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Some enemies, such as the [[Shriekbat]], cannot be detected with the Combat Visor until they are prepared to attack; with the Thermal Visor, [[Samus Aran|Samus]], can lock on to them at any time by tracking their heat signature.<ref>{{cite|Territorial ceiling-​dweller.​ Body temperature peaks at 121°​ centigrade.​ ​Shriekbats have high internal temperature,​ making them easy to spot with thermal imaging.​ They roost on cave ceilings while hunting for small prey.​ Fiercely territorial,​ they dive-​bomb anything that wanders near.​|Logbook|Metroid Prime}}</ref> The Thermal Visor can also be used to target [[Shadow Pirate]]s, who use sophisticated cloaking technology in their stealth operations;<ref>{{cite|The Shadow Pirates are Pirate forces that are trained and equipped for stealth operations. A select group of Space Pirates have access to sophisticated cloaking technology. This gear drains high levels of power, however, forcing them to rely solely on melee weapons in battle. Use enhanced detection gear when fighting these units.|Logbook|Metroid Prime}}</ref> additionally, the creature [[Metroid Prime (specimen)|Metroid Prime]] is capable of rendering itself invisible to certain spectra, but occasionally the Thermal Visor can still be used to target it.
Some enemies, such as the [[Shriekbat]], cannot be detected with the Combat Visor until they are prepared to attack; with the Thermal Visor, [[Samus Aran|Samus]], can lock on to them at any time by tracking their heat signature.<ref>{{cite|Territorial ceiling-​dweller.​ Body temperature peaks at 121°​ centigrade.​ ​Shriekbats have high internal temperature,​ making them easy to spot with thermal imaging.​ They roost on cave ceilings while hunting for small prey.​ Fiercely territorial,​ they dive-​bomb anything that wanders near.​|Logbook|Metroid Prime}}</ref> The Thermal Visor can also be used to target [[Shadow Pirate]]s, who use sophisticated cloaking technology in their stealth operations;<ref>{{cite|The Shadow Pirates are Pirate forces that are trained and equipped for stealth operations. A select group of Space Pirates have access to sophisticated cloaking technology. This gear drains high levels of power, however, forcing them to rely solely on melee weapons in battle. Use enhanced detection gear when fighting these units.|Logbook|Metroid Prime}}</ref> additionally, the creature [[Metroid Prime (specimen)|Metroid Prime]] is capable of rendering itself invisible to certain spectra, but occasionally the Thermal Visor can still be used to target it.


Other uses include the ability to reveal vulnerabilities in Phazon ore, such as while battling [[Thardus]], or the heat signatures given off by various technologies including the [[Elite Pirate|Elite Pirate's]] plasma cannons.<ref>{{cite|An animated,​ sentient creature of stone charged with Phazon radiation.​ ​The Phazon radiation given off by Thardus negates auto-​targeting systems,​ preventing lock-​on.​ It may be possible to acquire alternate targets with a different Visor.​ The chaotic nature of Phazon irradiation leads to instability in its structural integrity.​ Thardus can encase targets in ice,​ and its colossal size and strength make it a formidable opponent.|Logbook|Metroid Prime}}</ref><ref>{{cite|Unit has extreme thermal signature due to lack of shielding.​ Cannon connected to energy-​siphon systems to augment performance.​ Avoid Beam weapon fire when energy-​siphon unit is active.​|Scan Data|Metroid Prime}}</ref> Samus can also use the Thermal Visor to detect the heat signatures given off by dormant [[Power Conduit]]s, and use the [[Wave Beam (Metroid Prime)|Wave Beam]] to recharge these conduits.<ref>{{cite|This door has no power.​ ​A nearby ​power conduit​ must be energized for it to open.​ A blast of electrical energy will energize the conduit.​ The conduit radiates some heat that is invisible in the normal spectrum.|Scan Data|Metroid Prime}}</ref>
Other uses include the ability to reveal vulnerabilities in Phazon ore, such as while battling [[Thardus]], or the heat signatures given off by various technologies including the [[Elite Pirate|Elite Pirate's]] plasma cannons.<ref>{{cite|An animated,​ sentient creature of stone charged with Phazon radiation.​ ​The Phazon radiation given off by Thardus negates auto-​targeting systems,​ preventing lock-​on.​ It may be possible to acquire alternate targets with a different Visor.​ The chaotic nature of Phazon irradiation leads to instability in its structural integrity.​ Thardus can encase targets in ice,​ and its colossal size and strength make it a formidable opponent.|Logbook|Metroid Prime}}</ref><ref>{{cite|Unit has extreme thermal signature due to lack of shielding.​ Cannon connected to energy-​siphon systems to augment performance.​ Avoid Beam weapon fire when energy-​siphon unit is active.​|Scan Data|Metroid Prime}}</ref> Samus can also use the Thermal Visor to detect the heat signatures given off by dormant [[Power Conduit]]s, and use the [[Wave Beam]] to recharge these conduits.<ref>{{cite|This door has no power.​ ​A nearby ​power conduit​ must be energized for it to open.​ A blast of electrical energy will energize the conduit.​ The conduit radiates some heat that is invisible in the normal spectrum.|Scan Data|Metroid Prime}}</ref>


While useful in cool areas where heat signatures are readily apparent, such as [[Phendrana Drifts]], the Thermal Visor can be overloaded by radiation or rendered effectively useless in superheated areas, such as [[Magmoor Caverns]].
While useful in cool areas where heat signatures are readily apparent, such as [[Phendrana Drifts]], the Thermal Visor can be overloaded by radiation or rendered effectively useless in superheated areas, such as [[Magmoor Caverns]].
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