User:Metroidking/Sandbox: Difference between revisions
From Metroid Wiki
m
Undo revision 29759 by 98.230.180.18 (talk)
Metroidking (talk | contribs) m (Reverted edits by Metroidking (talk) to last revision by Embyr 75) |
Metroidking (talk | contribs) m (Undo revision 29759 by 98.230.180.18 (talk)) |
||
(6 intermediate revisions by 2 users not shown) | |||
Line 1: | Line 1: | ||
{{User:Metroidking/nav}} | {{User:Metroidking/nav}} | ||
This page is used by '''[[User: Metroidking|Metroidking]]''' for writing and experimenting | This page is used by '''[[User: Metroidking|Metroidking]]''' for writing and experimenting. If you spot anything that needs fixing here, go ahead and fix it, I don't mind any help. | ||
=Spinner= | |||
'''Spinners''' are devices featured in the [[Metroid Prime (series)|''Metroid Prime'' series]] that are operated by the [[Boost Ball]]. These devices serve a variety of purposes such as manipulating the position of objects or activating machines. | |||
==Data== | |||
===Logbook entries=== | |||
{{logbook | |||
|name=Spinner | |||
|entry=This is a standard Spinner device. The generator belts of the Spinner can be activated by rapid rotational force. Use the Boost ability of the Morph Ball when inside a Spinner to activate the device.<ref>{{cite|This is a standard Spinner device. The generator belts of the Spinner can be activated by rapid rotational force. Use the Boost ability of the Morph Ball when inside a Spinner to activate the device.|Logbook entry for Spinners|Metroid Prime}}</ref> | |||
|game=mp1 | |||
|ref=no | |||
|position=top | |||
}} | |||
{{logbook | |||
|name=Spinner | |||
|entry=Boost powered control system. Use the Boost ability of the Morph Ball when inside a Spinner to activate the device it powers.<ref>{{cite|Boost powered control system. Use the Boost ability of the Morph Ball when inside a Spinner to activate the device it powers.|Logbook entry for Spinners|Metroid Prime 2: Echoes}}</ref> | |||
|game=mp2 | |||
|location=[[Torvus Bog]] - [[Forgotten Bridge]] | |||
|ref=no | |||
|position=mid | |||
|image=[[File:Spinner (Echoes).png|80px]] | |||
}} | |||
{{logbook | |||
|name=Spinner | |||
|entry=Use the Boost ability of the Morph Ball when inside a Spinner to activate the device in powers.<ref>{{cite||Logbook entry for Spinners|Metroid Prime 3: Corruption}}</ref> | |||
|game=mp3 | |||
|location=[[SkyTown]] - [[Ballista Storage]] | |||
|ref=no | |||
|position=bottom | |||
}} | |||
===Scan data=== | |||
<!--{{sectstub}}--> | |||
<!-- Scans missing: Spinner before Boost Ball is acquired in MP1 & MP2, any additional scans in Corruption --> | |||
{{scan | |||
|data=This Spinner device has previously been used. It has shut itself off.<ref>{{cite|This Spinner device has previously been used. It has shut itself off|Scan of deactivated Spinner|Metroid Prime}}</ref> | |||
|game=mp1 | |||
|description=Scan of deactivated Spinner | |||
}} | |||
{{scan | |||
|data=Spinner unit offline. Unable to restore function to this unit.<ref>{{cite|Spinner unit offline. Unable to restore function to this unit.|Scan of deactivated Spinner|Metroid Prime 2: Echoes}}</ref> | |||
|game=mp2 | |||
|description=Scan of deactivated Spinner | |||
}} | |||
=Metroid Prime 2: Echoes= | =Metroid Prime 2: Echoes= | ||
{{Game-infobox | {{Game-infobox | ||
Line 30: | Line 70: | ||
==Plot== | ==Plot== | ||
Section finished on actual article | |||
==Listings== | ==Listings== | ||
Line 98: | Line 90: | ||
==Reception== | ==Reception== | ||
<!--- | <!--- Still needs expansion---> | ||
{| Border=1 style="float: right; Border:{{round}}; background-color:#3b2541; padding:5px; border:1px solid #{{mw color light}}" | {| Border=1 style="float: right; Border:{{round}}; background-color:#3b2541; padding:5px; border:1px solid #{{mw color light}}" | ||
