Darkburst: Difference between revisions
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The '''Darkburst''' is the [[Charge Combo]] to the [[Dark Beam]]. After it is fired, it will travel until it impacts something. After impact, it will create a a rift to another dimension, pulling an nearby enemies into it. Like the [[Sunburst]], fast moving targets can evade it. | The '''Darkburst''' is the [[Charge Combo]] to the [[Dark Beam]]. After it is fired, it will travel until it impacts something. After impact, it will create a a rift to another dimension, pulling an nearby enemies into it. Like the [[Sunburst]], fast moving targets can evade it. | ||
==In-Game Data== | ==In-Game Data== | ||
"Firing a Darkburst will cost you 5 Missiles and 30 Dark Ammo. The Darkburst is a slow-moving blast. It is of limited effect against agile and rapid-moving enemies."<ref>{{cite|Firing a Darkburst will cost you 5 Missiles and 30 Dark Ammo. The Darkburst is a slow-moving blast. It is of limited effect against agile and rapid-moving enemies.|Samus' | "Firing a Darkburst will cost you 5 Missiles and 30 Dark Ammo. The Darkburst is a slow-moving blast. It is of limited effect against agile and rapid-moving enemies."<ref>{{cite|Firing a Darkburst will cost you 5 Missiles and 30 Dark Ammo. The Darkburst is a slow-moving blast. It is of limited effect against agile and rapid-moving enemies.|Samus' Notes|Metroid Prime 2: Echoes}}</ref> | ||
{{ref}} | {{ref}} | ||
{{Beams}} | {{Beams}} | ||
[[Category:Charge Combos]] | [[Category:Charge Combos]] |