Super Metroid: Difference between revisions

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1 byte removed ,  11 November 2013
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The controls are completely customizable, allowing the player to assign any function to any button he or she desires.  These functions include jumping, firing, dashing, aiming diagonally up or down, and selecting among [[Missile]]s, [[Super Missile]]s, [[Power Bomb]]s, the [[Grapple Beam|Grappling Beam]], and the [[X-Ray Scope]]. Of these, aiming diagonally up or down can be disabled depending on the button configuration used. Also, beams can be obtained to have different effects, and can be stacked for even more different effects.
The controls are completely customizable, allowing the player to assign any function to any button he or she desires.  These functions include jumping, firing, dashing, aiming diagonally up or down, and selecting among [[Missile]]s, [[Super Missile]]s, [[Power Bomb]]s, the [[Grapple Beam|Grappling Beam]], and the [[X-Ray Scope]]. Of these, aiming diagonally up or down can be disabled depending on the button configuration used. Also, beams can be obtained to have different effects, and can be stacked for even more different effects.


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