Super Metroid: Difference between revisions

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'''Super Metroid''' is the successor to ''[[Metroid II: Return of Samus]]''. In it, [[Samus Aran|Samus]] answers a distress call at the Space Colony [[Ceres Space Colony|Ceres]]. She finds that the station is deserted and the researchers are dead. When she located the [[Metroid Hatchling]], she finds that [[Ridley]] has taken it and gives chase.  ''Super Metroid'' improved on the formula established in ''[[Metroid (game)|Metroid]]'' and ''Metroid II: Return of Samus'.
'''Super Metroid''' is the successor to ''[[Metroid II: Return of Samus]]''. In it, [[Samus Aran|Samus]] answers a distress call at the Space Colony [[Ceres Space Colony|Ceres]]. She finds that the station is deserted and the researchers are dead. When she located the [[Metroid Hatchling]], she finds that [[Ridley]] has taken it and gives chase.  ''Super Metroid'' improved on the formula established in ''[[Metroid (game)|Metroid]]'' and ''Metroid II: Return of Samus''.


==History==
==History==
After the release of the original ''[[Metroid (game)|Metroid]]'', director [[Yoshio Sakamoto]] sat out on the development of its direct sequel, ''[[Metroid II: Return of Samus]]''.  Instead, after the release of the [[Super Nintendo Entertainment System|SNES]], he culled members from Nintendo R&D1 and Intelligent Systems to begin work on the third game in the series, which would become ''Super Metroid]]''.
After the release of the original ''[[Metroid (game)|Metroid]]'', director [[Yoshio Sakamoto]] sat out on the development of its direct sequel, ''[[Metroid II: Return of Samus]]''.  Instead, after the release of the [[Super Nintendo Entertainment System|SNES]], he culled members from Nintendo R&D1 and Intelligent Systems to begin work on the third game in the series, which would become ''Super Metroid''.


==Plot==
==Plot==