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| {{Ability-infobox
| | '''Sensemove''' is one of [[Samus Aran|Samus's]] abilities in ''[[Metroid: Other M]]'' and is available from the start. By jumping either forward, backward, left, or right in the seconds before an enemy attack collides, which produces a green aura in the direction she moves, Samus can use the technique to avoid otherwise hazardous or deadly situations. A [[Galactic Federation]] scientist teaches her the technique following the completion of [[Super Metroid|her previous mission]], and she uses it to dodge laser fire from a holographic [[Zebesian]], though the Sensemove is much more versatile, as Samus can dodge a plethora of other projectiles and physical attacks from both common enemies and bosses as well, though it cannot be used in all situations. It can be activated in either first-person or third-person and, while it is often optional, must be used before the [[Brug Mass]] can be damaged. Aside from its efficiency as a defense mechanism, the Sensemove is also an effective offensive technique. If Samus uses Sensemove while [[Charge Beam|charging]] her [[beam]], her beam becomes fully charged almost instantaneously, potentially enabling Samus to catch her enemies off-guard with a devastating and crippling attack. |
| |image=[[File:Sensemove.jpg|250px]]
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| |caption=Samus evading an enemy's attack with the Sensemove
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| |games=''[[Metroid: Other M]]''
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| |firstgame=
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| |users=[[Samus Aran]]
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| |item=None
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| |uses=Avoid damage
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| }}
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| '''Sensemove''' is one of [[Samus Aran|Samus's]] abilities in ''[[Metroid: Other M]]'' and is available from the start. | |
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| ==Properties==
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| By jumping either forward, backward, left, or right in the seconds before an enemy attack collides, which produces a green aura in the direction she moves, Samus can use the technique to avoid otherwise hazardous or deadly situations. A [[Galactic Federation]] scientist teaches her the technique following the completion of [[Super Metroid|her previous mission]], and she uses it to dodge laser fire from a holographic [[Zebesian]],<ref>{{cite|OK, looking good. Let's check your reaction time. Here come some beams—dodge 'em.|Galactic Federation scientist|Metroid: Other M}}</ref> though the Sensemove is much more versatile, as Samus can dodge a plethora of other projectiles and physical attacks from both common enemies and bosses as well. However, it cannot be used in all situations. It can be activated in either first-person or third-person and, while it is often optional, must be used before the [[Brug Mass]] can be damaged. Aside from its efficiency as a defense mechanism, the Sensemove is also an effective offensive technique. If Samus uses Sensemove while [[Charge Beam|charging]] her [[beam]], her beam becomes fully charged almost instantaneously, potentially enabling Samus to catch her enemies off-guard with a devastating and crippling attack. | |
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| ==Data==
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| ===Manual===
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| {{Manual
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| |game=om
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| |name=Sense Move
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| |entry=Press {{WiiIcon|controlpad}} right before getting hit by an enemy attack (or move the Pointer off-screen if in search view) to dodge and evade the attack.<ref>{{cite manual|Press {{WiiIcon|controlpad}} right before getting hit by an enemy attack (or move the Pointer off-screen if in search view) to dodge and evade the attack.|Metroid: Other M|21}}</ref>
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| <br/>
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| <small>Note: Use Sensemove while pressing {{WiiIcon|1}} to reach a full charge quickly.</small>
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| <br/>
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| }}
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| ===Website===
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| :''Samus is always just a hop, flip, and a jump away with mastery of the Sense Move. A quick dash before contact with enemy attacks sends Samus out of harm's way in an instant.''<ref>{{Cite web|quote= Samus is always just a hop, flip, and a jump away with mastery of the Sense Move. A quick dash before contact with enemy attacks sends Samus out of harm's way in an instant.| url= http://www.metroid.com/#/abilities/special-actions/sense-move| title= Special Actions| site= Metroid.com}}</ref>
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| {{clear}}
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| ==Gallery==
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| <gallery>
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| file:Sense Move om Website 01.png|Japanese Website
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| file:Sense Move om Website 02.png|American Website
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| </gallery>
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| {{clear}}
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| {{ref}}
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| {{Foreignname-header}}
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| {{Foreignname|French|Esquive Instinctive|Instinctive Dodge}}
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| {{Foreignname|Spanish|Defensa Sensorial|Sensory Defense|Close}}
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| [[Category:Abilities]] | | [[Category:Abilities]] |