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Phendrana Shorelines

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Game

Metroid Prime

Location

Phendrana Drifts

Connected Rooms
Item(s)
Inhabitants
Music

Phendrana Drifts Main Theme

Dancing Zoomer is inadequate
Dancing Zoomer is inadequate

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The Phendrana Shorelines is a room in the Phendrana Drifts. Samus first accesses the room from the Shoreline Entrance. The room is very large and open. There are a number of pillars in the room around which many Flickerbats fly. One of these pillars contains a Missile Expansion on the side encased in ice that can be melted with the Plasma Beam. Crystallites can be found throughout the room, along with a number of Baby Sheegoths. A large tunnel on the east side of the room that leads to Save Station B. There is a small river in the room that flows from a small tunnel on the east end of the room. The tunnel is blocked by a gate that can be destroyed with a Missile or the Charge Beam. The tunnel, once accessed with the Morph Ball, contains a Crystallite along with a Scan Terminal that unlocks the door above that leads to the Ice Ruins Access. This door can be accessed from a side walkway. There is an upper walkway that connects the Plaza Walkway to Ruins Entryway. This walkway can be accessed from below by using a floating platform and the Space Jump Boots. When Samus returns from the Ruins Entryway with the Boost Ball, a small cut scene will show Meta Ridley's shadow flying away, followed by a view of Meta Ridley itself. The Space Jump Boots can also be used to climb onto an artificial ledge that has a door that leads to the Temple Entryway. There is a wall on this ledge with a Cordite decoration that can be destroyed with a Super Missile. There is a Scan Terminal underneath the decoration that opens a path to a Spider Ball Track that leads up to another Missile Expansion.

Rooms in Metroid Prime
Frigate OrpheonTallon OverworldChozo RuinsMagmoor CavernsPhendrana DriftsPhazon MinesImpact Crater