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Gorea is the main antagonist of the Alimbic War and of Samus's mission in the Alimbic Cluster. It is the final boss of ''[[Metroid Prime Hunters]]'', and only boss of the [[Oubliette]].
Gorea is the main antagonist of the Alimbic War and of Samus's mission in the Alimbic Cluster. It is the final boss of ''[[Metroid Prime Hunters]]'', and only boss of the [[Oubliette]].


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This new form gave Gorea the same intellect as the Alimbics. The Alimbics were now at war with their own being, and never before had such an enemy. As the war continued, Gorea gained a reputation of being the most terrifying being in the universe<ref>{{cite|Gorea is power beyond reckoning and evil unrelenting. The universe has not known terror such as this.|[[Metroid Prime Hunters Logbook]] "Gorea 02"|Metroid Prime Hunters}}</ref>, slaughtering thousands of Alimbics and causing a cancerous destruction across the entire civilization. Alimbics eventually came to the horrific conclusion that Gorea could not be destroyed by a weapon in the cluster, including the Omega Cannon.<ref>{{cite|No weapon could defeat Gorea.|[[Metroid Prime Hunters Logbook]] "Sealing Gorea 01"|Metroid Prime Hunters}}</ref>
This new form gave Gorea the same intellect as the Alimbics. The Alimbics were now at war with their own being, and never before had such an enemy. As the war continued, Gorea gained a reputation of being the most terrifying being in the universe<ref>{{cite|Gorea is power beyond reckoning and evil unrelenting. The universe has not known terror such as this.|[[Metroid Prime Hunters Logbook]] "Gorea 02"|Metroid Prime Hunters}}</ref>, slaughtering thousands of Alimbics and causing a cancerous destruction across the entire civilization. Alimbics eventually came to the horrific conclusion that Gorea could not be destroyed by a weapon in the cluster, including the Omega Cannon.<ref>{{cite|No weapon could defeat Gorea.|[[Metroid Prime Hunters Logbook]] "Sealing Gorea 01"|Metroid Prime Hunters}}</ref>


===Last Resort===
===Last Resort===
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As the mission progresses, Samus learns of the fate of the Alimbic people through their datashades. Despite reading the Alimbics' final wish, Samus continues with her assigned mission involving the "ultimate power" and gathers all eight Octoliths. Returning to the depths of Alinos, Samus discovers the Alimbic Cannon Control Room and restores power to the mechanism. The Alimbic Cannon fires off into the heavens and a rift opens just beyond the planet to reveal the Oubliette.  
As the mission progresses, Samus learns of the fate of the Alimbic people through their datashades. Despite reading the Alimbics' final wish, Samus continues with her assigned mission involving the "ultimate power" and gathers all eight Octoliths. Returning to the depths of Alinos, Samus discovers the Alimbic Cannon Control Room and restores power to the mechanism. The Alimbic Cannon fires off into the heavens and a rift opens just beyond the planet to reveal the Oubliette.  


With the Oubliette now in plain sight, the seven hunters race to this new destination in hopes of finding and securing the "ultimate power" first. Samus hurries through the prison, and enters the main chamber of the Oubliette where the other six hunters are now firing away at a structure in the center of the room. Upon the destruction of this object, Gorea emerges having been freed from immobilization and goes to attack the six hunters. Their life force is sucked from them, including their affinity weapons, and they vanish from the room after Gorea disconnects from them. Gorea now turns to the last hunter, Samus Aran, and encounters her with its recent spoils of battle.
With the Oubliette now in plain sight, the seven hunters race to this new destination in hopes of finding and securing the "ultimate power" first. Samus hurries through the prison, and enters the main chamber of the Oubliette where the other six hunters are now firing away at a structure in the center of the room. Upon the destruction of this object, Gorea emerges having been freed from immobilization and goes to attack the six hunters. Their life force is sucked from them, including their affinity weapons, and they vanish from the room after Gorea disconnects from them. Gorea now turns to the last hunter, Samus Aran, and encounters her with its recent spoils of battle.  


