Editing Assault Aerotrooper

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{{Pirate-infobox
{{Enemy-infobox
|image=[[File:Assault Aerotrooper.jpg|230px]]
|image=[[File:Assault Aerotrooper Model.jpg|250px|Lemme outta here!]]
|caption=An '''Assault Aerotrooper''' in battle.
|caption=The Logbook model of an Assault Aerotrooper
|games=''[[Metroid Prime 3: Corruption]]''
|games=''[[Metroid Prime 3: Corruption]]''
|planet=
|habitats=[[Pirate Homeworld]]
|area=
|mainspecies=[[Space Pirate]]
|equipment=*Jet pack
|attacks=*Particle Cannon
*Heavy armorsuit
*Gel Bomb
*Twin Remote Attack Pods
**Particle Cannon
**Gel Bombs
|attacks=*[[Beam]]-type weapons
*Gel Bombs
*Kamikaze
|weakness=*Beams
*[[Phazon]]-based attacks
|reward=
}}
}}
[[File:Assault Aerotrooper.jpg|230px|left|thumb|An Assault Aerotrooper in action.]]
'''Assault Aerotroopers''' are [[Space Pirate]] Troopers that are equipped with equipment that enables them to hover for moderate periods of time. They are part of the [[Assault Pirate Trooper|Assault]] class of [[Pirate Trooper]]s, meaning that they are skilled in melee attacks and wear [[Missile]]-resistant armor.<ref name="Logbook">{{cite|Only the best can join the ranks of the Assault Aerotroopers. Heavily armored, they are resistant to most weapon systems. Their unique armor is able to deflect all Missile attacks, but can still be damaged by Beam weapons. Like regular Aerotroopers, they wield two Remote Attack Pods in combat. One is equipped with a Particle Cannon, the other with a Gel Bomb Rack. Gel Bombs stick to their targets until detonation. High-velocity movement can remove Gel Bombs.|Logbook Data-Assault Aerotrooper|[[Metroid Prime 3: Corruption]]}}</ref> Therefore, only the best can join the [[Aerotrooper]] rank of said class.<ref name="Logbook"/> [[Beam]] weapons are still quite effective against Assault Aerotroopers.<ref name="Logbook"/> Like normal Aerotroopers, they are equipped with dual Remote Attack Pods at their disposal.<ref name="Logbook"/> One Pod features a Particle Cannon, while the other holds a rack of Gel Bombs, a special {{wp|Semtex|Semtex}}-like bomb that sticks to enemies until it detonates.<ref name="Logbook"/> High-velocity movement, such as charging a [[Boost Ball]], can remove the Gel Bomb. The Gel Bomb is exclusive to the Assault Aerotrooper.


'''Assault Aerotroopers''' are [[Space Pirate]] Troopers that are equipped with equipment that enables them to hover for moderate periods of time. They are part of the [[Assault Pirate Trooper|Assault]] class of [[Pirate Trooper]]s, meaning that they are skilled in melee attacks and wear [[Missile]]-resistant armor. Therefore, only the best can join the [[Aerotrooper]] rank of said class. [[Beam]] weapons are still quite effective against Assault Aerotroopers. Like normal Aerotroopers, they are equipped with dual Remote Attack Pods at their disposal. One Pod features a Particle Cannon, while the other holds a rack of Gel Bombs, a special {{wp|Semtex|Semtex}}-like bomb that sticks to enemies until it detonates. High-velocity movement, such as charging a [[Boost Ball]], can remove a Gel Bomb.
==Logbook Entry==
{{clear|left}}
 
==Logbook==
{{logbook
{{logbook
|name=Assault Aerotrooper
|name=Assault Aerotrooper
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|game=mp3
|game=mp3
|location=
|location=
|image=[[File:Assault Aerotrooper Model.jpg|100px]]
|image=
|imageleft=
|imageleft=
}}
}}
==Trivia==
==Trivia==
*In the strategy guide to ''[[Metroid Prime Trilogy]]'' by {{wp|Prima Games|Prima Games}}, there is a mistake regarding the Assault Aerotroopers. In the beginning of ''Corruption'' during the attack on [[Norion]], two normal Aerotroopers guard [[Generator A]]. Upon stepping inside the room, they will take off and be out of sight. The strategy guide states that the two Aerotroopers there are in fact Assault Aerotroopers and can only be scanned by scanning them through the doorway to Generator A, and that letting them fly up will prevent them from being scanned for the rest of the game.<ref name="Prima">{{cite|Don't rush through the door leading into Generator A. If you do, the two Assault Aerotroopers inside will take off, preventing you from scanning them. Instead, creep midway into the doorway until you can see and scan one of the two Assault Aerotroopers standing next to the Plasma Generator. This is the only point in the game where you can scan this pirate, so step lightly.|Prima Games|[[Metroid Prime Trilogy]] Strategy Guide}}</ref> The real Assault Aerotrooper is a one-time scan, but appears much later in the [[Pirate Homeworld]] in the Craneyard. In the back of the guide, however, when all of the scans are listed, it states that the Assault Aerotrooper is indeed located in the Craneyard.<ref name="Prima"/> This has led to confusion from readers and criticism of the guides.<ref>{{cite web|url= http://www.gamefaqs.com/boards/960329-metroid-prime-trilogy/53061967|title=GameFAQs: Official Guide Mistake?|site=gamefaqs.com}}</ref>
*In the strategy guide to ''[[Metroid Prime Trilogy]]'' by {{wp|Prima Games|Prima Games}}, there is a mistake regarding the Assault Aerotroopers. In the beginning of ''Corruption'' during the attack on [[Norion]], two normal Aerotroopers guard [[Generator A]]. Upon stepping inside the room, they will take off and be out of sight. The strategy guide states that the two Aerotroopers there are in fact Assault Aerotroopers and can only be scanned by scanning them through the doorway to Generator A, and letting the, fly up will prevent them from being scanned for the rest of the game.<ref name="Prima">{{cite|Don't rush through the door leading into Generator A. If you do, the two Assault Aerotroopers inside will take off, preventing you from scanning them. Instead, creep midway into the doorway until you can see and scan one of the two Assault Aerotroopers standing next to the Plasma Generator. This is the only point in the game where you can scan this pirate, so step lightly.|Prima Games|[[Metroid Prime Trilogy]] Strategy Guide}}</ref> The real Assault Aerotrooper is a one-time scan, but appears much later in the [[Pirate Homeworld]] in the Craneyard. In the back of the guide, however, when all of the scans are listed, it states that the Assault Aerotrooper is indeed located in the Craneyard.<ref name="Prima"/> This has led to confusion from readers and criticism of the guides.<ref>{{cite web|url= http://www.gamefaqs.com/boards/960329-metroid-prime-trilogy/53061967|title=GameFAQs: Official Guide Mistake?|site=gamefaqs.com}}</ref>
{{clear}}
 
{{ref}}
{{ref}}
 
{{Space pirates|2}}
{{Space Pirates-nav|2}}
[[Category:Enemies]]
 
{{MP3 Creatures-nav|4}}
[[Category:Space Pirate Forces]]
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