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Splinter: Difference between revisions

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{{Enemy-infobox
{{Enemy-infobox
|image=
|image=[[file:Splinters.png|300px]]
|caption=
|caption=A group of Splinters readying to attack {{samus}}.
|games=*''[[Metroid Prime 2: Echoes]]''
|games=*''[[Metroid Prime 2: Echoes]]''
*''[[Metroid Prime 2: Echoes Bonus Disc]]''
*''[[Metroid Prime 2: Echoes Bonus Disc]]''
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|rewards=
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{{image}}


In ''[[Metroid Prime 2: Echoes]]'', '''Splinters''' are large, aggressive insect-like creatures found on [[Aether]]. They hide in cocoons and will attack any creatures that approach. Even if one is killed inside the cocoon, the entire swarm will still attack. {{Samus}} encounters them in the [[Temple Grounds]] and in the [[Great Temple]]. However, in the Great Temple, they are quickly possessed before she can battle them.<ref name=splinter>{{cite|Splinters are aggressive and dangerous in numbers. Their light armor is no match for your weapons, however. When it isn't hunting, a Splinter will secrete a protective cocoon around itself and enter a state of hibernation. Localized seismic disturbances will awaken the Splinter, triggering a state of blood frenzy in the process. While in this state, a Splinter emits pheromones that trigger frenzy in all nearby Splinters. Disturbing a pack of sleeping Splinters is not advisable.|Logbook|Metroid Prime 2: Echoes}}</ref>
In ''[[Metroid Prime 2: Echoes]]'', '''Splinters''' are large, aggressive, insect-like creatures found on [[Aether]]. They hide in cocoons and will attack any creatures that approach. Even if one is killed inside the cocoon, the entire swarm will still attack. {{Samus}} encounters them in the [[Temple Grounds]] and in the [[Great Temple]]. However, in the Great Temple, they are quickly possessed before she can battle them.<ref name=splinter>{{cite|Splinters are aggressive and dangerous in numbers. Their light armor is no match for your weapons, however. When it isn't hunting, a Splinter will secrete a protective cocoon around itself and enter a state of hibernation. Localized seismic disturbances will awaken the Splinter, triggering a state of blood frenzy in the process. While in this state, a Splinter emits pheromones that trigger frenzy in all nearby Splinters. Disturbing a pack of sleeping Splinters is not advisable.|Logbook|Metroid Prime 2: Echoes}}</ref>


==Logbook==
==Logbook==

Revision as of 02:24, 15 November 2010

Template:Enemy-infobox

In Metroid Prime 2: Echoes, Splinters are large, aggressive, insect-like creatures found on Aether. They hide in cocoons and will attack any creatures that approach. Even if one is killed inside the cocoon, the entire swarm will still attack. Samus encounters them in the Temple Grounds and in the Great Temple. However, in the Great Temple, they are quickly possessed before she can battle them.[1]

Logbook

Logbook entry from a Metroid Prime game: Splinter
{{{entry}}}[2]

See Also

References

  1. "Splinters are aggressive and dangerous in numbers. Their light armor is no match for your weapons, however. When it isn't hunting, a Splinter will secrete a protective cocoon around itself and enter a state of hibernation. Localized seismic disturbances will awaken the Splinter, triggering a state of blood frenzy in the process. While in this state, a Splinter emits pheromones that trigger frenzy in all nearby Splinters. Disturbing a pack of sleeping Splinters is not advisable." —Logbook (Metroid Prime 2: Echoes)
  2. "{{{entry}}}" — Logbook entry ([[|Invalid game]])


|- | style="; background-color: #1f0827; border:1px solid #6e3c80; " | [[{{{1}}}]] | style="background-color: #1f0827; border:1px solid #6e3c80; " | {{{2}}} | style="; background-color: #1f0827; border:1px solid #6e3c80; " align="center" | ?