==Battle==
==Battle==
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===Phase 2===
===Phase 2===


Gorea 2 can only be encountered through the completion of the Alimbic Prophecy sequence during the Gorea Phase 1 encounter. To do this, Samus must activate the colored switches placed in the upper outskirts of the arena in the correct order. Samus must shoot the yellow, green, orange, blue, violet and red switches in that order with the [[Volt Driver]], Battlehammer, Magmaul, Shock Coil, Judicator and Imperialist respectively. If successful, Samus will receive a message and upon defeating Gorea's first form, she will be warped to a deeper arena to encounter Gorea's final form.
Gorea 2 can only be encountered through the completion of the Alimbic Prophecy sequence during the Gorea Phase 1 encounter. To do this, the player most shoot the colored switches placed in the upper outskirts of the arena in the correct order. The player must shoot the yellow, green, orange, blue, violet and red switches in that order with the [[Volt Driver]], Battlehammer, Magmaul, Shock Coil, Judicator and Imperialist respectively. If successful, the player will receive a message upon the bottom screen and a new cutscene upon defeating Gorea in its Phase 1 form.  


Despite apparently taking damage in the previous chamber with the completion of the Alimbic Prophecy sequence, Gorea 2 is an even faster form of Gorea with higher stats in offense and defense. The Alimbic essence in the Seal Sphere system has also left as a result of the completion of the sequence.<ref name="Gorea 2">{{cite|Gorea's final form is impervious to all weapons currently equipped in the Power Suit. Alternative weaponry is required to penetrate Gorea's armor. Sensors detect that Alimbic essence is no longer present in the Seal Sphere. Gorea remains attached to the sphere in order to draw all remaining energy from it.|[[Metroid Prime Hunters Logbook]] "Gorea 2"|Metroid Prime Hunters}}</ref> Gorea 2's defense is so great in fact that none of Samus's current weapons can damage Gorea, so she must depend on the arena's weapon: the Omega Cannon. After Samus causes one of Gorea 2's six glowing dots to black out using the Omega Cannon, Gorea 2 will teleport to the top of the area and start generating flaming projectiles that can pass through the environment as they target Samus. Samus must reach the top of the stage to continue to damage Gorea 2. Samus can beat Gorea 2 here though it is more likely that it will again teleport away from her.
Despite apparently taking damage in the new cutscene after completing the Alimbic Prophecy sequence, Gorea 2 is Gorea in an even faster form with higher stats in offense and defense than in the previous form. The Alimbic essence in the Seal Sphere system has also left as a result of the completion of the sequence.<ref name="Gorea 2">{{cite|Gorea's final form is impervious to all weapons currently equipped in the Power Suit. Alternative weaponry is required to penetrate Gorea's armor. Sensors detect that Alimbic essence is no longer present in the Seal Sphere. Gorea remains attached to the sphere in order to draw all remaining energy from it.|[[Metroid Prime Hunters Logbook]] "Gorea 2"|Metroid Prime Hunters}}</ref> Gorea 2's defense is so great in fact that none of Samus's current weapons can damage Gorea, so she must depend on the arena's weapon: the Omega Cannon. After Samus causes one of Gorea 2's six glowing dots to black out using the Omega Cannon, Gorea 2 will teleport to the top of the area and start generating flaming projectiles that can pass through the environment as they target Samus. Samus must reach the top of the stage to continue to damage Gorea 2. The player can beat Gorea 2 here though it is more likely that it will again teleport away from Samus.


Upon hitting Gorea 2 with the final Omega Cannon shot to deplete the boss's health bar, it will release an energy burst and partially explode. In the following scene, the monster is shown to still be stable until it floats upwards where it explodes. Oddly, this explosion starts in Gorea 2's head region. This explosion causes a chain reaction in the Oubliette that causes the prison to explode albeit this time Samus Aran escapes alive seemingly with the other six hunters.
Upon hitting Gorea 2 with the final Omega Cannon shot to deplete the boss's health bar, it will release an energy burst and partially explode. In the following cutscene, the monster shows it is still stable until it floats upwards where it explodes. Oddly, this explosion starts in Gorea 2's head region. This explosion causes a chain reaction in the Oubliette that causes the prison to explode albeit this time Samus Aran escapes alive seemingly with the other six hunters.  


==Characteristics==
==Characteristics==
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[[Category:Metroid Prime Hunters Bosses]]
[[Category:Enemies]]
[[Category:Bosses]]
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