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Metroid Prime 2: Echoes was given high reviews by many critics. It was the highest rated GameCube game in 2004,<ref name=GR/> it also won IGN's GameCube Game of the Year Award.<ref name=GOTY>{{Cite web| url= http://bestof.ign.com/2004/cube/17.html| title= The Best of 2004| site= IGN}}</ref> Many reviewers praised its graphical capabilities as well as the artwork. IGN praised the detail put into Aether, but was critical of Dark Aether's appearance saying "The Dark World can be summed up in a word: purple."<ref>{{Cite web|quote= The Dark World can be summed up in a word: purple. Although the alternate dimension houses some clever puzzles and some truly remarkable boss fights, we oftentimes found ourselves preferring the Light World locations for their variety and for their beauty.| url= http://cube.ign.com/articles/565/565908p2.html| title= ''Metroid Prime 2: Echoes'' Review| site= IGN}}</ref> ''Metroid Prime 2: Echoes'' was given the award for best graphics on the GameCube in 2004 and was also placed as the 7th best looking GameCube game by IGN.<ref>{{Cite web| url= http://bestof.ign.com/2004/cube/10.html| title= The Best of 2004| site= IGN}}</ref><ref>{{Cite web|url= http://cube.ign.com/articles/608/608634p2.html| title= Top Ten Best Looking GameCube Games| site= IGN}}</ref> It was placed as the 13th best GameCube game by GameSpy and 15th best by IGN.<ref>{{Cite web|url= http://cube.ign.com/articles/772/772300p3.html| title= Top 25 GameCube Games of All-Time| site= GameSpy}}</ref><ref>{{Cite web|url= http://cube.ign.com/articles/772/772300p3.html| title= The Top 25 GameCube Games of All Time| site= IGN}}</ref> Its sound and music was also praised by reviewers. Many reviewers noted that ''Metroid Prime 2: Echoes''is more difficult than the original Prime, but also commented that it is more rewarding.
Metroid Prime 2: Echoes was given high reviews by many critics. It was the highest rated GameCube game in 2004,<ref name=GR/> it also won IGN's GameCube Game of the Year Award.<ref name=GOTY>{{Cite web| url= http://bestof.ign.com/2004/cube/17.html| title= The Best of 2004| site= IGN}}</ref> Many reviewers praised its graphical capabilities as well as the artwork. IGN praised the detail put into Aether, but was critical of Dark Aether's appearance saying "The Dark World can be summed up in a word: purple."<ref>{{Cite web|quote= The Dark World can be summed up in a word: purple. Although the alternate dimension houses some clever puzzles and some truly remarkable boss fights, we oftentimes found ourselves preferring the Light World locations for their variety and for their beauty.| url= http://cube.ign.com/articles/565/565908p2.html| title= ''Metroid Prime 2: Echoes'' Review| site= IGN}}</ref> ''Metroid Prime 2: Echoes'' was given the award for best graphics on the GameCube in 2004 and was also placed as the 7th best looking GameCube game by IGN.<ref>{{Cite web| url= http://bestof.ign.com/2004/cube/10.html| title= The Best of 2004| site= IGN}}</ref><ref>{{Cite web|url= http://cube.ign.com/articles/608/608634p2.html| title= Top Ten Best Looking GameCube Games| site= IGN}}</ref> It was placed as the 13th best GameCube game by GameSpy and 15th best by IGN.<ref>{{Cite web|url= http://cube.ign.com/articles/772/772300p3.html| title= Top 25 GameCube Games of All-Time| site= GameSpy}}</ref><ref>{{Cite web|url= http://cube.ign.com/articles/772/772300p3.html| title= The Top 25 GameCube Games of All Time| site= IGN}}</ref> Its sound and music was also praised by reviewers. Many reviewers noted that ''Metroid Prime 2: Echoes'' is more difficult than the original Prime, but also commented that it is more rewarding.


The multiplayer included in ''Metroid Prime 2: Echoes'' received negative reception. Kristan Reed of EuroGamer said that single player mechanics were not meant to be translated into multiplayer and that players would tire of it easily. Most reviewers said that the multiplayer was average and unnecessary. Some reviewers did say that they enjoyed the multiplayer however.  
The multiplayer included in ''Metroid Prime 2: Echoes'' received mixed to negative reception. EuroGamer suggested that single player mechanics were not meant to be translated into multiplayer and that players would tire of it easily.<ref>{{Cite web|quote= To be brutal, the single-player mechanics were never meant to be translated into multiplayer, so the ability to turn into a Morph ball and run away makes encounters slightly irritating, while the ability to lock onto opponents and pound them with too-powerful weapons makes a fair fight a distant prospect. Add to those daft power-ups like Invincibility, or the Super Missile or Heavy Damage, Unlimited Ammo and it's one of those games you quickly tire of. Most reviewers said that the multiplayer was average and unnecessary. Some reviewers did say that they enjoyed the multiplayer however. | url= http://www.eurogamer.net/articles/r_metroidprime2_gc| title= Metroid Prime 2: Echoes| site= EuroGamer}}</ref>  Gamespy felt that it was forced into the game and was not memorable.<ref>{{Cite web|quote= One thing that does come across as forced is the subdued multiplayer mode, which only supports split-screen action on one GameCube. There's no hint of LAN connectivity, and let's not even bother mentioning the lack of online potential here -- Halo 2 has that stitched up rather nicely. The four-player stuff is OK, but that's it. It's nothing memorable, and even with a couple of different modes thrown in there, Echoes is simply all about the single-player experience. | url= http://cube.gamespy.com/gamecube/metroid-prime-2/566621p4.html| title= Metroid Prime 2: Echoes| site= Gamespy}}</ref>


Several reviewers were critical of the some issues that come with locking onto enemies, but said that it was manageable. Other complaints came from the difficulty increasing in some parts due to a lack of Save Stations.
Several reviewers were critical of the some issues that come with locking onto enemies, but said that it was manageable. Other complaints came from the difficulty increasing in some parts due to a lack of Save Stations.