Seeker Missile: Difference between revisions

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{{Weapon-infobox
{{Weapon-infobox
|image=[[File:Seeker Missile mp2.jpg|250px]]
|image=[[File:Seeker_Missile_Launcher_(Echoes).png|150px]]
|caption=Seeker Missiles taking aim at Splinters
|caption=The Seeker Missile upgrade in ''Echoes''
|games=*''[[Metroid Prime 2: Echoes]]''
|games=*''[[Metroid Prime 2: Echoes]]''
*''[[Metroid Prime 3: Corruption]]''
*''[[Metroid Prime 3: Corruption]]''
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}}
}}
{{stub}}
{{stub}}
A '''Seeker Missile''', referred to as the '''Seeker Launcher''' in ''[[Metroid Prime 2: Echoes]]'', is a Missile upgrade that allows up to five Missiles to be shot simultaneously. Seeker Missiles, as the name implies, are able to Lock On and follow most targets. Some targets, however, are able to evade Seeker Missiles, such as [[Pirate Commando]]s. The Seeker Missiles debuted in ''Metroid Prime 2: Echoes'' and found their way onto ''[[Metroid Prime 3: Corruption]]''. In ''[[Metroid Prime Pinball]]'', Samus can shoot five Missiles at once. In some cases, Samus can lock on all five Missiles to the same target. Seeker Missiles are vital to bypass certain obstacles in the [[Metroid Prime (series)|Metroid Prime series]], mainly [[Multi-Lock Blast Shield]]s. Seeker Missiles also appear in ''[[Metroid: Other M]]'', although it fires a [[Super Missile]] in place of one of the missiles, therefore requiring a full [[Charge Beam|charge]] to be used. In this game, the extra missiles will automatically acquire their targets.
A '''Seeker Missile''', referred to as the '''Seeker Launcher''' in ''[[Metroid Prime 2: Echoes]]'', is a Missile upgrade that allows up to five Missiles to be shot simultaneously. Seeker Missiles, as the name implies, are able to Lock On and follow most targets. Some targets, however, are able to evade Seeker Missiles, such as [[Pirate Commando]]s. The Seeker Missiles debuted in ''Metroid Prime 2: Echoes'' and found their way into ''[[Metroid Prime 3: Corruption]]''. In ''[[Metroid Prime Pinball]]'', Samus can shoot five Missiles at once. In some cases, Samus can lock on all five Missiles to the same target. Seeker Missiles are vital to bypass certain obstacles in the [[Metroid Prime (series)|Metroid Prime series]], mainly [[Multi-Lock Blast Shield]]s. Seeker Missiles also appear in ''[[Metroid: Other M]]'', although it fires a [[Super Missile]] in place of one of the missiles, therefore requiring a full [[Charge Beam|charge]] to be used. In this game, the extra missiles will automatically acquire their targets.
 
==Data==
==Data==
===Manual===
===Manual===
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|order=bottom
|order=bottom
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<br clear=left />
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===On Screen Data===
===On Screen Data===
{{screendata|mp2|Seeker Launcher acquired!
{{screendata|mp2|Seeker Launcher acquired!
<br />
<br/>
Press and hold {{GCIcon|Y}} to charge the Seeker. Move the [[Reticule|targeting reticule]] over targets to [[Lock On|lock on]].<ref>{{cite|Seeker Launcher acquired!
Press and hold {{GCIcon|Y}} to charge the Seeker. Move the [[Reticule|targeting reticule]] over targets to [[Lock On|lock on]].<ref>{{cite|Seeker Launcher acquired!
<br />
<br/>
Press and hold {{GCIcon|Y}} to charge the Seeker. Move the [[Reticule|targeting reticule]] over targets to [[Lock On|lock on]].|Screen Data|Metroid Prime 2: Echoes}}</ref>}}
Press and hold {{GCIcon|Y}} to charge the Seeker. Move the [[Reticule|targeting reticule]] over targets to [[Lock On|lock on]].|Screen Data|Metroid Prime 2: Echoes}}</ref>}}


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==Gallery==
==Gallery==
<center><gallery>
<center><gallery>
File:Seeker Missile mp2.jpg|Seeker Missiles in ''[[Metroid Prime 2: Echoes]]''
File:Seeker Missile om.jpg|Seeker Missiles in ''[[Metroid: Other M]]''
File:Seeker Missile om.jpg|Seeker Missiles in ''[[Metroid: Other M]]''
</gallery></center>
</gallery></center>