!style="border: {{Roundtl}}"| Aggregator | !style="border: {{Roundtl}}"| Aggregator | ||
Line 128: | Line 120: | ||
|} | |} | ||
Metroid Prime 2: Echoes was given high reviews by many critics. It was the highest rated GameCube game in 2004,<ref name=GR/> it also won IGN's GameCube Game of the Year Award.<ref name=GOTY>{{Cite web| url= http://bestof.ign.com/2004/cube/17.html| title= The Best of 2004| site= IGN}}</ref> Many reviewers praised its graphical capabilities as well as the artwork. IGN praised the detail put into Aether, but was critical of Dark Aether's appearance saying "The Dark World can be summed up in a word: purple."<ref>{{Cite web|quote= The Dark World can be summed up in a word: purple. Although the alternate dimension houses some clever puzzles and some truly remarkable boss fights, we oftentimes found ourselves preferring the Light World locations for their variety and for their beauty.| url= http://cube.ign.com/articles/565/565908p2.html| title= ''Metroid Prime 2: Echoes'' Review| site= IGN}}</ref> ''Metroid Prime 2: Echoes'' was given the award for best graphics on the GameCube in 2004 and was also placed as the 7th best looking GameCube game by IGN.<ref>{{Cite web| url= http://bestof.ign.com/2004/cube/10.html| title= The Best of 2004| site= IGN}}</ref><ref>{{Cite web|url= http://cube.ign.com/articles/608/608634p2.html| title= Top Ten Best Looking GameCube Games| site= IGN}}</ref> It was placed as the 13th best GameCube game by GameSpy and 15th best by IGN.<ref>{{Cite web|url= http://cube.ign.com/articles/772/772300p3.html| title= Top 25 GameCube Games of All-Time| site= GameSpy}}</ref><ref>{{Cite web|url= http://cube.ign.com/articles/772/772300p3.html| title= The Top 25 GameCube Games of All Time| site= IGN}}</ref> Its sound and music was also praised by reviewers. Many reviewers noted that ''Metroid Prime 2: Echoes''is more difficult than the original Prime, but also commented that it is more rewarding. | Metroid Prime 2: Echoes was given high reviews by many critics. It was the highest rated GameCube game in 2004,<ref name=GR/> it also won IGN's GameCube Game of the Year Award.<ref name=GOTY>{{Cite web| url= http://bestof.ign.com/2004/cube/17.html| title= The Best of 2004| site= IGN}}</ref> Many reviewers praised its graphical capabilities as well as the artwork. IGN praised the detail put into Aether, but was critical of Dark Aether's appearance saying "The Dark World can be summed up in a word: purple."<ref>{{Cite web|quote= The Dark World can be summed up in a word: purple. Although the alternate dimension houses some clever puzzles and some truly remarkable boss fights, we oftentimes found ourselves preferring the Light World locations for their variety and for their beauty.| url= http://cube.ign.com/articles/565/565908p2.html| title= ''Metroid Prime 2: Echoes'' Review| site= IGN}}</ref> ''Metroid Prime 2: Echoes'' was given the award for best graphics on the GameCube in 2004 and was also placed as the 7th best looking GameCube game by IGN.<ref>{{Cite web| url= http://bestof.ign.com/2004/cube/10.html| title= The Best of 2004| site= IGN}}</ref><ref>{{Cite web|url= http://cube.ign.com/articles/608/608634p2.html| title= Top Ten Best Looking GameCube Games| site= IGN}}</ref> It was placed as the 13th best GameCube game by GameSpy and 15th best by IGN.<ref>{{Cite web|url= http://cube.ign.com/articles/772/772300p3.html| title= Top 25 GameCube Games of All-Time| site= GameSpy}}</ref><ref>{{Cite web|url= http://cube.ign.com/articles/772/772300p3.html| title= The Top 25 GameCube Games of All Time| site= IGN}}</ref> Its sound and music was also praised by reviewers. Many reviewers noted that ''Metroid Prime 2: Echoes'' is more difficult than the original Prime, but also commented that it is more rewarding. | ||
