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[[File:Supermetroidmissiles.png|75px|right]] | [[File:Supermetroidmissiles.png|75px|right]] | ||
'''Missiles''' are high powered concussive blast projectiles. The | '''Missiles''' are high powered concussive blast projectiles. The Missile has been featured in every game thus far. There are a few different types of '''Missiles''', such as [[Ice Missile]]'s, found in [[Metroid Prime 3: Corruption]] and [[Metroid Fusion]], there are also [[Super Missile|Super Missiles]] in nearly every game except the original [[Metroid (game)|Metroid]], [[Metroid II: Return of Samus]], [[Metroid Prime Hunters]], and [[Metroid Prime Pinball]]. There was also a [[Charge Missile]] which was found only in [[Metroid Prime Hunters]]. Missiles are often used to destroy structures and objects made of [[Brinstone]]. | ||
=== Quickfire glitch === | === Quickfire glitch === | ||
In the 3D games, the | In the 3D games, the Missile rate of fire was slow. However, in [[Metroid Prime]] there is a technique that allows Rapid fire for the Misslie Launcher. This technique is easily executed by firing a Missile followed by pressing the fire beam button to reset the arm cannon back to beam firing mode, followed quickly by another Missile. This technique can be used indefinitely as long as [[Samus Aran|Samus]] has Missiles to fire. This technique is not in the two following [[Metroid Prime (series)|Prime]] games. | ||
[[Category:Weapons]] | [[Category:Weapons]] | ||
[[Category:Missiles]] | [[Category:Missiles]] |
Revision as of 01:43, 12 May 2010
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Missiles are high powered concussive blast projectiles. The Missile has been featured in every game thus far. There are a few different types of Missiles, such as Ice Missile's, found in Metroid Prime 3: Corruption and Metroid Fusion, there are also Super Missiles in nearly every game except the original Metroid, Metroid II: Return of Samus, Metroid Prime Hunters, and Metroid Prime Pinball. There was also a Charge Missile which was found only in Metroid Prime Hunters. Missiles are often used to destroy structures and objects made of Brinstone.
Quickfire glitch
In the 3D games, the Missile rate of fire was slow. However, in Metroid Prime there is a technique that allows Rapid fire for the Misslie Launcher. This technique is easily executed by firing a Missile followed by pressing the fire beam button to reset the arm cannon back to beam firing mode, followed quickly by another Missile. This technique can be used indefinitely as long as Samus has Missiles to fire. This technique is not in the two following Prime games.