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Spin Jump: Difference between revisions

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{{Ability-infobox
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|image=[[File:Spin Jump.png]]
|caption=Samus doing a Spin Jump in [[Tourian]]
|games=*''[[Metroid (game)|Metroid]]''
*''[[Metroid: Zero Mission]]''
*''[[Super Metroid]]''
*''[[Metroid: Other M]]''
*''[[Metroid Fusion]]''
*''[[Metroid II: Return of Samus]]''
|firstgame=''Metroid''
|users=*[[Samus Aran]]
|uses=Allows Samus to jump in a diagonal direction
}}
 
The '''Spin Jump''' is a technique used by [[Samus Aran]] in every two dimensional game and ''[[Metroid: Other M]]''. The jump is automatically activated when Samus jumps in any direction but straight up. Samus spins in the air, allowing further distance per jump. This type of jump is necessary for the [[Space Jump]], [[Screw Attack]], and [[Wall Jump]].
 
==Trivia==
*While this does not appear in first person, while in the multiplayer for ''[[Metroid Prime 2: Echoes]]'', when a player utilizes the [[Space Jump]], they spin as if using the classic spin jump.
[[Category: Abilities]]

Revision as of 03:38, 4 August 2016

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