The multiplayer included in ''Metroid Prime 2: Echoes'' received negative reception. | The multiplayer included in ''Metroid Prime 2: Echoes'' received mixed to negative reception. EuroGamer suggested that single player mechanics were not meant to be translated into multiplayer and that players would tire of it easily.<ref>{{Cite web|quote= To be brutal, the single-player mechanics were never meant to be translated into multiplayer, so the ability to turn into a Morph ball and run away makes encounters slightly irritating, while the ability to lock onto opponents and pound them with too-powerful weapons makes a fair fight a distant prospect. Add to those daft power-ups like Invincibility, or the Super Missile or Heavy Damage, Unlimited Ammo and it's one of those games you quickly tire of.| url= http://www.eurogamer.net/articles/r_metroidprime2_gc| title= Metroid Prime 2: Echoes| site= EuroGamer}}</ref> Gamespy felt that it was forced into the game and was not memorable.<ref>{{Cite web|quote= One thing that does come across as forced is the subdued multiplayer mode, which only supports split-screen action on one GameCube. There's no hint of LAN connectivity, and let's not even bother mentioning the lack of online potential here -- Halo 2 has that stitched up rather nicely. The four-player stuff is OK, but that's it. It's nothing memorable, and even with a couple of different modes thrown in there, Echoes is simply all about the single-player experience. | url= http://cube.gamespy.com/gamecube/metroid-prime-2/566621p4.html| title= Metroid Prime 2: Echoes| site= Gamespy}}</ref> | ||
Several reviewers were critical of the some issues that come with locking onto enemies, but said that it was manageable. Other complaints came from the difficulty increasing in some parts due to a lack of Save Stations. | Several reviewers were critical of the some issues that come with locking onto enemies, but said that it was manageable. Other complaints came from the difficulty increasing in some parts due to a lack of Save Stations. | ||
Line 194: | Line 186: | ||
---> | ---> | ||
= | =Fusion= | ||
{{ | Some time after the events on the Bottle Ship, Samus was assigned with the protection of a research team on SR388.<ref>{{cite|I'd been assigned to watch over Biologic's research team, so I once again found myself on the surface of SR388.|Samus Aran|Metroid Fusion}}</ref> There, she encountered a Hornoad and fired upon it revealing a creature she had not yet encountered,<ref>{{cite|It was there that I was attacked by a life-form I had never encountered before.|Samus Aran|Metroid Fusion}}</ref> later learned to be a parasitic organism known as the [[X Parasite|X]].<ref>{{cite|It was only later that I learned the identity of my attacker: the parasitic organism we now know as X. Unaware of my condition, I was returning to the station when disaster struck.|Samus Aran|Metroid Fusion}}</ref> X breed in Samus, she loses consciousness and ship drifts into asteroid belt,<ref>{{cite|Once the X had infested my central nervous system, I lost consciousness and my ship drifted into an asteroid belt.|Samus Aran|Metroid Fusion}}</ref> an escape pod is jettisoned from the ship and recovered.<ref>{{cite|The ship's emergency systems automatically ejected the escape pod before impact. Biologic's vessel recovered it and transported me to Galactic Federation HQ.|Samus Aran|Metroid Fusion}}</ref> | ||
| | |||
| | |||
| | |||
{{ref}} | |||
{{ | |||