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'''Spinners''' are devices in the [[Metroid Prime (series)|''Metroid Prime'' games]]. These devices are activated by using the [[Boost Ball]] upgrade to either spin around, in ''[[Metroid Prime (game)|Metroid Prime]]'' and ''[[Metroid Prime 2: Echoes]]'', or to generate kinetic energy, in ''[[Metroid Prime 3: Corruption]]''. These devices serve a variety of purposes, from moving objects to activating machines. They act as a barrier to [[Samus Aran|Samus]] throughout the games, forcing her to aquire the Boost Ball upgrade before passing through.
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==Data==
'''Spinners''' are devices in the [[Metroid Prime (series)|Metroid Prime games]]. These devices are activated by using the [[Boost Ball]] upgrade to either spin around, in ''[[Metroid Prime (game)|Metroid Prime]]'' and ''[[Metroid Prime 2: Echoes]]'', or to generate kinetic energy, in ''[[Metroid Prime 3: Corruption]]''. These devices serve a variety of purposes, from moving objects to activating machines. They act as a barrier to [[Samus Aran|Samus]] throughout the games, forcing her to aquire the Boost Ball upgrade before passing through.
===Logbook entries===
{{logbook
|name=Spinner
|entry=This is a standard Spinner device. The generator belts of the Spinner can be activated by rapid rotational force. Use the Boost ability of the Morph Ball when inside a Spinner to activate the device.<ref>{{cite|This is a standard Spinner device. The generator belts of the Spinner can be activated by rapid rotational force. Use the Boost ability of the Morph Ball when inside a Spinner to activate the device.|Logbook entry for Spinners|Metroid Prime}}</ref>
|game=mp1
|ref=no
|location=[[Magmoor Caverns]] - [[Monitor Station]]
|image=
|imageleft=
}}
{{logbook
|name=Spinner
|entry=Boost powered control system. Use the Boost ability of the Morph Ball when inside a Spinner to activate the device it powers.<ref>{{cite|Boost powered control system. Use the Boost ability of the Morph Ball when inside a Spinner to activate the device it powers.|Logbook entry for Spinners|Metroid Prime 2: Echoes}}</ref>
|game=mp2
|ref=no
|location=[[Torvus Bog]] - [[Forgotten Bridge]]
|image=[[File:Spinner (Echoes).png|80px]]
|imageleft=
}}
{{logbook
|name=Spinner
|entry=Use the Boost ability of the Morph Ball when inside a Spinner to activate the device in powers.<ref>{{cite|Use the Boost ability of the Morph Ball when inside a Spinner to activate the device in powers.|Logbook entry for Spinners|Metroid Prime 3: Corruption}}</ref>
|game=mp3
|ref=no
|location=[[SkyTown]] - [[Ballista Storage]]
|image=
|imageleft=
}}
===Scan data===
{{scan
|data=This Spinner device has previously been used. It has shut itself off.<ref>{{cite|This Spinner device has previously been used. It has shut itself off.|Scan of deactivated Spinner|Metroid Prime}}</ref>
|game=mp1
|description=Scan of deactivated Spinner
}}
{{scan
|data=Spinner unit offline. Unable to restore function to this unit.<ref>{{cite|Spinner unit offline. Unable to restore function to this unit.|Scan of deactivated Spinner|Metroid Prime 2: Echoes}}</ref>
|game=mp2
|description=Scan of deactivated Spinner
}}
{{scan
|data=Spinner is inactive. Unable to operate at this time.<ref>{{cite|Spinner is inactive. Unable to operate at this time.|Scan of deactivated Spinner|Metroid Prime}}</ref>
|game=mp3
|description=Scan of deactivated Spinner
}}
{{ref}}
[[Category:Structures]]

Revision as of 04:05, 24 October 2011

Spinners are devices in the Metroid Prime games. These devices are activated by using the Boost Ball upgrade to either spin around, in Metroid Prime and Metroid Prime 2: Echoes, or to generate kinetic energy, in Metroid Prime 3: Corruption. These devices serve a variety of purposes, from moving objects to activating machines. They act as a barrier to Samus throughout the games, forcing her to aquire the Boost Ball upgrade before passing through.

Data

Logbook entries

Logbook entry from Metroid Prime: Spinner
First Location: Magmoor Caverns - Monitor Station
This is a standard Spinner device. The generator belts of the Spinner can be activated by rapid rotational force. Use the Boost ability of the Morph Ball when inside a Spinner to activate the device.[1]
Logbook entry from Metroid Prime 2: Echoes: Spinner
First Location: Torvus Bog - Forgotten Bridge
Boost powered control system. Use the Boost ability of the Morph Ball when inside a Spinner to activate the device it powers.[2]
Spinner (Echoes).png
First Location: SkyTown - Ballista Storage
Use the Boost ability of the Morph Ball when inside a Spinner to activate the device in powers.[3]

Scan data

Scan Data from Metroid Prime (Scan of deactivated Spinner)

This Spinner device has previously been used. It has shut itself off.[4]

Scan Data from Metroid Prime 2: Echoes (Scan of deactivated Spinner)

Spinner unit offline. Unable to restore function to this unit.[5]

Scan Data from Metroid Prime 3: Corruption (Scan of deactivated Spinner)

Spinner is inactive. Unable to operate at this time.[6]

References

  1. "This is a standard Spinner device. The generator belts of the Spinner can be activated by rapid rotational force. Use the Boost ability of the Morph Ball when inside a Spinner to activate the device." —Logbook entry for Spinners (Metroid Prime)
  2. "Boost powered control system. Use the Boost ability of the Morph Ball when inside a Spinner to activate the device it powers." —Logbook entry for Spinners (Metroid Prime 2: Echoes)
  3. "Use the Boost ability of the Morph Ball when inside a Spinner to activate the device in powers." —Logbook entry for Spinners (Metroid Prime 3: Corruption)
  4. "This Spinner device has previously been used. It has shut itself off." —Scan of deactivated Spinner (Metroid Prime)
  5. "Spinner unit offline. Unable to restore function to this unit." —Scan of deactivated Spinner (Metroid Prime 2: Echoes)
  6. "Spinner is inactive. Unable to operate at this time." —Scan of deactivated Spinner (Metroid Prime)