Super Metroid: Difference between revisions

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''Super Metroid'' is a sidescrolling action game containing elements of both platformers and shooters.  The game takes place over a massive, interconnected world; in order to progress, Samus must explore and acquire new abilities that will grant her further access to new areas, such as her [[Morph Ball]] and [[High Jump Boots]].
''Super Metroid'' is a sidescrolling action game containing elements of both platformers and shooters.  The game takes place over a massive, interconnected world; in order to progress, Samus must explore and acquire new abilities that will grant her further access to new areas, such as her [[Morph Ball]] and [[High Jump Boots]].


The controls are completely customizable, allowing the player to assign any function to any button he or she desires.  These functions include jumping, firing, dashing, aiming diagonally up or down, and selecting among [[Missile]]s, [[Super Missile]]s, [[Power Bomb]]s, the [[Grapple Beam|Grappling Beam]], and the [[X-Ray Scope]]. Of these, aiming diagonally up or down can be disabled depending on the button configuration used.  
The controls are completely customizable, allowing the player to assign any function to any button he or she desires.  These functions include jumping, firing, dashing, aiming diagonally up or down, and selecting among [[Missile]]s, [[Super Missile]]s, [[Power Bomb]]s, the [[Grapple Beam|Grappling Beam]], and the [[X-Ray Scope]]. Of these, aiming diagonally up or down can be disabled depending on the button configuration used. Also, beams can be obtained to have different effects, and can be stacked for even more different effects.
 


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