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{{Weapon-infobox | {{Weapon-infobox | ||
|image= | |image=[[file:Samus Firing Sunburst.png|300px]] | ||
|caption= | |caption=Samus Firing the Sunburst. | ||
|games=[[Metroid Prime 2: Echoes]] | |games=[[Metroid Prime 2: Echoes]] | ||
|users=[[Samus Aran]] | |users=[[Samus Aran]] | ||
Line 10: | Line 9: | ||
|combo= | |combo= | ||
}} | }} | ||
The '''Sunburst''' is the [[Charge Combo]] for the [[Light Beam]] that appears in ''[[Metroid Prime 2: Echoes]]''. It fires a slow moving sphere of light. If it passes by an enemy, a {{Wp|Solar prominence|prominence}} will extend igniting it. Like the Light Beam, [[Ing]] and [[Darkling|Darklings]] are particularly vulnerable to it. Due to its slow speed, it is best used against slower targets. The Sunburst will travel until | The '''Sunburst''' is the [[Charge Combo]] for the [[Light Beam]] that appears in ''[[Metroid Prime 2: Echoes]]''. It fires a slow moving sphere of light. If it passes by an enemy, a {{Wp|Solar prominence|prominence}} will extend from the orb, igniting it. Like the Light Beam, [[Ing]] and [[Darkling|Darklings]] are particularly vulnerable to it. Due to its slow speed, it is best used against slower targets. The Sunburst will travel until it impacts an object, causing it to explode. | ||
The Sunburst can only be acquired after completing a transdimentional [[Spinner]] puzzle in the [[Windchamber]] of [[Temple Grounds]] that spans over both [[Aether|Light]] and [[Dark Aether]]. When a set of Spinners on Dark Aether are used to manipulate corresponding rotating seals into alignment, and the [[Seeker Missile]] is used to destroy the five seals, the center of the chamber on Light Aether where the Sunburst rests becomes accessible. | |||
==In Game Data== | ==In Game Data== | ||
"Each Sunburst shot requires 5 Missiles and 30 Light Ammo. Sunburst is a slow-moving blast. It is limited against speedy and agile targets. The Sunburst can set enemy targets and objects on fire."<ref>{{cite|Each Sunburst shot requires 5 Missiles and 30 Light Ammo. Sunburst is a slow-moving blast. It is limited against speedy and agile targets. The Sunburst can set enemy targets and objects on fire.|Samus's Notes|Metroid Prime 2: Echoes}}</ref> | "Each Sunburst shot requires 5 Missiles and 30 Light Ammo. Sunburst is a slow-moving blast. It is limited against speedy and agile targets. The Sunburst can set enemy targets and objects on fire."<ref>{{cite|Each Sunburst shot requires 5 Missiles and 30 Light Ammo. Sunburst is a slow-moving blast. It is limited against speedy and agile targets. The Sunburst can set enemy targets and objects on fire.|Samus's Notes|Metroid Prime 2: Echoes}}</ref> | ||
==Gallery== | |||
<gallery> | |||
file:Windchamber_Dark_Aether.png|Destroying the seals on Dark Aether. | |||
file:Windchamber_1.png|Samus using a [[Kinetic Orb Cannon]] to approach the [[Sunburst]]. | |||
</gallery> | |||
{{clear}} | |||
{{ref}} | {{ref}} | ||
{{beams}} | {{beams}} |