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Double barrel
From Metroid Wiki
The Double Barrel is an unobtainable weapon that is primarily used by robot bosses.
Carriers[edit | edit source]
It is not known if a bounty hunter or a member of the galactic federation carries it,
It is usually used by robotic bosses but in some cases like a nightmare it uses triple cannon,
but when manipulating gravity he only uses two.
Consistency[edit | edit source]
using the double barrel does double the damage but the ability to climb and swing would be lost,
and maybe only one beam can be used in the two barrels,
bone both cannons use the same beam,
and the only way to swing or climb would be to develop technologies that can deactivate the cannons or at least one.
Statistics[edit | edit source]
Weapon | Damage per shot | Double damage |
---|---|---|
Normal Beam | 2 | 4 |
Charge Beam | 20 (when loaded) | 40 (when loaded) |
Plasma Beam | 9, 27 (when loaded) | 18, 54 (when loaded) |
Wave Beam | 9, 27 (when loaded) | 18, 54 (when loaded) |
Ice Beam | 18, 36 (when loaded) | 36, 72 (when loaded) |
Missile | 10 | 20 |
Super missile | 30 | 60 |
Ice Missile | 40 | 80 |
Diffusion missile | 45 (when loaded) | 90 (when loaded) |
(The wide beam was not added because it only increases the range of the shot)