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{{Room-infobox
{{Room-infobox
|image=[[File:Hive Chamber B mp2 Screenshot.jpg|250px]]
|image=[[File:Hive chamber b.jpg|250px]]
|caption=Dark Samus enters a Portal.
|caption=Dark Samus enters a Portal.
|game=''[[Metroid Prime 2: Echoes]]''
|game=''[[Metroid Prime 2: Echoes]]''
Line 10: Line 10:
}}
}}


'''Hive Chamber B''' is a room in the [[Temple Grounds]]. The room connects the [[Hive Storage]] to [[Hive Chamber C]].  
'''Hive Chamber B''' is a room in the [[Temple Grounds]]. The room connects the [[Hive Storage]] to [[Hive Chamber C]]. The first section of the room is open and has a number of [[Grenchler]] carcasses along the sides of the wall. When [[Samus Aran|Samus]] first enters the room, she sees [[Dark Samus]] go through a [[Portal]]. At this time, the room is filled with fog, and the Portal blocks the path forward. Samus is forced to enter the Portal. The Portal leads to an unnamed room where Dark Samus is absorbing [[Phazon]] while being watched by a number of [[Warrior Ing]]. When Samus moves to attack Dark Samus, Dark Samus destroys the [[Light Crystal]] powering her safe zone. The Ing proceed to steal most of Samus's equipment, but she escapes back through the Portal. After arriving back in the room, a small hallway is now accessible. This hall is blocked at the end, but there are two [[Morph Ball]] tunnels on the side. One is blocked by a cap that can be destroyed with a [[Morph Ball Bomb]], and leads to a [[Missile Expansion]]. The other tunnel is blocked by green bulbs vulnerable to any weapon. This tunnel leads to Hive Chamber C.


==Appearance and Navigation==
==Inhabitants of the Room==  
The first section of the room is open and has a number of [[Grenchler]] carcasses along the sides of the wall. When [[Samus Aran|Samus]] first enters the room, she sees [[Dark Samus|a strange figure]] go through a [[Portal|portal]]. At this time, the room is filled with fog, and the portal blocks the path forward, forcing Samus to enter [[Dark Aether]]. The Portal leads to an unnamed room where Dark Samus is absorbing [[Phazon]] while being watched by a number of [[Warrior Ing]]. When Samus moves to attack Dark Samus, Dark Samus destroys the [[Light Crystal]] powering her safe zone. The Ing proceed to attack Samus and steal most of her equipment, but she escapes back through the portal.
 
When arrives back in the room, a small hallway is now accessible. This hall is blocked at the end, but there are two [[Morph Ball]] tunnels on the side. One is blocked by a cap that can be destroyed with a [[Morph Ball Bomb]], and leads to a [[Missile Expansion]]. The other tunnel is blocked by green bulbs vulnerable to any weapon. This tunnel leads to Hive Chamber C.
 
===Upgrades===
====[[Missile Expansion]]====
'''Requires: [[Morph Ball Bomb]]s'''
*After Samus regains her Morph Ball Bombs, she can destroy the cover of the Morph Ball tunnel next to the tunnel to Hive Chamber C. The expansion can be found in a secret room at the end of the tunnel.
 
==Data==
===Scans===
{{scan
|data=Unknown bioform. Zero lifesigns.<br/>Evidence suggests target was caught in a power cell explosion. Cellular breakdown from radiation exposure present in 72% of target's biomass.<ref>{{cite|Unknown bioform. Zero lifesigns.<br/>Evidence suggests target was caught in a power cell explosion. Cellular breakdown from radiation exposure present in 72% of target's biomass.|Scan Data|[[Metroid Prime 2: Echoes]]}}</ref>
|game=mp2
|location=Temple Grounds - Hive Chamber B
|description=Dead [[Grenchler]]
|order=top
}}
{{scan
|data=Unknown bioform. Zero lifesigns.<br/>Cause of death: cardiac arrest due to electrocution. Subject was a ensnared in a network of live wires leading from an active power core.<ref>{{cite|Unknown bioform. Zero lifesigns.<br/>Cause of death: cardiac arrest due to electrocution. Subject was a ensnared in a network of live wires leading from an active power core.|Scan Data|[[Metroid Prime 2: Echoes]]}}</ref>
|game=mp2
|location=Temple Grounds - Hive Chamber B
|description=Dead [[Grenchler]]
|order=mid
}}
{{scan
|data=This is a Heavy Galactic Federation Crate. These storage units are durable. Only heavy weapons and explosives can damage them.<ref>{{cite|This is a Heavy Galactic Federation Crate. These storage units are durable. Only heavy weapons and explosives can damage them.|Scan Data|[[Metroid Prime 2: Echoes]]}}</ref>
|game=mp2
|location=Temple Grounds - Hive Chamber B
|description=[[Galactic Federation Crate|Heavy Galactic Federation Crate]]
|order=mid
}}
{{scan
|data=This is a Galactic Federation Crate. These storage units are known for their complex lock systems: destroy them to discover their contents.<ref>{{cite|This is a Galactic Federation Crate. These storage units are known for their complex lock systems: destroy them to discover their contents.|Scan Data|[[Metroid Prime 2: Echoes]]}}</ref>
|game=mp2
|location=Temple Grounds - Hive Chamber B
|description=[[Galactic Federation Crate]]
|order=mid
}}
{{scan
|data=Unknown dimensional anomaly.<br/>Anomaly seems to be a dimensional rift. Target destination unknown.<ref>{{cite|Unknown dimensional anomaly.<br/>Anomaly seems to be a dimensional rift. Target destination unknown.|Scan Data|[[Metroid Prime 2: Echoes]]}}</ref>
|game=mp2
|location=Temple Grounds - Hive Chamber B
|description=[[Portal]]
|order=mid
}}
{{scan
|data=Gate system malfunction. Unit is offline<br/>Unit will not move from current position.<ref>{{cite|Gate system malfunction. Unit is offline<br/>Unit will not move from current position.|Scan Data|[[Metroid Prime 2: Echoes]]}}</ref>
|game=mp2
|location=Temple Grounds - Hive Chamber B
|description=Gate
|order=mid
}}
{{scan
|data=Object analysis complete.<br/>Tunnel cap is composed of [[Talloric Alloy]]. Combat damage has destabilized the cap considerably.<ref>{{cite|Object analysis complete.<br/>Tunnel cap is composed of [[Talloric Alloy]]. Combat damage has destabilized the cap considerably.|Scan Data|[[Metroid Prime 2: Echoes]]}}</ref>
|game=mp2
|location=Temple Grounds - Hive Chamber B
|description=Morph Ball Tunnel Cap
|order=mid
}}
{{scan
|data=Missile Expansion<br/>Increases the number of [[Missile|Missiles]] you can carry by 5.<ref>{{cite|Missile Expansion<br/>Increases the number of [[Missile|Missiles]] you can carry by 5.|Scan Data|[[Metroid Prime 2: Echoes]]}}</ref>
|game=mp2
|location=Temple Grounds - Hive Chamber B
|description=Missile Expansion
|order=bottom
}}
 
===Inhabitants===
{{Inhabitants-header}}
{{Inhabitants-header}}
{{Inhabitants|[[Dark Samus]]|1|Minor appearance on the first visit|close}}
{{Inhabitants|Dark Samus|1|Minor appearance on the first visit|close}}
 
==Gallery==
<gallery>
File:Missile Expansion - Hive Chamber B.png|The Missile Expansion
</gallery>


{{MP2 Rooms-nav|grounds}}
[[Category:Rooms in Temple Grounds]]
[[Category:Rooms in Temple Grounds]]
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