen in the PAL version), and the rotating gate obstruction (seen in the original NTSC version) is replaced by an energy field. This is due to a [[Secret World]] in the original game.
*Many of the [[Sequence Breaking]] techniques in the games have been fixed in an attempt to discourage [[Speed Running]]. This was done at the suggestion of [[Kensuke Tanabe]].
==Gallery==
===Images===
<gallery>
File:Samus mpt Artwork.png|Official Artwork
</gallery>
===Videos===
{{YouTube|DvGiuc3wFz8|250|left|Introduction}}
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{{ref}}
{{Games|2}}
[[Category:Games]]
[[Category:Metroid Prime Trilogy]]

Revision as of 20:58, 16 July 2017